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Returning 33 results for 'bubbles both decoded certain replicate'.
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Monsters
Spelljammer: Adventures in Space
’s Guide.
Charm of Air Bubbles
This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times, this charm goes away.
Charm of
attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its hair, or be smitten by its ability to play music or to eat copious amounts of food.
classes
Eberron: Forge of the Artificer
magic as a complex system waiting to be decoded and then harnessed in their spells and inventions.
Becoming an Artificer...
As a Level 1 Character
Gain all the traits in the Core Artificer Traits
Spells
1
2
3
4
5
1
+2
Spellcasting, Tinker’s Magic
—
—
2
2
2
—
—
—
—
2
+2
Replicate Magic Item
4
2
2
3
2
—
&mdash
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Creatures. Not every adversary wants to engage in mortal combat. Certain creatures might delight in a battle of wits. The reward for answering a creature’s riddle might be a small treasure, a bit of
confounding curio during short rests or while traveling. Sand-combing adventurers might find an incomprehensible message in a bottle that, when decoded, reveals itself to be a treasure map. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Creatures. Not every adversary wants to engage in mortal combat. Certain creatures might delight in a battle of wits. The reward for answering a creature’s riddle might be a small treasure, a bit of
confounding curio during short rests or while traveling. Sand-combing adventurers might find an incomprehensible message in a bottle that, when decoded, reveals itself to be a treasure map. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Creatures. Not every adversary wants to engage in mortal combat. Certain creatures might delight in a battle of wits. The reward for answering a creature’s riddle might be a small treasure, a bit of
confounding curio during short rests or while traveling. Sand-combing adventurers might find an incomprehensible message in a bottle that, when decoded, reveals itself to be a treasure map. The
Artificer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Tasha’s Cauldron of Everything
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells
destruction unleashed by certain artificers’ creations.
In the Forgotten Realms, the island of Lantan is home to many artificers, and in the world of Dragonlance, tinker gnomes are often
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Classroom Gossip After the exam, the characters overhear their peers talking excitedly about certain magical and monstrous creatures’ likenesses being used in the upcoming Rose Stage Festival, an
how to magically replicate those creatures’ sounds. Black Dragon Prop. “Someone wants to summon and control a real young black dragon on stage. No way will that work!” Students keep the biblioplex assistants busy with their many requests while studying
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Level 2: Replicate Magic Item You have learned arcane plans that you use to make magic items. Plans Known. When you gain this feature, choose four plans to learn from the Magic Item Plans (Artificer
Artificer level, you can replace one of the plans you know with a new plan for which you qualify. You learn another plan of your choice when you reach certain Artificer levels, as shown in the Plans
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Classroom Gossip After the exam, the characters overhear their peers talking excitedly about certain magical and monstrous creatures’ likenesses being used in the upcoming Rose Stage Festival, an
how to magically replicate those creatures’ sounds. Black Dragon Prop. “Someone wants to summon and control a real young black dragon on stage. No way will that work!” Students keep the biblioplex assistants busy with their many requests while studying
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Classroom Gossip After the exam, the characters overhear their peers talking excitedly about certain magical and monstrous creatures’ likenesses being used in the upcoming Rose Stage Festival, an
how to magically replicate those creatures’ sounds. Black Dragon Prop. “Someone wants to summon and control a real young black dragon on stage. No way will that work!” Students keep the biblioplex assistants busy with their many requests while studying
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Level 2: Replicate Magic Item You have learned arcane plans that you use to make magic items. Plans Known. When you gain this feature, choose four plans to learn from the Magic Item Plans (Artificer
Artificer level, you can replace one of the plans you know with a new plan for which you qualify. You learn another plan of your choice when you reach certain Artificer levels, as shown in the Plans
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Level 2: Replicate Magic Item You have learned arcane plans that you use to make magic items. Plans Known. When you gain this feature, choose four plans to learn from the Magic Item Plans (Artificer
Artificer level, you can replace one of the plans you know with a new plan for which you qualify. You learn another plan of your choice when you reach certain Artificer levels, as shown in the Plans
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Alchemist The magic of both alchemists and witches relies on a powerful multiversal truth: mortals can’t resist anything with bubbles.
Tasha
An Alchemist is an expert at combining reagents to
of your choice. Alchemist Spells 3rd-level Alchemist feature You always have certain spells prepared after you reach particular levels in this class, as shown in the Alchemist Spells table. These
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Alchemist The magic of both alchemists and witches relies on a powerful multiversal truth: mortals can’t resist anything with bubbles.
