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Returning 35 results for 'buildings back down continually readies'.
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Monsters
Planescape: Adventures in the Multiverse
. Where they travel, cracks in the mortar seal shut, stray bricks float back into place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the
Lady of Pain.
Dabus patrol the City of Doors to maintain public buildings, portals, and utilities. They use their innate ability to manipulate Sigil’s infrastructure not only to effect repairs
Monsters
Strixhaven: A Curriculum of Chaos
, Velomachus has grown tired of watching the same mistakes repeated continually. She hopes her college’s teachings will foster the skills to either predict future pitfalls by taking lessons from those
accompanied by visual effects resembling tomes and scrolls composed of golden light, perceptible distortions as time doubles back on itself, and thunderous sounds.Thunder
Spells
Xanathar's Guide to Everything
A fortress of stone erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it
7 days or when you cast this spell somewhere else, the fortress harmlessly crumbles and sinks back into the ground, leaving any creatures that were inside it safely on the ground.
Casting this spell on the same spot once every 7 days for a year makes the fortress permanent.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
Monsters
Princes of the Apocalypse
tremors are strong enough to destroy flimsy structures. After 10 days, they are strong enough to destroy ordinary wooden buildings. After 20 days, they can seriously damage or destroy reinforced or
creatures into the mortal world to dwell near those points.
If Ogrémoch is destroyed or banished back to his home plane, the regional effects fade over the next 1d10;{"diceNotation":"1d10","rollType":"roll"} days.PoisonBludgeoning, Piercing, and Slashing from Nonmagical Attacks
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
. The hounds bark loudly and lunge for the house, and the commander of the search party shouts, “They’re in the buildings!” He smashes the roof of the barn to splinters, prompting the cattle inside to
panic, but unless the planks keeping the barn’s northern door shut have been removed, the terrified animals are trapped in the barn. Ignis readies her sword, determined to fight. If Ignis is indifferent
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
. The hounds bark loudly and lunge for the house, and the commander of the search party shouts, “They’re in the buildings!” He smashes the roof of the barn to splinters, prompting the cattle inside to
panic, but unless the planks keeping the barn’s northern door shut have been removed, the terrified animals are trapped in the barn. Ignis readies her sword, determined to fight. If Ignis is indifferent
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
. The hounds bark loudly and lunge for the house, and the commander of the search party shouts, “They’re in the buildings!” He smashes the roof of the barn to splinters, prompting the cattle inside to
panic, but unless the planks keeping the barn’s northern door shut have been removed, the terrified animals are trapped in the barn. Ignis readies her sword, determined to fight. If Ignis is indifferent
Monsters
Fizban's Treasury of Dragons
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
young topaz dragon continually attempts to steal eggs from a roc nest, despite having nearly been killed by the roc parents multiple times.
6
A clan of winged kobold;winged kobolds consider a young
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
recently taken back from the drow, stands as a beacon of resurgent dwarven strength in the North. Stoneshaft Hold and Ironmaster are lonely settlements continually girding themselves for threats real and
Dwarfholds of the North The various dwarven communities of the North are the heirs and survivors of Delzoun, the great Northkingdom of long ago. Despite continually warring over the centuries with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
recently taken back from the drow, stands as a beacon of resurgent dwarven strength in the North. Stoneshaft Hold and Ironmaster are lonely settlements continually girding themselves for threats real and
Dwarfholds of the North The various dwarven communities of the North are the heirs and survivors of Delzoun, the great Northkingdom of long ago. Despite continually warring over the centuries with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
recently taken back from the drow, stands as a beacon of resurgent dwarven strength in the North. Stoneshaft Hold and Ironmaster are lonely settlements continually girding themselves for threats real and
Dwarfholds of the North The various dwarven communities of the North are the heirs and survivors of Delzoun, the great Northkingdom of long ago. Despite continually warring over the centuries with
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying
classes
Basic Rules (2014)
of steel, cutting down one enemy after another.
