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Monsters
Mordenkainen Presents: Monsters of the Multiverse
ages, it grows tougher and develops spore clusters on its body. Other vegepygmies defer to these so-called chiefs. A chief can expel its spores in a burst, infecting nearby creatures. If a creature
tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed.
Russet Mold
Few know for sure where
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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races
Eberron: Rising from the Last War
animal’s tough hide. A sense of invincibility spread through him. For the moment at least, he felt unstoppable!
— Don Bassingthwaite, The Binding Stone
Shifters are sometimes called the
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
classes
Basic Rules (2014)
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
violated, or a coup that removed you from a position of authority.
QUICK BUILD
You can make a barbarian quickly by following these suggestions. First, put your highest ability score in Strength
races
Spelljammer: Adventures in Space
internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to “civilized” lands and only now able to win your freedom. Or you might have been cast out from
your people because of a crime you committed, a taboo you violated, or a coup that removed you from a position of authority. Quick Build You can make a barbarian quickly by following these suggestions
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to “civilized” lands and only now able to win your freedom. Or you might have been cast out from
your people because of a crime you committed, a taboo you violated, or a coup that removed you from a position of authority. Quick Build You can make a barbarian quickly by following these suggestions
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to “civilized” lands and only now able to win your freedom. Or you might have been cast out from
your people because of a crime you committed, a taboo you violated, or a coup that removed you from a position of authority. Quick Build You can make a barbarian quickly by following these suggestions
classes
Basic Rules (2014)
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well.
Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
their patrons in dreams or waking visions, or deal only with intermediaries.
QUICK BUILD
You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
through its mouth, but it can’t speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and rhythmic tapping on the body. Vegepygmies build and craft little; any gear
new moldies. Not the legacy most of us aspire to.
— Elminster
As a vegepygmy ages, it grows tougher and develops spore clusters on its body. Spore-bearing vegepygmies are deferred to by other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
through its mouth, but it can’t speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and rhythmic tapping on the body. Vegepygmies build and craft little; any gear
new moldies. Not the legacy most of us aspire to.
— Elminster
As a vegepygmy ages, it grows tougher and develops spore clusters on its body. Spore-bearing vegepygmies are deferred to by other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
through its mouth, but it can’t speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and rhythmic tapping on the body. Vegepygmies build and craft little; any gear
new moldies. Not the legacy most of us aspire to.
— Elminster
As a vegepygmy ages, it grows tougher and develops spore clusters on its body. Spore-bearing vegepygmies are deferred to by other
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Vegepygmy Chief As a vegepygmy ages, it grows tougher and develops spore clusters on its body
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Vegepygmy Chief As a vegepygmy ages, it grows tougher and develops spore clusters on its body
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Vegepygmy Chief As a vegepygmy ages, it grows tougher and develops spore clusters on its body
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Northedge Holdfast Holdfast is the heart of Sharn’s native dwarf population. The ancestors of the Holdfast dwarves helped build Sharn, and many of its people are stonemasons, architects, and smiths. Holdfast
This district was converted into an internment center during the Last War. Since the end of the war, it has been transformed into a refugee camp. Most of the residents are Cyrans who fled the Mourning
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Northedge Holdfast Holdfast is the heart of Sharn’s native dwarf population. The ancestors of the Holdfast dwarves helped build Sharn, and many of its people are stonemasons, architects, and smiths. Holdfast
This district was converted into an internment center during the Last War. Since the end of the war, it has been transformed into a refugee camp. Most of the residents are Cyrans who fled the Mourning
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Northedge Holdfast Holdfast is the heart of Sharn’s native dwarf population. The ancestors of the Holdfast dwarves helped build Sharn, and many of its people are stonemasons, architects, and smiths. Holdfast
This district was converted into an internment center during the Last War. Since the end of the war, it has been transformed into a refugee camp. Most of the residents are Cyrans who fled the Mourning
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
western walls, and in winter, this moisture can cause treacherous build-ups of ice. Sometimes entire towers along the western edge of the keep have to be abandoned for the season, they become so
. Copied Lore. The copying and binding of a work of nonmagical lore in Candlekeep’s library is generally performed at a cost of 100 gp or so (though quite large books are always more). This
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
western walls, and in winter, this moisture can cause treacherous build-ups of ice. Sometimes entire towers along the western edge of the keep have to be abandoned for the season, they become so
. Copied Lore. The copying and binding of a work of nonmagical lore in Candlekeep’s library is generally performed at a cost of 100 gp or so (though quite large books are always more). This
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
western walls, and in winter, this moisture can cause treacherous build-ups of ice. Sometimes entire towers along the western edge of the keep have to be abandoned for the season, they become so
. Copied Lore. The copying and binding of a work of nonmagical lore in Candlekeep’s library is generally performed at a cost of 100 gp or so (though quite large books are always more). This






