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Returning 30 results for 'building both diffusing comforts restrict'.
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binding both diffusing comfort restrict
building both diffusing comfort restrict
Eladrin
Legacy
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Species
Mordenkainen’s Tome of Foes
your own needs.
3
There are no simple meals, only lavish feasts.
4
You stock up on fine food and drink. You hate going without such comforts.
d4
Autumn Flaw
1
You spend excessively on creature comforts.
Winter
d4
Winter Personality Trait
1
The worst case is the most likely to occur.
2
You preserve what you have. Better to
Backgrounds
Sword Coast Adventurer's Guide
of mounted, heavily armored warriors of noble blood, most knightly orders in Faerûn don’t restrict their membership to such individuals. The goals and philosophies of the order are more
again in ruins, Dove Falconhand decided to reform the group with the primary goal of building alliances and friendship between the civilized races of the world and goodly people in order to combat evil
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
the moss-covered building where I took part in my first reclamation mission.
5
I found something in the sewer that must never come to light.
6
I am forever grateful to the reclaimer who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, only lavish feasts. 4 You stock up on fine food and drink. You hate going without such comforts. d4 Autumn Flaw 1 You trust others without a second thought. 2 You give to others, to the point
that you leave yourself without necessary supplies. 3 Everyone is your friend, or a potential friend. 4 You spend excessively on creature comforts. Winter d4 Winter Personality Trait 1 The worst case
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, only lavish feasts. 4 You stock up on fine food and drink. You hate going without such comforts. d4 Autumn Flaw 1 You trust others without a second thought. 2 You give to others, to the point
that you leave yourself without necessary supplies. 3 Everyone is your friend, or a potential friend. 4 You spend excessively on creature comforts. Winter d4 Winter Personality Trait 1 The worst case
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, only lavish feasts. 4 You stock up on fine food and drink. You hate going without such comforts. d4 Autumn Flaw 1 You trust others without a second thought. 2 You give to others, to the point
that you leave yourself without necessary supplies. 3 Everyone is your friend, or a potential friend. 4 You spend excessively on creature comforts. Winter d4 Winter Personality Trait 1 The worst case
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of the location you have in mind. Map Inspiration. The internet is a great place to find adventure maps that have been made available, as well as real-world building floor plans and city maps and other
the creatures inhabiting the dungeon come to that spot to drink. The adventurers might set an ambush at the pool. Likewise, closed or locked doors can restrict the movement of some creatures. A dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of the location you have in mind. Map Inspiration. The internet is a great place to find adventure maps that have been made available, as well as real-world building floor plans and city maps and other
the creatures inhabiting the dungeon come to that spot to drink. The adventurers might set an ambush at the pool. Likewise, closed or locked doors can restrict the movement of some creatures. A dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of the location you have in mind. Map Inspiration. The internet is a great place to find adventure maps that have been made available, as well as real-world building floor plans and city maps and other
the creatures inhabiting the dungeon come to that spot to drink. The adventurers might set an ambush at the pool. Likewise, closed or locked doors can restrict the movement of some creatures. A dungeon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cruel, an extreme narcissist who delights in surrounding himself with objects of beauty and luxurious comforts. Beneath this sneering self-assurance lies a bitter being who loathes himself and holds
war pick of iron. When the medusa claimed Ironfang, his purpose finally became clear to him. He established his lair in the dungeon nearby and began building the Cult of the Black Earth. Traits. Unlike
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cruel, an extreme narcissist who delights in surrounding himself with objects of beauty and luxurious comforts. Beneath this sneering self-assurance lies a bitter being who loathes himself and holds
war pick of iron. When the medusa claimed Ironfang, his purpose finally became clear to him. He established his lair in the dungeon nearby and began building the Cult of the Black Earth. Traits. Unlike
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cruel, an extreme narcissist who delights in surrounding himself with objects of beauty and luxurious comforts. Beneath this sneering self-assurance lies a bitter being who loathes himself and holds
war pick of iron. When the medusa claimed Ironfang, his purpose finally became clear to him. He established his lair in the dungeon nearby and began building the Cult of the Black Earth. Traits. Unlike
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of worn nickel coat the exterior of the narrow, triangular building, which cuts through Bedlam’s winds with its knifelike edge. The Eye and Dagger is mostly windowless—many establishments in Bedlam’s
, awash in the catharsis of its muted comforts. But this silence is a double-edged sword. Thieves, cutthroats, and other malevolent opportunists skulk the hotel’s hushed halls. Returning guests have learned
