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Returning 35 results for 'build became diffusing cutters reason'.
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Monsters
Mythic Odysseys of Theros
archons of old.
Artisans of the Archons. Legend has it that the hundred-handed ones were once a tribe of giant artisans, prized by archon tyrants for their ability as stone cutters and smiths. The
archons became greedy for more splendid monuments to their greatness. Some believed the grandest testaments to their glory were being denied them by their servants' unremarkable forms. So the archons
Monsters
Mordenkainen Presents: Monsters of the Multiverse
artifact that would ensure his success. But while there, he became trapped, leaving his armies at the mercy of his enemies. They were destroyed in short order.
Moloch was rendered nearly powerless
him win back his title.
Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from
Monsters
Curse of Strahd
return the courtesy, the duchess commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahd's family. Although the duchess's heart was in the right
Pidlwick II destroyed, Strahd kept the fool around to dispose of irksome guests from time to time.
After the deaths of Sergei and Tatyana, the castle became virtually abandoned, and there were no more
Species
Mordenkainen Presents: Monsters of the Multiverse
Yuan-ti were originally humans who transformed themselves into serpent folk through ancient rituals. Most yuan-ti were corrupted into monsters by those rites, but some yuan-ti instead became a new
by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers
Eye and Hand of Vecna
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
would allow him to live on as a lich. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable
’s lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King’s rule to an
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might change its name a dozen
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
were a young runaway or orphan, befriended by a wandering bard who became your mentor. Or you might have been a spoiled noble child tutored by a master. Perhaps you stumbled into the clutches of a hag
, making a bargain for a musical gift in addition to your life and freedom, but at what cost? QUICK BUILD You can make a bard quickly by following these suggestions. First, Charisma should be your
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
mastered the ranger’s ways? Did you leave your apprenticeship, or was your mentor slain—perhaps by the same kind of monster that became your favored enemy? Or perhaps you learned your
relief from solitude that they offer? QUICK BUILD You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who
Monsters
Fizban's Treasury of Dragons
above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing, and enhancing the beauty of their lairs.
Crystal dragons&rsquo
Monsters
Fizban's Treasury of Dragons
seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
outpost. Soon after, the outpost became a forgotten ruin inhabited only by the modrons the githyanki left behind. Until recently, Ylagan the brass dragon relied on the modrons to help build his lair. He has since destroyed many of them.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
outpost. Soon after, the outpost became a forgotten ruin inhabited only by the modrons the githyanki left behind. Until recently, Ylagan the brass dragon relied on the modrons to help build his lair. He has since destroyed many of them.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
outpost. Soon after, the outpost became a forgotten ruin inhabited only by the modrons the githyanki left behind. Until recently, Ylagan the brass dragon relied on the modrons to help build his lair. He has since destroyed many of them.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
to build a Deck of Many Things from tarot cards in addition to playing cards. More importantly, the deck became a minor artifact, formally representing key features of the deck from previous editions: it was a magic item that characters couldn’t create on their own.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
to build a Deck of Many Things from tarot cards in addition to playing cards. More importantly, the deck became a minor artifact, formally representing key features of the deck from previous editions: it was a magic item that characters couldn’t create on their own.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sewer tunnels, paying them with food and tools the kobolds wouldn’t have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
to build a Deck of Many Things from tarot cards in addition to playing cards. More importantly, the deck became a minor artifact, formally representing key features of the deck from previous editions: it was a magic item that characters couldn’t create on their own.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crystal Dragon Lairs Crystal dragons seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
of phaerimm began strategically striking aboveground targets. These operations were so devastating that few victims survived. The Netherese became terrified of the phaerimm. The phaerimm’s magic led to
Anauroch’s desertification, further contributing to the underclass’s unrest. The phaerimm, once they’d dispatched Netheril, planned to build their own empire built on suffering and dominance over all
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crystal Dragon Lairs Crystal dragons seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
