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Backgrounds
Sword Coast Adventurer's Guide
, such as the brutal Warlock Knights of Vaasa. Other knighthoods are secular and nongovernmental organizations of warriors who follow a particular philosophy, or consider themselves a kind of extended
again in ruins, Dove Falconhand decided to reform the group with the primary goal of building alliances and friendship between the civilized races of the world and goodly people in order to combat evil
Triton
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
have never been to the surface world. They struggle with the idea that they can’t easily move up and down out of water, and the changing of the seasons mystifies them.
Tritons also find the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
fight a persistent guerrilla war of sudden raids and brutal attacks against isolated groups of dwarves. Duergar often begin an attack by burrowing into a dwarf settlement from below, then bursting out
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
fight a persistent guerrilla war of sudden raids and brutal attacks against isolated groups of dwarves. Duergar often begin an attack by burrowing into a dwarf settlement from below, then bursting out
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
fight a persistent guerrilla war of sudden raids and brutal attacks against isolated groups of dwarves. Duergar often begin an attack by burrowing into a dwarf settlement from below, then bursting out
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Rise of the Tomb After Acererak murdered Omu’s gods, he enslaved the Omuans and forced them to carve a grand tomb under one of the cliffs surrounding the city. The archlich devised brutal trials for
each burial chamber, and sprinkled riddles and illusions throughout to deceive intruders. When the building work was done, he fed the captured Omuans into the death trap to test its efficacy. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Rise of the Tomb After Acererak murdered Omu’s gods, he enslaved the Omuans and forced them to carve a grand tomb under one of the cliffs surrounding the city. The archlich devised brutal trials for
each burial chamber, and sprinkled riddles and illusions throughout to deceive intruders. When the building work was done, he fed the captured Omuans into the death trap to test its efficacy. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Rise of the Tomb After Acererak murdered Omu’s gods, he enslaved the Omuans and forced them to carve a grand tomb under one of the cliffs surrounding the city. The archlich devised brutal trials for
each burial chamber, and sprinkled riddles and illusions throughout to deceive intruders. When the building work was done, he fed the captured Omuans into the death trap to test its efficacy. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
from the brutal and harrowing conditions of the Underdark. However, this particular myconid haven isn’t as safe as it might appear. One of their sovereigns has fallen under the sway of Zuggtmoy, the
Demon Queen of Fungi, who wasted no time building herself a stronghold in a colossal mushroom called Yggmorgus. There, she works on a malevolent scheme to claim all the Underdark as her domain. More and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
from the brutal and harrowing conditions of the Underdark. However, this particular myconid haven isn’t as safe as it might appear. One of their sovereigns has fallen under the sway of Zuggtmoy, the
Demon Queen of Fungi, who wasted no time building herself a stronghold in a colossal mushroom called Yggmorgus. There, she works on a malevolent scheme to claim all the Underdark as her domain. More and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
from the brutal and harrowing conditions of the Underdark. However, this particular myconid haven isn’t as safe as it might appear. One of their sovereigns has fallen under the sway of Zuggtmoy, the
Demon Queen of Fungi, who wasted no time building herself a stronghold in a colossal mushroom called Yggmorgus. There, she works on a malevolent scheme to claim all the Underdark as her domain. More and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outposts or vaults the adventurers are guarding. Whatever the Dhakaani do, it should be part of a mission objective. Is the goal to strengthen their kech? Gather information about the enemy? Recover
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outposts or vaults the adventurers are guarding. Whatever the Dhakaani do, it should be part of a mission objective. Is the goal to strengthen their kech? Gather information about the enemy? Recover
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outposts or vaults the adventurers are guarding. Whatever the Dhakaani do, it should be part of a mission objective. Is the goal to strengthen their kech? Gather information about the enemy? Recover
, pillaged their tombs, and enslaved their descendants. The Dhakaani aren’t evil, but they believe humanity to be brutal and cruel, people without muut or atcha. Faced with an adventurer wielding a magic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the cult of scientific advancement at any cost. The harsh landscape feeds into this with both brutal cold and deadly creatures. Are the “whales” the mighty steamships of Ludendorf hunt for food
the party, asking them to recover the body of a “relative” from the Haifisch, a shipwreck impaled on a spire of ice.
9 The Sleeping Beast is experiencing an increasing number of earthquakes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the cult of scientific advancement at any cost. The harsh landscape feeds into this with both brutal cold and deadly creatures. Are the “whales” the mighty steamships of Ludendorf hunt for food
the party, asking them to recover the body of a “relative” from the Haifisch, a shipwreck impaled on a spire of ice.
