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Returning 35 results for 'building built diffusing crackling recluse'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
Spit (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Crystalline Spit"}. The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line
scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones create a viscous gel that hardens into crystalline mortar, which they can repurpose to restrain attackers.Lightning, Poison
Monsters
Curse of Strahd
or value to anyone.
Baba Lysaga built a hut atop the rotting stump of a giant tree that was felled long ago. It was only after she embedded a magic gemstone in the hut that the whole thing was imbued
attacks with its flailing and stomping roots. It can also use its roots to fling large rocks.
Hut Interior. The hut is a 15-foot-square, ramshackle wooden building with a gently sloping thatch roof. Its
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
, they use local settlements—and any competent visitors—as pawns in their struggle.
4
An ancient deep dragon has put the folk of a city to work building the dragon a metropolis to rule
alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near underground lakes.
Deep
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
14: Fortress The castellan governs the keep from its fortress, a stone stronghold solidly built to withstand assault. Multiple towers rise above the main building, which is 30 feet tall. The fortress
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
14: Fortress The castellan governs the keep from its fortress, a stone stronghold solidly built to withstand assault. Multiple towers rise above the main building, which is 30 feet tall. The fortress
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
14: Fortress The castellan governs the keep from its fortress, a stone stronghold solidly built to withstand assault. Multiple towers rise above the main building, which is 30 feet tall. The fortress
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to its neighboring communities. But then bandits overran the town, and Phandalin lay abandoned for centuries. Only in the past few years have settlers built a new village on the ruins of the old
. These townsfolk hope to grow Phandalin through hard work, camaraderie, and the shared purpose of building a lasting home. Threatening their efforts and their survival are bandits, brigands, and monsters. Kent Davis A typical morning unfolds in the idyllic town of Phandalin
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to its neighboring communities. But then bandits overran the town, and Phandalin lay abandoned for centuries. Only in the past few years have settlers built a new village on the ruins of the old
. These townsfolk hope to grow Phandalin through hard work, camaraderie, and the shared purpose of building a lasting home. Threatening their efforts and their survival are bandits, brigands, and monsters. Kent Davis A typical morning unfolds in the idyllic town of Phandalin
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to its neighboring communities. But then bandits overran the town, and Phandalin lay abandoned for centuries. Only in the past few years have settlers built a new village on the ruins of the old
. These townsfolk hope to grow Phandalin through hard work, camaraderie, and the shared purpose of building a lasting home. Threatening their efforts and their survival are bandits, brigands, and monsters. Kent Davis A typical morning unfolds in the idyllic town of Phandalin
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Arriving at the Temple The Temple of the Restful Lily is built around a fey-enchanted hot spring in a large open grove in the High Forest. The woodland trail accessed through the portal created by
Silverymoon. Both trails converge on the south side of the bathhouse building and the double doors leading into area T1. If the characters put off entering the bathhouse building to first wander the grounds
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Arriving at the Temple The Temple of the Restful Lily is built around a fey-enchanted hot spring in a large open grove in the High Forest. The woodland trail accessed through the portal created by
Silverymoon. Both trails converge on the south side of the bathhouse building and the double doors leading into area T1. If the characters put off entering the bathhouse building to first wander the grounds
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Lodge When the characters approach the lodge, read: Jutting up out of the vast tundra is a towering edifice built entirely of ice. The domed structure is easily three times the height
and width of any building found in Ten-Towns.
The lodge has three tall openings on the east side. On the southern side of the building is a tunnel left behind by a remorhaz that raided the lodge’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Arriving at the Temple The Temple of the Restful Lily is built around a fey-enchanted hot spring in a large open grove in the High Forest. The woodland trail accessed through the portal created by
Silverymoon. Both trails converge on the south side of the bathhouse building and the double doors leading into area T1. If the characters put off entering the bathhouse building to first wander the grounds
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Lodge When the characters approach the lodge, read: Jutting up out of the vast tundra is a towering edifice built entirely of ice. The domed structure is easily three times the height
and width of any building found in Ten-Towns.
The lodge has three tall openings on the east side. On the southern side of the building is a tunnel left behind by a remorhaz that raided the lodge’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Lodge When the characters approach the lodge, read: Jutting up out of the vast tundra is a towering edifice built entirely of ice. The domed structure is easily three times the height
and width of any building found in Ten-Towns.
