Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'buildings bottomed diffusing cause rooting'.
Other Suggestions:
building bottomed diffusing chose rolling
building bottomed diffusing caused rolling
building bottomed diffusing causes rolling
building bottomed diffusing case rolling
building bottomed diffusing cache rolling
races
Guildmasters’ Guide to Ravnica
, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants.
Like that of an elephant, a loxodon’s trunk is a useful
structures.
Relentlessly Loyal
Loxodons believe in the value of community and life, and thus are most often found in the Selesnya Conclave. Some find fulfillment in the cause of order by joining
Spells
Xanathar's Guide to Everything
A fortress of stone erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it
thickness. It is immune to poison and psychic damage. Reducing a section of stone to 0 hit points destroys it and might cause connected sections to buckle and collapse at the DM’s discretion.
After
Monsters
Princes of the Apocalypse
count 20 (losing initiative ties), Ogrémoch uses his lair action to cause one of the following effects:
A 10-foot-radius area of rocky or earthy ground within 60 feet of Ogrémoch turns
tremors are strong enough to destroy flimsy structures. After 10 days, they are strong enough to destroy ordinary wooden buildings. After 20 days, they can seriously damage or destroy reinforced or
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and trade specialties, all the islands are connected to each other via flotillas of skims—flat-bottomed boats that ply the waters of the cove, operated by pilots known as skimmers. The Ribbon and the
of the region’s primary gods. Promise Promise is a town situated where the soil of the Ribbon meets the Nightwater Cove coast. Its paved streets and colorful two-story buildings are home to Covenant
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and trade specialties, all the islands are connected to each other via flotillas of skims—flat-bottomed boats that ply the waters of the cove, operated by pilots known as skimmers. The Ribbon and the
of the region’s primary gods. Promise Promise is a town situated where the soil of the Ribbon meets the Nightwater Cove coast. Its paved streets and colorful two-story buildings are home to Covenant
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and trade specialties, all the islands are connected to each other via flotillas of skims—flat-bottomed boats that ply the waters of the cove, operated by pilots known as skimmers. The Ribbon and the
of the region’s primary gods. Promise Promise is a town situated where the soil of the Ribbon meets the Nightwater Cove coast. Its paved streets and colorful two-story buildings are home to Covenant
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
Rivibiddel keeps misreading the text as such. Stonehill Inn. The Stonehills closed their inn, worried that guests might cause an incident in their establishment. Townspeople. Other townspeople can be
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
Rivibiddel keeps misreading the text as such. Stonehill Inn. The Stonehills closed their inn, worried that guests might cause an incident in their establishment. Townspeople. Other townspeople can be
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
walk through buildings, trample people underfoot, and generally cause as much chaos as possible. They often armor themselves with pieces of buildings and wield columns or other architectural elements
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
walk through buildings, trample people underfoot, and generally cause as much chaos as possible. They often armor themselves with pieces of buildings and wield columns or other architectural elements
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
walk through buildings, trample people underfoot, and generally cause as much chaos as possible. They often armor themselves with pieces of buildings and wield columns or other architectural elements
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
Rivibiddel keeps misreading the text as such. Stonehill Inn. The Stonehills closed their inn, worried that guests might cause an incident in their establishment. Townspeople. Other townspeople can be
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Selesnya Creatures The Selesnya Conclave uses its close connection to nature to enlist a variety of creatures to its cause. These supporters of the conclave take their rightful place in the natural
buildings, temples, and paths are protected by treants or carnivorous plants, including blights and shambling mounds. Some have vine-like arms that ensnare prey and drop it into pitcher-like bodies
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
characters move through streets and alleys toward the outskirts of the settlement, but not if they head straight to the docks: Avalanche of Debris. Tremors cause buildings close to the characters to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
characters move through streets and alleys toward the outskirts of the settlement, but not if they head straight to the docks: Avalanche of Debris. Tremors cause buildings close to the characters to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Selesnya Creatures The Selesnya Conclave uses its close connection to nature to enlist a variety of creatures to its cause. These supporters of the conclave take their rightful place in the natural
buildings, temples, and paths are protected by treants or carnivorous plants, including blights and shambling mounds. Some have vine-like arms that ensnare prey and drop it into pitcher-like bodies
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Selesnya Creatures The Selesnya Conclave uses its close connection to nature to enlist a variety of creatures to its cause. These supporters of the conclave take their rightful place in the natural
buildings, temples, and paths are protected by treants or carnivorous plants, including blights and shambling mounds. Some have vine-like arms that ensnare prey and drop it into pitcher-like bodies