9 The Sleeping Beast is experiencing an increasing number of earthquakes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: quandrix campus View Player Version Torus Hall The central hall of Quandrix campus lies at the end of a geometric series of walkways, terminating at ascending ramps to the towering building. Inside, Torus
Hall’s architecture is mapped to an ever-changing three-dimensional grid, which slowly evolves. Some Quandrix faculty members insist that mage-students shouldn’t linger too long inside the hall, lest
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: quandrix campus View Player Version Torus Hall The central hall of Quandrix campus lies at the end of a geometric series of walkways, terminating at ascending ramps to the towering building. Inside, Torus
Hall’s architecture is mapped to an ever-changing three-dimensional grid, which slowly evolves. Some Quandrix faculty members insist that mage-students shouldn’t linger too long inside the hall, lest
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: quandrix campus View Player Version Torus Hall The central hall of Quandrix campus lies at the end of a geometric series of walkways, terminating at ascending ramps to the towering building. Inside, Torus
Hall’s architecture is mapped to an ever-changing three-dimensional grid, which slowly evolves. Some Quandrix faculty members insist that mage-students shouldn’t linger too long inside the hall, lest
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the cult of scientific advancement at any cost. The harsh landscape feeds into this with both brutal cold and deadly creatures. Are the “whales” the mighty steamships of Ludendorf hunt for food
the party, asking them to recover the body of a “relative” from the Haifisch, a shipwreck impaled on a spire of ice.
9 The Sleeping Beast is experiencing an increasing number of earthquakes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
point, use the rules for building combat encounters in chapter 4 to gauge the difficulty of the challenge. Then award the characters XP as if it had been a combat encounter of the same difficulty
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
point, use the rules for building combat encounters in chapter 4 to gauge the difficulty of the challenge. Then award the characters XP as if it had been a combat encounter of the same difficulty
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
point, use the rules for building combat encounters in chapter 4 to gauge the difficulty of the challenge. Then award the characters XP as if it had been a combat encounter of the same difficulty
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
guards are posted on the balcony and one guard patrols around the outside of the building at ground level. A character can avoid the notice of the exterior guards with a successful DC 12 Dexterity
flee. If the characters set off any audible alarms in the building, a guard immediately investigates, arriving 3 rounds after the alarm sounds. The alarm also puts the guards on high alert throughout
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
guards are posted on the balcony and one guard patrols around the outside of the building at ground level. A character can avoid the notice of the exterior guards with a successful DC 12 Dexterity
flee. If the characters set off any audible alarms in the building, a guard immediately investigates, arriving 3 rounds after the alarm sounds. The alarm also puts the guards on high alert throughout
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
guards are posted on the balcony and one guard patrols around the outside of the building at ground level. A character can avoid the notice of the exterior guards with a successful DC 12 Dexterity
flee. If the characters set off any audible alarms in the building, a guard immediately investigates, arriving 3 rounds after the alarm sounds. The alarm also puts the guards on high alert throughout
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
boulevards of Pont-a-Museau. As wealth trickled into the merchants’ coffers, those of low birth began to taste the benefits of nobility. Renier saw how the city was changing and tried to convince her
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
boulevards of Pont-a-Museau. As wealth trickled into the merchants’ coffers, those of low birth began to taste the benefits of nobility. Renier saw how the city was changing and tried to convince her
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Varrin Axebreaker, and I have a proposition for you. My clan has located wealth stolen from us many years ago, but it’s sealed in a vault that’s magically locked. If you can recover the key—whatever it
orange and places it on the table. He waves his hand over the gem, and a glowing blue image of a building floor plan appears in the air above it. He taps the gem, and the image vanishes. The sapphire
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Varrin Axebreaker, and I have a proposition for you. My clan has located wealth stolen from us many years ago, but it’s sealed in a vault that’s magically locked. If you can recover the key—whatever it
orange and places it on the table. He waves his hand over the gem, and a glowing blue image of a building floor plan appears in the air above it. He taps the gem, and the image vanishes. The sapphire
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Varrin Axebreaker, and I have a proposition for you. My clan has located wealth stolen from us many years ago, but it’s sealed in a vault that’s magically locked. If you can recover the key—whatever it
orange and places it on the table. He waves his hand over the gem, and a glowing blue image of a building floor plan appears in the air above it. He taps the gem, and the image vanishes. The sapphire
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
boulevards of Pont-a-Museau. As wealth trickled into the merchants’ coffers, those of low birth began to taste the benefits of nobility. Renier saw how the city was changing and tried to convince her