of phaerimm began strategically striking aboveground targets. These operations were so devastating that few victims survived. The Netherese became terrified of the phaerimm. The phaerimm’s magic led to
Anauroch’s desertification, further contributing to the underclass’s unrest. The phaerimm, once they’d dispatched Netheril, planned to build their own empire built on suffering and dominance over all
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
of phaerimm began strategically striking aboveground targets. These operations were so devastating that few victims survived. The Netherese became terrified of the phaerimm. The phaerimm’s magic led to
Anauroch’s desertification, further contributing to the underclass’s unrest. The phaerimm, once they’d dispatched Netheril, planned to build their own empire built on suffering and dominance over all
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crystal Dragon Lairs Crystal dragons seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
origin. For this reason, I immersed myself in the study of the druidic mysteries and became a champion of the natural order. Fighter d6 I became a fighter because … 1 I wanted to hone my combat skills
suggestions, which you can use in concert with the material here. Barbarian d6 I became a barbarian because … 1 My devotion to my people lifted me in battle, making me powerful and dangerous. 2 The spirits
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
origin. For this reason, I immersed myself in the study of the druidic mysteries and became a champion of the natural order. Fighter d6 I became a fighter because … 1 I wanted to hone my combat skills
suggestions, which you can use in concert with the material here. Barbarian d6 I became a barbarian because … 1 My devotion to my people lifted me in battle, making me powerful and dangerous. 2 The spirits
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
origin. For this reason, I immersed myself in the study of the druidic mysteries and became a champion of the natural order. Fighter d6 I became a fighter because … 1 I wanted to hone my combat skills
suggestions, which you can use in concert with the material here. Barbarian d6 I became a barbarian because … 1 My devotion to my people lifted me in battle, making me powerful and dangerous. 2 The spirits
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
magic item that's meant to be worn can fit a creature regardless of size or build. Many magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Rare
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn't adjust. For example, drow-made armor might fit elves only
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
determine to what extent you become drawn into house politics. Taking the background associated with your house (such as House Jorasco Heir) is the best way to build your character as a dragonmarked heir
the mark but unencumbered by ties to its house. For example, you could be a Halfling with the Mark of Healing but with no ties to House Jorasco. You’re an anomaly; if House Jorasco became aware of
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
determine to what extent you become drawn into house politics. Taking the background associated with your house (such as House Jorasco Heir) is the best way to build your character as a dragonmarked heir
the mark but unencumbered by ties to its house. For example, you could be a Halfling with the Mark of Healing but with no ties to House Jorasco. You’re an anomaly; if House Jorasco became aware of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
became a sacred place where dwarves come to worship their gods. Some legends among the Stout Folk say the cellars of the ancient palace hide riches of the royal treasury of Besilmer. (Actually, the
that enemies might find the way to the hidden vale. Reason to Visit. The Order of the Gauntlet has allies among the dwarves here, and the characters might be asked to check on them in the “Vale of Dancing Waters” side trek (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
became a sacred place where dwarves come to worship their gods. Some legends among the Stout Folk say the cellars of the ancient palace hide riches of the royal treasury of Besilmer. (Actually, the
that enemies might find the way to the hidden vale. Reason to Visit. The Order of the Gauntlet has allies among the dwarves here, and the characters might be asked to check on them in the “Vale of Dancing Waters” side trek (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
magic item that's meant to be worn can fit a creature regardless of size or build. Many magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Rare
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn't adjust. For example, drow-made armor might fit elves only
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
became a sacred place where dwarves come to worship their gods. Some legends among the Stout Folk say the cellars of the ancient palace hide riches of the royal treasury of Besilmer. (Actually, the
that enemies might find the way to the hidden vale. Reason to Visit. The Order of the Gauntlet has allies among the dwarves here, and the characters might be asked to check on them in the “Vale of Dancing Waters” side trek (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
magic item that's meant to be worn can fit a creature regardless of size or build. Many magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Rare
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn't adjust. For example, drow-made armor might fit elves only






