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Returning 35 results for 'burden beast diffusing contact revealing'.
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Monsters
Monster Manual
Beast of Burden. The mule counts as one size larger for the purpose of determining its carrying capacity.Hooves. Melee Attack Roll: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction
Monsters
Forgotten Realms: Adventures in Faerûn
.
Sammaster’s travels brought him into contact with people who revered dragons as icons of primeval might. Masquerading his desire to dominate dragonkind as devotion, Sammaster established himself
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to rule Faerûn
Monsters
Forgotten Realms: Adventures in Faerûn
megalomaniacal.
Sammaster’s travels brought him into contact with people who revered dragons as icons of primeval might. Masquerading his desire to dominate dragonkind as devotion, Sammaster
established himself
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to
Mule
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying capacity.
Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made
Monsters
Waterdeep: Dungeon of the Mad Mage
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying capacity.
Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made
Monsters
Bigby Presents: Glory of the Giants
Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.Gore. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit
"} piercing damage, and it must succeed on a DC 16 Strength saving throw or have the prone condition.Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and
Ox
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
","rollAction":"Charge","rollDamageType":"piercing"} piercing damage.
Beast of Burden. The oxen is considered to be a Huge animal for the purpose of determining its carrying capacity.Gore. Melee Weapon
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.Gore. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Beast of Burden. The rothé is considered to be one size larger for the purpose of determining its carrying capacity.Gore. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit
Monsters
Bigby Presents: Glory of the Giants
Beast of Burden. The titanothere is considered to be one size larger for the purpose of determining its carrying capacity.Stomp. Melee Weapon Attack: +10;{"diceNotation":"1d20+10", "rollType":"to hit
Grung Elite Warrior
Legacy
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Monsters
Volo's Guide to Monsters
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on
Warlock of the Great Old One
Legacy
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Monsters
Volo's Guide to Monsters
Hadar, crown of madness, clairvoyance, contact other plane, detect thoughts, dimension door, dissonant whispers, dominate beast, telekinesis, vampiric touch
Whispering Aura. At the start of each of the
Gloom Weaver
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
Burden of Time. Beasts and humanoids, other than shadar-kai, have disadvantage on saving throws while within 10 feet of the gloom weaver.
Fey Ancestry. The gloom weaver has advantage on saving throws
slots): armor of Agathys, blight, darkness, dream, invisibility, fear, hypnotic pattern, major image, contact other plane, vampiric touch, witch boltMultiattack. The gloom weaver makes two spear attacks
Monsters
Mythic Odysseys of Theros
:
The titanic monster’s carapace cracks, revealing a pulsing, red-purple heart buried amid heaps of blubber and muscle. Fissures run across the beast’s ancient shell, revealing three
fall unconscious. Instead, the damage creates cracks in its carapace, revealing its hearts. Tromokratis has four hearts: two on its chest, one on its back, and one at the base of its tail. A heart has an
Monsters
Infernal Machine Rebuild
, crown of madness, clairvoyance, contact other plane, detect thoughts, dimension door, dissonant whispers, dominate beast, telekinesis, vampiric touch
Whispering Aura. At the start of each of Stolos's
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on
Backgrounds
Guildmasters’ Guide to Ravnica
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
Adult Gold Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed
’s lair, the dragon can establish telepathic contact with that creature and converse with it in its dreams. The creature remembers its conversation with the dragon upon waking.
Banks of
Equipment
The hulking plainscow is an exceptionally sturdy beast of burden native to the Dividing Plains and used by the people of central Tal’Dorei for centuries. Though many wild herds still roam the
Ancient Gold Dragon
Legacy
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Monsters
Basic Rules (2014)
polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is
the dragon’s lair, the dragon can establish telepathic contact with that creature and converse with it in its dreams. The creature remembers its conversation with the dragon upon waking.
Banks of
Backgrounds
Guildmasters’ Guide to Ravnica
Traits
d8
Personality Trait
1
I’m good at hiding my true thoughts and feelings.
2
When I’m in doubt about revealing something, I assume it’s a secret, and I
Contacts table, giving you an ally who serves as your contact in Dimir. Then roll twice on the table for your secondary guild. The first roll gives you an ally there, and the second roll gives you a rival
Backgrounds
Guildmasters’ Guide to Ravnica
meaningful connections with others.
Roll twice on the Golgari Contacts table (for an ally and a rival) and once on the Non-Golgari Contacts table.
Golgari Contacts
d8
Contact
1
One
just about anything, for the right price.
Non-Golgari Contacts
d10
Contact
1
An Azorius arrester I literally pulled out of the gutter will do anything for me.
2
Someone
Monsters
Icewind Dale: Rime of the Frostmaiden
serve her as bodyguards and scouts. Avarice uses her Rary's telepathic bond spell to stay in telepathic contact with her gargoyles before sending them off on any mission. Avarice also has the support of
the Monster Manual but is a fiend instead of a beast.
Spellbook. Avarice’s spellbook has white leather covers and vellum pages. The tiefling’s personal sigil is burned into the front cover
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Ox An ox is mainly used for draft work rather than meat or milk. Oxen have the following additional trait: Beast of Burden. The oxen is considered to be a Huge animal for the purpose of determining its carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Ox An ox is mainly used for draft work rather than meat or milk. Oxen have the following additional trait: Beast of Burden. The oxen is considered to be a Huge animal for the purpose of determining its carrying capacity.
Backgrounds
Baldur’s Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
comes to us all eventually.
2
I never make eye contact or hold it unflinchingly.
3
I have no sense of humor. Laughing is uncomfortable and embarrassing.
4
I overexert myself
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Ox An ox is mainly used for draft work rather than meat or milk. Oxen have the following additional trait: Beast of Burden. The oxen is considered to be a Huge animal for the purpose of determining its carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Stories Ghost stories number among the more psychologically elaborate genres of horror. Only through revealing tales of tragedy and past wrongs can heroes truly bring peace to forces that share
their suffering with the living. Ghost stories touch on fundamental issues of human existence: the nature of the soul, the weighty fact of mortality, and the burden of ancestry and history. Spirits
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Stories Ghost stories number among the more psychologically elaborate genres of horror. Only through revealing tales of tragedy and past wrongs can heroes truly bring peace to forces that share
their suffering with the living. Ghost stories touch on fundamental issues of human existence: the nature of the soul, the weighty fact of mortality, and the burden of ancestry and history. Spirits