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
characters move through streets and alleys toward the outskirts of the settlement, but not if they head straight to the docks: Avalanche of Debris. Tremors cause buildings close to the characters to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
, she’ll consider her work done. To this end, she invites the characters to join her cause. Regardless of whether the characters cooperate with Sarusanda or ignore her, their interaction with her now affect subsequent meetings with her inside Death House.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
, she’ll consider her work done. To this end, she invites the characters to join her cause. Regardless of whether the characters cooperate with Sarusanda or ignore her, their interaction with her now affect subsequent meetings with her inside Death House.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
, she’ll consider her work done. To this end, she invites the characters to join her cause. Regardless of whether the characters cooperate with Sarusanda or ignore her, their interaction with her now affect subsequent meetings with her inside Death House.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it. Any creatures in the
psychic damage. Reducing a section of stone to 0 hit points destroys it and might cause connected sections to buckle and collapse at the DM’s discretion. After 7 days or when you cast this spell
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
available for leaders, they have been known to literally stand on top of prostrate underlings.) However, leaders tend to dwell on the lowest levels of buildings because these are considered the safest
particular moment. The mysterious monk could serve as an ace in the hole to help the party out, or he could just as easily cause trouble with his stubborn refusal to acknowledge his fellow kuo-toa’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it. Any creatures in the
psychic damage. Reducing a section of stone to 0 hit points destroys it and might cause connected sections to buckle and collapse at the DM’s discretion. After 7 days or when you cast this spell
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
available for leaders, they have been known to literally stand on top of prostrate underlings.) However, leaders tend to dwell on the lowest levels of buildings because these are considered the safest
particular moment. The mysterious monk could serve as an ace in the hole to help the party out, or he could just as easily cause trouble with his stubborn refusal to acknowledge his fellow kuo-toa’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
polis. Skophos stands as a literal maze, its twisting streets carved from the red sandstone of the badlands. The walls of the maze rise as narrow buildings that serve as homes, shops, and defensible
city, with individuals serving as tyrants over city districts. The city’s rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
polis. Skophos stands as a literal maze, its twisting streets carved from the red sandstone of the badlands. The walls of the maze rise as narrow buildings that serve as homes, shops, and defensible
city, with individuals serving as tyrants over city districts. The city’s rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
polis. Skophos stands as a literal maze, its twisting streets carved from the red sandstone of the badlands. The walls of the maze rise as narrow buildings that serve as homes, shops, and defensible
city, with individuals serving as tyrants over city districts. The city’s rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
available for leaders, they have been known to literally stand on top of prostrate underlings.) However, leaders tend to dwell on the lowest levels of buildings because these are considered the safest
particular moment. The mysterious monk could serve as an ace in the hole to help the party out, or he could just as easily cause trouble with his stubborn refusal to acknowledge his fellow kuo-toa’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it. Any creatures in the
psychic damage. Reducing a section of stone to 0 hit points destroys it and might cause connected sections to buckle and collapse at the DM’s discretion. After 7 days or when you cast this spell
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
cause of the strange manifestations of magic on campus over the previous months. If you’re running this as a campaign, Murgaxor’s journal is also in area S7. As the characters explore, you can have
muddy swamp. Rickety wooden docks jut into the water, but there are no rafts or boats nearby.
Rafts and shallow-bottomed punts are normally kept here, but they are all currently in use by
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
covered by thick, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants. Like that of an elephant, a loxodon’s trunk is a useful
structures. Relentlessly Loyal Loxodons believe in the value of community and life, and thus are most often found in the Selesnya Conclave. Some find fulfillment in the cause of order by joining the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
covered by thick, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants. Like that of an elephant, a loxodon’s trunk is a useful
structures. Relentlessly Loyal Loxodons believe in the value of community and life, and thus are most often found in the Selesnya Conclave. Some find fulfillment in the cause of order by joining the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
cause of the strange manifestations of magic on campus over the previous months. If you’re running this as a campaign, Murgaxor’s journal is also in area S7. As the characters explore, you can have
muddy swamp. Rickety wooden docks jut into the water, but there are no rafts or boats nearby.
Rafts and shallow-bottomed punts are normally kept here, but they are all currently in use by