Tasha
An Alchemist is an expert at combining reagents to
of your choice. Alchemist Spells 3rd-level Alchemist feature You always have certain spells prepared after you reach particular levels in this class, as shown in the Alchemist Spells table. These
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Alchemist The magic of both alchemists and witches relies on a powerful multiversal truth: mortals can’t resist anything with bubbles.
Tasha
An Alchemist is an expert at combining reagents to
of your choice. Alchemist Spells 3rd-level Alchemist feature You always have certain spells prepared after you reach particular levels in this class, as shown in the Alchemist Spells table. These
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, or bestows upon it a magical gift before departing. The features that attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, or bestows upon it a magical gift before departing. The features that attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, or bestows upon it a magical gift before departing. The features that attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
. As with languages, you can customize a dragon’s skill list (even doubling their proficiency bonus with certain skills) to reflect particular interests and activities. You can also give a dragon tool
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
. As with languages, you can customize a dragon’s skill list (even doubling their proficiency bonus with certain skills) to reflect particular interests and activities. You can also give a dragon tool
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
. As with languages, you can customize a dragon’s skill list (even doubling their proficiency bonus with certain skills) to reflect particular interests and activities. You can also give a dragon tool
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
about Ilvaash’s betrayal but quiets almost immediately, certain that the godlet can see everything that occurs in the Briny Maze. The ashenwight won’t help the characters, even if the characters insist
also find the opening. If the characters heard about inhabitants of this alcove from Ashripask in area B21, they have advantage on checks to find its entrance. Bubbles float in the air of this chamber
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
about Ilvaash’s betrayal but quiets almost immediately, certain that the godlet can see everything that occurs in the Briny Maze. The ashenwight won’t help the characters, even if the characters insist
also find the opening. If the characters heard about inhabitants of this alcove from Ashripask in area B21, they have advantage on checks to find its entrance. Bubbles float in the air of this chamber
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
about Ilvaash’s betrayal but quiets almost immediately, certain that the godlet can see everything that occurs in the Briny Maze. The ashenwight won’t help the characters, even if the characters insist
also find the opening. If the characters heard about inhabitants of this alcove from Ashripask in area B21, they have advantage on checks to find its entrance. Bubbles float in the air of this chamber
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
provides advantage on a check when used in conjunction with certain skills, provided a character is proficient with the tool and the skill. As DM, you can allow a character to make a check using the
scripts and determine if they are legitimate, since a calligrapher’s training involves long hours of studying writing and attempting to replicate its style and design. Components. Calligrapher’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
provides advantage on a check when used in conjunction with certain skills, provided a character is proficient with the tool and the skill. As DM, you can allow a character to make a check using the
scripts and determine if they are legitimate, since a calligrapher’s training involves long hours of studying writing and attempting to replicate its style and design. Components. Calligrapher’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
provides advantage on a check when used in conjunction with certain skills, provided a character is proficient with the tool and the skill. As DM, you can allow a character to make a check using the
scripts and determine if they are legitimate, since a calligrapher’s training involves long hours of studying writing and attempting to replicate its style and design. Components. Calligrapher’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sorcerer Subclasses A Sorcerer subclass is a specialization that grants you features at certain Sorcerer levels, as specified in the subclass. This section presents the Aberrant Sorcery, Clockwork
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sorcerer Subclasses A Sorcerer subclass is a specialization that grants you features at certain Sorcerer levels, as specified in the subclass. This section presents the Aberrant Sorcery, Clockwork
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sorcerer Subclasses A Sorcerer subclass is a specialization that grants you features at certain Sorcerer levels, as specified in the subclass. This section presents the Aberrant Sorcery, Clockwork
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
center of the lab, an elaborate system of glass piping and alchemical equipment flows and bubbles. Banks of instrument panels are set against the walls, including a framed glass device resembling a
mechanical effects reproduce the magic of certain magic items: a folding boat, wings of flying, and a bag of tricks (tan) Kwalish’s powered armor (see appendix B and appendix D) The “Alien Technology
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
center of the lab, an elaborate system of glass piping and alchemical equipment flows and bubbles. Banks of instrument panels are set against the walls, including a framed glass device resembling a
mechanical effects reproduce the magic of certain magic items: a folding boat, wings of flying, and a bag of tricks (tan) Kwalish’s powered armor (see appendix B and appendix D) The “Alien Technology
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
center of the lab, an elaborate system of glass piping and alchemical equipment flows and bubbles. Banks of instrument panels are set against the walls, including a framed glass device resembling a
mechanical effects reproduce the magic of certain magic items: a folding boat, wings of flying, and a bag of tricks (tan) Kwalish’s powered armor (see appendix B and appendix D) The “Alien Technology






