Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'built branch diffusing convinced replaced'.
Other Suggestions:
build branch diffusing convinced related
build branch diffusing convinced replaced
build broach diffusing convinced replace
build branch diffusing confined replaces
build branch diffusing confined replace
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat.
Since gaining his position, Titivilus has convinced Dispater that countless
that either Titivilus is Dispater in disguise or Titivilus has removed the archduke and replaced him altogether.
Titivilus recognizes the precariousness of his position. After all, Dispater’s
Monsters
Curse of Strahd
Abbot retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and
performance garnered the deva's sympathy, and the Abbot, playing into Strahd's hands, set for himself the goal of finding a cure for Strahd's “malady.” The Abbot is now convinced that the cure lies
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three
Monsters
Quests from the Infinite Staircase
creature to take his place.
If the creature accepts, it is transformed into a noble djinni. The creature’s game statistics are replaced by those of Nafas (including this trait), though it
melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a haven for
Monsters
Fizban's Treasury of Dragons
can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to find the heir, but
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
Monsters
Fizban's Treasury of Dragons
unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat&rsquo
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
the tritons’ role as the world’s true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
Backgrounds
Guildmasters’ Guide to Ravnica
convinced that everyone I know is plotting against me.
3
I’ll brave any risk if the monetary reward is great enough.
4
I am convinced that I am far more important than anyone else is
.
Contacts
The Orzhov Syndicate operates according to a strict hierarchy built on a network of connections among old, wealthy families. Your family might provide important contacts, while your family’s
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
wary eye on the efreeti;efreet who have built a tower near the dragon’s lair, and indirectly aids any who oppose the efreet.
7
An iron golem ferries visitors across the lava moat
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, but whether it was built as a temple to the god or whether it was constructed by Savras when he was still a mortal, not even Valin has been able to determine. The former temple is built entirely of
If a creature dies after one of its vital organs is replaced by Valin’s organs, it can be returned to life by a wish spell or in one of the ways described below.
Rite of Reclamation. A ritual known
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, but whether it was built as a temple to the god or whether it was constructed by Savras when he was still a mortal, not even Valin has been able to determine. The former temple is built entirely of
If a creature dies after one of its vital organs is replaced by Valin’s organs, it can be returned to life by a wish spell or in one of the ways described below.
Rite of Reclamation. A ritual known
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, but whether it was built as a temple to the god or whether it was constructed by Savras when he was still a mortal, not even Valin has been able to determine. The former temple is built entirely of
If a creature dies after one of its vital organs is replaced by Valin’s organs, it can be returned to life by a wish spell or in one of the ways described below.
Rite of Reclamation. A ritual known
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Features of Zorzula’s Rest Zorzula’s Rest has the following noteworthy features. Sulfuric Lava The outpost is built atop a sulfuric lava spring. The sulfur colors the lava bluish-purple and fills the
descriptions detail the main areas of the mining tunnels. However, several smaller, splinter tunnels branch off these areas. These tunnels were once used in the ancient duergar’s mining operations, but
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Features of Zorzula’s Rest Zorzula’s Rest has the following noteworthy features. Sulfuric Lava The outpost is built atop a sulfuric lava spring. The sulfur colors the lava bluish-purple and fills the
descriptions detail the main areas of the mining tunnels. However, several smaller, splinter tunnels branch off these areas. These tunnels were once used in the ancient duergar’s mining operations, but
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Features of Zorzula’s Rest Zorzula’s Rest has the following noteworthy features. Sulfuric Lava The outpost is built atop a sulfuric lava spring. The sulfur colors the lava bluish-purple and fills the
descriptions detail the main areas of the mining tunnels. However, several smaller, splinter tunnels branch off these areas. These tunnels were once used in the ancient duergar’s mining operations, but
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Torch Gate Destination: Bleak Eternity of Gehenna Primary Citizens: Humanoids and yugoloths Ruler: The Family Torch is a den of thieves built on the slopes of three volcanic spires that rise from a
rotten, waterlogged planks. Bank of Abbathor Headquartered in the city of Sigil, the Bank of Abbathor (detailed in chapter 2) services customers across the planes. Account holders can visit a branch of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Torch Gate Destination: Bleak Eternity of Gehenna Primary Citizens: Humanoids and yugoloths Ruler: The Family Torch is a den of thieves built on the slopes of three volcanic spires that rise from a