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
comforts, including silk bedsheets, soft furs from exotic beasts, a bowl of fresh fruit, a censer of burning incense, and a cushioned wicker reading chair. Skrianna’s Diary. Skrianna keeps a diary in her
building in Arcturiadoom (level 14). Treasure. Skrianna’s dresser contains ten sets of fine clothes and a set of traveler’s clothes. Her chest, which has a mirror attached to the inside of the lid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
comforts, including silk bedsheets, soft furs from exotic beasts, a bowl of fresh fruit, a censer of burning incense, and a cushioned wicker reading chair. Skrianna’s Diary. Skrianna keeps a diary in her
building in Arcturiadoom (level 14). Treasure. Skrianna’s dresser contains ten sets of fine clothes and a set of traveler’s clothes. Her chest, which has a mirror attached to the inside of the lid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
comforts, including silk bedsheets, soft furs from exotic beasts, a bowl of fresh fruit, a censer of burning incense, and a cushioned wicker reading chair. Skrianna’s Diary. Skrianna keeps a diary in her
building in Arcturiadoom (level 14). Treasure. Skrianna’s dresser contains ten sets of fine clothes and a set of traveler’s clothes. Her chest, which has a mirror attached to the inside of the lid
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of worn nickel coat the exterior of the narrow, triangular building, which cuts through Bedlam’s winds with its knifelike edge. The Eye and Dagger is mostly windowless—many establishments in Bedlam’s
, awash in the catharsis of its muted comforts. But this silence is a double-edged sword. Thieves, cutthroats, and other malevolent opportunists skulk the hotel’s hushed halls. Returning guests have learned
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of worn nickel coat the exterior of the narrow, triangular building, which cuts through Bedlam’s winds with its knifelike edge. The Eye and Dagger is mostly windowless—many establishments in Bedlam’s
, awash in the catharsis of its muted comforts. But this silence is a double-edged sword. Thieves, cutthroats, and other malevolent opportunists skulk the hotel’s hushed halls. Returning guests have learned
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Outer Planes and countless material worlds. The bank’s principal office is a monument to opulence and stability: a palatial building constructed from marble. Elite private security, the best that money
exercise fields and gymnastic equipment, the Great Gymnasium’s luxurious halls hold bountiful comforts: lemon-scented baths, refreshing saunas, and meditation rooms perfumed with rose. The facility is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Outer Planes and countless material worlds. The bank’s principal office is a monument to opulence and stability: a palatial building constructed from marble. Elite private security, the best that money
exercise fields and gymnastic equipment, the Great Gymnasium’s luxurious halls hold bountiful comforts: lemon-scented baths, refreshing saunas, and meditation rooms perfumed with rose. The facility is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Outer Planes and countless material worlds. The bank’s principal office is a monument to opulence and stability: a palatial building constructed from marble. Elite private security, the best that money
exercise fields and gymnastic equipment, the Great Gymnasium’s luxurious halls hold bountiful comforts: lemon-scented baths, refreshing saunas, and meditation rooms perfumed with rose. The facility is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) There’s a lovely building just here,
With turrets and domes far and near.
’Tis a shame you can’t spy it,
As we urge you to try it.
Solve the puzzle and see it appear!
Palace of Spires
given time, 1d4 friendly leprechauns (see appendix B) are here, enjoying the comforts of their home. Hidden Home. An illusion hides the front door to the tree house at ground level. A character who
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) There’s a lovely building just here,
With turrets and domes far and near.
’Tis a shame you can’t spy it,
As we urge you to try it.
Solve the puzzle and see it appear!
Palace of Spires
given time, 1d4 friendly leprechauns (see appendix B) are here, enjoying the comforts of their home. Hidden Home. An illusion hides the front door to the tree house at ground level. A character who
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) There’s a lovely building just here,
With turrets and domes far and near.
’Tis a shame you can’t spy it,
As we urge you to try it.
Solve the puzzle and see it appear!
Palace of Spires
given time, 1d4 friendly leprechauns (see appendix B) are here, enjoying the comforts of their home. Hidden Home. An illusion hides the front door to the tree house at ground level. A character who
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tribe dwell here. Perched atop the rocky crest of Griffon’s Nest is the longhouse of the great chief, Halric Bonesnapper. This building is where Halric meets with the other tribal chieftains to settle
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tribe dwell here. Perched atop the rocky crest of Griffon’s Nest is the longhouse of the great chief, Halric Bonesnapper. This building is where Halric meets with the other tribal chieftains to settle
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tribe dwell here. Perched atop the rocky crest of Griffon’s Nest is the longhouse of the great chief, Halric Bonesnapper. This building is where Halric meets with the other tribal chieftains to settle
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and