After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see chapter 7 of the Dungeon Master’s Guide) in which to trap Maegera. While the drow creep back into Gauntlgrym to perpetrate this great theft (see the “Gauntlgrym” section in chapter 3), Zalto
readies his family’s ancestral forge for the arrival of Maegera and the Vonindod fragments. In this part of their mission, the characters journey to Ironslag, Zalto’s fortress in the icy mountains north
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see chapter 7 of the Dungeon Master’s Guide) in which to trap Maegera. While the drow creep back into Gauntlgrym to perpetrate this great theft (see the “Gauntlgrym” section in chapter 3), Zalto
readies his family’s ancestral forge for the arrival of Maegera and the Vonindod fragments. In this part of their mission, the characters journey to Ironslag, Zalto’s fortress in the icy mountains north
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see chapter 7 of the Dungeon Master’s Guide) in which to trap Maegera. While the drow creep back into Gauntlgrym to perpetrate this great theft (see the “Gauntlgrym” section in chapter 3), Zalto
readies his family’s ancestral forge for the arrival of Maegera and the Vonindod fragments. In this part of their mission, the characters journey to Ironslag, Zalto’s fortress in the icy mountains north
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cramped tenements and powering the cranes needed by the city’s fleet. These ironclad, ice-breaking whaling vessels dare the Sea of Secrets to bring back massive beasts that provide vital food and fuel for
lucrative contracts from the city’s wealthy overlords. The university continually needs new subjects for experiments and hires volunteers or pays individuals for “flesh rights”—ownership of their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
clifftop fortress, known as the Caer, and the ruined watchtower at the mouth of the frozen harbor. Most of the town’s buildings, which date back to the town’s Cormyrean founders, line the path that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil’s infrastructure, repairing crumbling buildings, ensuring portals function properly, cutting back rampant razorvine, and patching city streets. To most citizens of Sigil, dabus are nothing more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
clifftop fortress, known as the Caer, and the ruined watchtower at the mouth of the frozen harbor. Most of the town’s buildings, which date back to the town’s Cormyrean founders, line the path that
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cramped tenements and powering the cranes needed by the city’s fleet. These ironclad, ice-breaking whaling vessels dare the Sea of Secrets to bring back massive beasts that provide vital food and fuel for
lucrative contracts from the city’s wealthy overlords. The university continually needs new subjects for experiments and hires volunteers or pays individuals for “flesh rights”—ownership of their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cramped tenements and powering the cranes needed by the city’s fleet. These ironclad, ice-breaking whaling vessels dare the Sea of Secrets to bring back massive beasts that provide vital food and fuel for
lucrative contracts from the city’s wealthy overlords. The university continually needs new subjects for experiments and hires volunteers or pays individuals for “flesh rights”—ownership of their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
clifftop fortress, known as the Caer, and the ruined watchtower at the mouth of the frozen harbor. Most of the town’s buildings, which date back to the town’s Cormyrean founders, line the path that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil’s infrastructure, repairing crumbling buildings, ensuring portals function properly, cutting back rampant razorvine, and patching city streets. To most citizens of Sigil, dabus are nothing more
Monsters
Fizban's Treasury of Dragons
power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with
realize they enjoy hunting together.
5
A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6
A sahuagin baron attempts to gain the support of other sahuagin
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil’s infrastructure, repairing crumbling buildings, ensuring portals function properly, cutting back rampant razorvine, and patching city streets. To most citizens of Sigil, dabus are nothing more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
street and on balcony walkways that run the length of blocks and are sometimes layered five stories high. Shop signs appear to leap out from buildings, whose sides are plastered with advertisements all
of wicks is kept lit day and night, while being continually built up with adhered candles. Inside, the best works of the guild are put on display and sold, including not just candles of various
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
street and on balcony walkways that run the length of blocks and are sometimes layered five stories high. Shop signs appear to leap out from buildings, whose sides are plastered with advertisements all
of wicks is kept lit day and night, while being continually built up with adhered candles. Inside, the best works of the guild are put on display and sold, including not just candles of various