rotten, waterlogged planks. Bank of Abbathor Headquartered in the city of Sigil, the Bank of Abbathor (detailed in chapter 2) services customers across the planes. Account holders can visit a branch of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Torch Gate Destination: Bleak Eternity of Gehenna Primary Citizens: Humanoids and yugoloths Ruler: The Family Torch is a den of thieves built on the slopes of three volcanic spires that rise from a
rotten, waterlogged planks. Bank of Abbathor Headquartered in the city of Sigil, the Bank of Abbathor (detailed in chapter 2) services customers across the planes. Account holders can visit a branch of
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
built in the caldera of a dormant volcano. The vaults fell into disuse over a century ago when an upwelling from the lake at the caldera’s center collapsed a portion of the vaults and flooded their
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Skyway A number of floating towers drift above the upper wards of Sharn, but these are dwarfed by Skyway, an entire district suspended above and between Central Plateau and Menthis Plateau. Built on
Vista and the Cloud Dragon are wondrous restaurants. The Azure Gateway is a new hotel and restaurant that has replaced a Ghallanda establishment. The owner has remained anonymous, and this touch of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Skyway A number of floating towers drift above the upper wards of Sharn, but these are dwarfed by Skyway, an entire district suspended above and between Central Plateau and Menthis Plateau. Built on
Vista and the Cloud Dragon are wondrous restaurants. The Azure Gateway is a new hotel and restaurant that has replaced a Ghallanda establishment. The owner has remained anonymous, and this touch of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-Besil. Unbeknown to the dwarves, the settlement was built less than a mile from the location of one such Chaos node. After the Kinslayer Wars, the dwarves retreated south of Pax Tharkas and into
, the Mirabar expedition could be replaced by a group of diplomats traveling from Haven along the Haven Road through Solace.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-Besil. Unbeknown to the dwarves, the settlement was built less than a mile from the location of one such Chaos node. After the Kinslayer Wars, the dwarves retreated south of Pax Tharkas and into
, the Mirabar expedition could be replaced by a group of diplomats traveling from Haven along the Haven Road through Solace.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Skyway A number of floating towers drift above the upper wards of Sharn, but these are dwarfed by Skyway, an entire district suspended above and between Central Plateau and Menthis Plateau. Built on
Vista and the Cloud Dragon are wondrous restaurants. The Azure Gateway is a new hotel and restaurant that has replaced a Ghallanda establishment. The owner has remained anonymous, and this touch of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-Besil. Unbeknown to the dwarves, the settlement was built less than a mile from the location of one such Chaos node. After the Kinslayer Wars, the dwarves retreated south of Pax Tharkas and into
, the Mirabar expedition could be replaced by a group of diplomats traveling from Haven along the Haven Road through Solace.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Guardhouses Two windowless stone guardhouses with peaked, slate-tiled rooftops stand in the middle of the forest where several elevated walkways converge. The buildings were built on higher ground
image of a dead tree carved into its keystone. Its rules are as follows: Touching the arch with a dead twig or branch causes the gate to open for 1 minute. Characters must be 6th level or higher to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Guardhouses Two windowless stone guardhouses with peaked, slate-tiled rooftops stand in the middle of the forest where several elevated walkways converge. The buildings were built on higher ground
image of a dead tree carved into its keystone. Its rules are as follows: Touching the arch with a dead twig or branch causes the gate to open for 1 minute. Characters must be 6th level or higher to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Guardhouses Two windowless stone guardhouses with peaked, slate-tiled rooftops stand in the middle of the forest where several elevated walkways converge. The buildings were built on higher ground
image of a dead tree carved into its keystone. Its rules are as follows: Touching the arch with a dead twig or branch causes the gate to open for 1 minute. Characters must be 6th level or higher to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
leader of the Dark Lanterns, with four subordinate knights marshal leading branch offices across Breland, in Sharn, Starilaskur, and Xandrar. A much smaller branch office keeps an eye on Brelish
should be replaced by a government democratically elected by the citizenry. When these forces grow restless enough to plot and riot, the Citadel—and often the Dark Lanterns—work to bring them to heel
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
leader of the Dark Lanterns, with four subordinate knights marshal leading branch offices across Breland, in Sharn, Starilaskur, and Xandrar. A much smaller branch office keeps an eye on Brelish
should be replaced by a government democratically elected by the citizenry. When these forces grow restless enough to plot and riot, the Citadel—and often the Dark Lanterns—work to bring them to heel
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
leader of the Dark Lanterns, with four subordinate knights marshal leading branch offices across Breland, in Sharn, Starilaskur, and Xandrar. A much smaller branch office keeps an eye on Brelish
should be replaced by a government democratically elected by the citizenry. When these forces grow restless enough to plot and riot, the Citadel—and often the Dark Lanterns—work to bring them to heel






