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Returning 35 results for 'bubbling body diffusing continuously readies'.
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Magic Items
The Book of Many Things
, continuously hearing whispers that call for you to join them. Whenever you finish a long rest while cursed, you must make a DC 11 Charisma saving throw. On a failed save, your soul is drawn from your body and
curse to you. As long as you remain cursed, you’re unwilling to part with the armor. Taking it off fails to end the curse. While cursed in this way, you feel disconnected from your body
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Abyssal Rift. If the alkilith surrounds a door, window, or similar opening continuously for 6d6;{"diceNotation":"6d6", "rollType":"roll", "rollAction":"Days"} days, the opening becomes a permanent
door around which it can take root, stretching its body around the opening and anchoring itself with a sticky secretion. If left undisturbed, the opening becomes attuned to the Abyss and eventually
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s body, where the corpse is dissolved after 1 minute.
Eject Slime (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Eject Slime"}. Juiblex spews out a corrosive slime
horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes floating and shifting within it. It can rise up like a 20-foot hill, lashing out with dripping pseudopods to
Juiblex
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Monsters
Out of the Abyss
Juiblex’s body, and the corpse is obliterated after 1 minute.
Eject Slime (Recharge 5–6). Juiblex spews out a corrosive slime, targeting one creature that it can see within 60 feet of it
others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.
A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Body Horror Settings Body horror can occur anywhere, from mundane backdrops to garishly unsettling locations. Body Horror Settings d8 Setting
1 A country of red muscle, with bleeding eyes
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Body Horror Settings Body horror can occur anywhere, from mundane backdrops to garishly unsettling locations. Body Horror Settings d8 Setting
1 A country of red muscle, with bleeding eyes
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Body Horror Settings Body horror can occur anywhere, from mundane backdrops to garishly unsettling locations. Body Horror Settings d8 Setting
1 A country of red muscle, with bleeding eyes
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
–32 1 scout 33–34 The corpse of an adventurer tangled in the weeds. Looting the body turns up an explorer’s pack and perhaps (50% chance) a random common magic item. 35–38 1 giant toad 39–41 1d6 + 2
swarm of poisonous snakes 76–77 A foul stench bubbling up from brackish waters 78–80 1d4 + 2 ogres 81–83 1 shambling mound 84–86 1 lizardfolk shaman with 1d6 giant lizards and 2d10 lizardfolk 87 1 troll
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
–32 1 scout 33–34 The corpse of an adventurer tangled in the weeds. Looting the body turns up an explorer’s pack and perhaps (50% chance) a random common magic item. 35–38 1 giant toad 39–41 1d6 + 2
swarm of poisonous snakes 76–77 A foul stench bubbling up from brackish waters 78–80 1d4 + 2 ogres 81–83 1 shambling mound 84–86 1 lizardfolk shaman with 1d6 giant lizards and 2d10 lizardfolk 87 1 troll
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
–32 1 scout 33–34 The corpse of an adventurer tangled in the weeds. Looting the body turns up an explorer’s pack and perhaps (50% chance) a random common magic item. 35–38 1 giant toad 39–41 1d6 + 2
swarm of poisonous snakes 76–77 A foul stench bubbling up from brackish waters 78–80 1d4 + 2 ogres 81–83 1 shambling mound 84–86 1 lizardfolk shaman with 1d6 giant lizards and 2d10 lizardfolk 87 1 troll
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
deities. A deep valley separates two of these hills and stretches as far as can be seen in either direction. Under your feet, the ground shifts as mounds of scree continuously collapse into the
center of this shrine depicts a cobalt-blue biped with a humanlike body, avian features, and vestments decorated with phoenix iconography. Embedded in the statue’s sternum is a blue phoenix feather
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
deities. A deep valley separates two of these hills and stretches as far as can be seen in either direction. Under your feet, the ground shifts as mounds of scree continuously collapse into the
center of this shrine depicts a cobalt-blue biped with a humanlike body, avian features, and vestments decorated with phoenix iconography. Embedded in the statue’s sternum is a blue phoenix feather
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
deities. A deep valley separates two of these hills and stretches as far as can be seen in either direction. Under your feet, the ground shifts as mounds of scree continuously collapse into the
center of this shrine depicts a cobalt-blue biped with a humanlike body, avian features, and vestments decorated with phoenix iconography. Embedded in the statue’s sternum is a blue phoenix feather
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, stretching its body around the opening and anchoring itself with a sticky secretion. If left undisturbed, the opening becomes attuned to the Abyss and eventually becomes a portal to that plane (see
“Planar Portals” in the Dungeon Master’s Guide). Alkiliths spring from cast-off bits of the hideous, shuddering body of Juiblex (appears in this book). They gradually become self-aware and seek to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, stretching its body around the opening and anchoring itself with a sticky secretion. If left undisturbed, the opening becomes attuned to the Abyss and eventually becomes a portal to that plane (see