The lodge has three tall openings on the east side. On the southern side of the building is a tunnel left behind by a remorhaz that raided the lodge’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Shrine of the Flaming Sword Shrine of Tempus (god of war) This vacant building stands on the lakeshore and has a crow-haunted steeple protruding from its peak. Unlike the mead hall, which is well
with a blanket. The body is that of Speaker Kendrick Rielsbarrow, a giant of a man in his forties. He died from three stab wounds to the chest. The shrine was built over a century ago, when the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Shrine of the Flaming Sword Shrine of Tempus (god of war) This vacant building stands on the lakeshore and has a crow-haunted steeple protruding from its peak. Unlike the mead hall, which is well
with a blanket. The body is that of Speaker Kendrick Rielsbarrow, a giant of a man in his forties. He died from three stab wounds to the chest. The shrine was built over a century ago, when the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Shrine of the Flaming Sword Shrine of Tempus (god of war) This vacant building stands on the lakeshore and has a crow-haunted steeple protruding from its peak. Unlike the mead hall, which is well
with a blanket. The body is that of Speaker Kendrick Rielsbarrow, a giant of a man in his forties. He died from three stab wounds to the chest. The shrine was built over a century ago, when the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
marked the glory of Istar, these drones resemble short, stout mantises. They have four scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones
grapple only one target.
Crystalline Spit (Recharge 5–6). The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line must make a DC 15 Dexterity saving throw. On a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
marked the glory of Istar, these drones resemble short, stout mantises. They have four scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones
grapple only one target.
Crystalline Spit (Recharge 5–6). The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line must make a DC 15 Dexterity saving throw. On a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
marked the glory of Istar, these drones resemble short, stout mantises. They have four scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones
grapple only one target.
Crystalline Spit (Recharge 5–6). The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line must make a DC 15 Dexterity saving throw. On a
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Location Overview The wizard Thalivar built a tower at the heart of Leilon as a laboratory to study the monsters of the cosmos. Using a device called a planar beacon, Thalivar lured his prey into the
tower has been haunted by the ghosts of those who died within. Led by the wizard Gallio Elibro, forces from Neverwinter have recently rebuilt the tower for use as a garrison building. Gallio has repaired
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Location Overview The wizard Thalivar built a tower at the heart of Leilon as a laboratory to study the monsters of the cosmos. Using a device called a planar beacon, Thalivar lured his prey into the
tower has been haunted by the ghosts of those who died within. Led by the wizard Gallio Elibro, forces from Neverwinter have recently rebuilt the tower for use as a garrison building. Gallio has repaired
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
the planar beacon and are refurbishing the tower for use as a garrison building. These efforts are led by Gallio Elibro, a powerful wizard and ranking member of the Order of the Many-Starred Cloak
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Boromar Clan. Formed by monstrous immigrants from Droaam, Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Humans, shifters, goblins, and
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
26. Clayworks The scent of dry clay pervades these rooms. 26a. Building Blocks This room contains piles of tiny interlocking clay bricks that radiate auras of transmutation magic under the scrutiny
dispel magic spell (DC 15), or when the effect ends. 26b. Old Clay Oven. A stone oven is built into the south wall.
Blocks and Molds. Dozens of 5-pound blocks of dried clay and several stone molds
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
form patches of solid ground upon which giant-sized structures are built. Rune Ring. A great ring of glowing Giant runes slowly rotates around the equator of the spherical demiplane. A creature who
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
flattering light. In time, she persuaded them to raise a palace in her deity’s honor. The cleric chose a mountainside overlooking the sea, and there the tortles spent a decade building Dangwaru, the
, and the palace fell into ruin. Descendants of the tortles who built the Typhoon Palace soon discovered evil creatures lurking within. Older tortles wisely shun the ruined palace, but younger tortles
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
26. Clayworks The scent of dry clay pervades these rooms. 26a. Building Blocks This room contains piles of tiny interlocking clay bricks that radiate auras of transmutation magic under the scrutiny
dispel magic spell (DC 15), or when the effect ends. 26b. Old Clay Oven. A stone oven is built into the south wall.
Blocks and Molds. Dozens of 5-pound blocks of dried clay and several stone molds
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Boromar Clan. Formed by monstrous immigrants from Droaam, Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Humans, shifters, goblins, and
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
the planar beacon and are refurbishing the tower for use as a garrison building. These efforts are led by Gallio Elibro, a powerful wizard and ranking member of the Order of the Many-Starred Cloak
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Boromar Clan. Formed by monstrous immigrants from Droaam, Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Humans, shifters, goblins, and
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
form patches of solid ground upon which giant-sized structures are built. Rune Ring. A great ring of glowing Giant runes slowly rotates around the equator of the spherical demiplane. A creature who
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Location Overview The wizard Thalivar built a tower at the heart of Leilon as a laboratory to study the monsters of the cosmos. Using a device called a planar beacon, Thalivar lured his prey into the
tower has been haunted by the ghosts of those who died within. Led by the wizard Gallio Elibro, forces from Neverwinter have recently rebuilt the tower for use as a garrison building. Gallio has repaired