“Planar Portals” in the Dungeon Master’s Guide). Alkiliths spring from cast-off bits of the hideous, shuddering body of Juiblex (appears in this book). They gradually become self-aware and seek to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, stretching its body around the opening and anchoring itself with a sticky secretion. If left undisturbed, the opening becomes attuned to the Abyss and eventually becomes a portal to that plane (see
“Planar Portals” in the Dungeon Master’s Guide). Alkiliths spring from cast-off bits of the hideous, shuddering body of Juiblex (appears in this book). They gradually become self-aware and seek to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Abyss, where it reforms into a new body. Likewise, a demon lord that dies in the Abyss is permanently destroyed. Most demon lords keep a portion of their essence safely stored away to prevent such a
drives, the Prince of Demons inspires fear and hatred among other demons and demon lords. Demogorgon towers three times the height of a human, his body as sinuous as a snake’s and as powerful as a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Abyss, where it reforms into a new body. Likewise, a demon lord that dies in the Abyss is permanently destroyed. Most demon lords keep a portion of their essence safely stored away to prevent such a
drives, the Prince of Demons inspires fear and hatred among other demons and demon lords. Demogorgon towers three times the height of a human, his body as sinuous as a snake’s and as powerful as a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Abyss, where it reforms into a new body. Likewise, a demon lord that dies in the Abyss is permanently destroyed. Most demon lords keep a portion of their essence safely stored away to prevent such a
drives, the Prince of Demons inspires fear and hatred among other demons and demon lords. Demogorgon towers three times the height of a human, his body as sinuous as a snake’s and as powerful as a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
Attack: +14 to hit, reach 10 ft. or range 60/120 ft., one target. Hit: 21 (4d6 + 7) acid damage. Any creature killed by this attack is drawn into Juiblex’s body, where the corpse is dissolved after 1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
Attack: +14 to hit, reach 10 ft. or range 60/120 ft., one target. Hit: 21 (4d6 + 7) acid damage. Any creature killed by this attack is drawn into Juiblex’s body, where the corpse is dissolved after 1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
kind. It exists only to consume, digesting and transforming living matter into more of itself. A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes
Attack: +14 to hit, reach 10 ft. or range 60/120 ft., one target. Hit: 21 (4d6 + 7) acid damage. Any creature killed by this attack is drawn into Juiblex’s body, where the corpse is dissolved after 1
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
represent the casks in area D23, the crossed-out one representing the cask blocking a secret door.) A bubbling green potion contains
a Far Realm surprise D20: Component Storage This walk-in closet contains
component has a value less than 1 gp. Characters also find a potion, its bubbling green liquid stained by a drop of some dark substance (octopus ink). The alchemists in area D13 concocted the potion
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
represent the casks in area D23, the crossed-out one representing the cask blocking a secret door.) A bubbling green potion contains
a Far Realm surprise D20: Component Storage This walk-in closet contains
component has a value less than 1 gp. Characters also find a potion, its bubbling green liquid stained by a drop of some dark substance (octopus ink). The alchemists in area D13 concocted the potion
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
represent the casks in area D23, the crossed-out one representing the cask blocking a secret door.) A bubbling green potion contains
a Far Realm surprise D20: Component Storage This walk-in closet contains
component has a value less than 1 gp. Characters also find a potion, its bubbling green liquid stained by a drop of some dark substance (octopus ink). The alchemists in area D13 concocted the potion
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Rock Gnomes A visitor’s first steps into a rock gnome warren are accompanied by the sounds of industry — hammers rapping on metal, chisels chewing wood, cauldrons bubbling, and a host of assorted
purveyors of madcap mayhem. Despite losing body parts or gaining scars from various accidents, nothing stops the tinker gnomes’ insatiable quest to experiment and discover.
Go Big or Go Home. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
observation hut has one level above the walkway and another below it.
When the characters enter this building, they smell the pungent algae within a large fountain bubbling up from the center of the
is a Witherbloom student. The water weird can be persuaded to relocate to another body of water, but only if a character toward which it is friendly suggests it. Lorehold Peer. Javenesh traipsed to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
attack. Luna, Thalen, Sigil, and Whiskey are hosts for four intellect devourers, having been overcome by those creatures’ Body Thief action. Speaking to any of them and succeeding on a DC 12 Wisdom
noise again, coming from the cabinets underneath the preparation table.
Both the knife and the bubbling pot are dangerous, and the cabinet holds a captured flumph. At the end of each character’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
observation hut has one level above the walkway and another below it.
When the characters enter this building, they smell the pungent algae within a large fountain bubbling up from the center of the
is a Witherbloom student. The water weird can be persuaded to relocate to another body of water, but only if a character toward which it is friendly suggests it. Lorehold Peer. Javenesh traipsed to






