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Backgrounds
Guildmasters’ Guide to Ravnica
the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Rakdos Guild Spells
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
in a fight against monstrous foes are worth any extra burden. Coddled city folk might not know how to feed themselves or find fresh water in the wild, but they make up for it in other ways. Creating a
Senses 10 4 3 3 3 1 19th +6 Ability Score Improvement 11 4 3 3 3 2 20th +6 Foe Slayer 11 4 3 3 3 2 Class Features As a ranger, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Broken Vow A character breaks a solemn vow. The consequences stem from the powers that observed the oath’s swearing. Pronouncement. Whatever vow the character made, it came with an implied warning
that guilt and restlessness would beset anyone who broke the oath. Burden. The character is plagued by restless sleep and recurring nightmares featuring those the character swore to protect. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Broken Vow A character breaks a solemn vow. The consequences stem from the powers that observed the oath’s swearing. Pronouncement. Whatever vow the character made, it came with an implied warning
that guilt and restlessness would beset anyone who broke the oath. Burden. The character is plagued by restless sleep and recurring nightmares featuring those the character swore to protect. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Broken Vow A character breaks a solemn vow. The consequences stem from the powers that observed the oath’s swearing. Pronouncement. Whatever vow the character made, it came with an implied warning
that guilt and restlessness would beset anyone who broke the oath. Burden. The character is plagued by restless sleep and recurring nightmares featuring those the character swore to protect. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Siege Tower Gargantuan Object Armor Class: 15 Hit Points: 200 A Siege Tower is a mobile wooden structure with a beam frame and slats in its walls. Large wooden wheels or rollers allow the tower to be
pushed or pulled by soldiers or beasts of burden. Medium or smaller creatures can use the Siege Tower to reach the top of walls up to 40 feet high. A creature in the tower has Total Cover against attacks and other effects that originate outside it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Siege Tower Gargantuan Object Armor Class: 15 Hit Points: 200 A Siege Tower is a mobile wooden structure with a beam frame and slats in its walls. Large wooden wheels or rollers allow the tower to be
pushed or pulled by soldiers or beasts of burden. Medium or smaller creatures can use the Siege Tower to reach the top of walls up to 40 feet high. A creature in the tower has Total Cover against attacks and other effects that originate outside it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Siege Tower Gargantuan Object Armor Class: 15 Hit Points: 200 A Siege Tower is a mobile wooden structure with a beam frame and slats in its walls. Large wooden wheels or rollers allow the tower to be
pushed or pulled by soldiers or beasts of burden. Medium or smaller creatures can use the Siege Tower to reach the top of walls up to 40 feet high. A creature in the tower has Total Cover against attacks and other effects that originate outside it.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (–4)
WIS
10 (+0
)
CHA
5 (–3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mule Mule
Medium beast, unaligned
Armor Class 10
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0
)
CHA
5 (−3)
Senses passive Perception 10
Languages —
Challenge 1/8 (25 XP)
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Giant Space Hamster
Large Beast, Unaligned
Armor Class 11
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
covered in thick, shaggy hide, often in vibrant colors, such as sky blue or deep violet. Giant Ox Huge Fey, Unaligned
Armor Class 12 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
covered in thick, shaggy hide, often in vibrant colors, such as sky blue or deep violet. Giant Ox Huge Fey, Unaligned
Armor Class 12 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Giant Space Hamster
Large Beast, Unaligned
Armor Class 11
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Giant Space Hamster
Large Beast, Unaligned
Armor Class 11
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
covered in thick, shaggy hide, often in vibrant colors, such as sky blue or deep violet. Giant Ox Huge Fey, Unaligned
Armor Class 12 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, where other beasts of burden would falter. The distinctive sickle-shaped claws on a relic sloth’s forelimbs are primarily used for climbing, though they can fend off a hungry predator in a pinch. Relic
Sloth
Huge Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 20 ft., climb 20 ft.
STR
20 (+5)
DEX
9 (−1)
CON
17 (+3)
INT
2 (−4
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers. A fully grown specimen stands 3 feet
Medium Beast, Unaligned
Armor Class 11 (16 with half-plate barding)
Hit Points 22 (4d8 + 4)
Speed 40 ft., fly 40 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Titanothere Huge Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 50 ft.
STR
25 (+7)
DEX
10 (+0)
CON
19 (+4)
INT
2 (−4)
WIS
12 (+1
)
CHA
6 (−2)
Senses passive Perception 11
Languages —
Challenge 5 (1,800 XP) Proficiency Bonus +3
Beast of Burden. The titanothere is considered to be one size larger for the purpose of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, where other beasts of burden would falter. The distinctive sickle-shaped claws on a relic sloth’s forelimbs are primarily used for climbing, though they can fend off a hungry predator in a pinch. Relic
Sloth
Huge Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 20 ft., climb 20 ft.
STR
20 (+5)
DEX
9 (−1)
CON
17 (+3)
INT
2 (−4
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers. A fully grown specimen stands 3 feet
Medium Beast, Unaligned
Armor Class 11 (16 with half-plate barding)
Hit Points 22 (4d8 + 4)
Speed 40 ft., fly 40 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Titanothere Huge Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 50 ft.
STR
25 (+7)
DEX
10 (+0)
CON
19 (+4)
INT
2 (−4)
WIS
12 (+1
)
CHA
6 (−2)
Senses passive Perception 11
Languages —
Challenge 5 (1,800 XP) Proficiency Bonus +3
Beast of Burden. The titanothere is considered to be one size larger for the purpose of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers. A fully grown specimen stands 3 feet
Medium Beast, Unaligned
Armor Class 11 (16 with half-plate barding)
Hit Points 22 (4d8 + 4)
Speed 40 ft., fly 40 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Titanothere Huge Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 50 ft.
STR
25 (+7)
DEX
10 (+0)
CON
19 (+4)
INT
2 (−4)
WIS
12 (+1
)
CHA
6 (−2)
Senses passive Perception 11
Languages —
Challenge 5 (1,800 XP) Proficiency Bonus +3
Beast of Burden. The titanothere is considered to be one size larger for the purpose of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, where other beasts of burden would falter. The distinctive sickle-shaped claws on a relic sloth’s forelimbs are primarily used for climbing, though they can fend off a hungry predator in a pinch. Relic
Sloth
Huge Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 20 ft., climb 20 ft.
STR
20 (+5)
DEX
9 (−1)
CON
17 (+3)
INT
2 (−4
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Wererat Wererats are cunning lycanthropes that operate much like a thieves’ guild. Through its bite, a wererat can pass along the curse of lycanthropy — something it normally reserves for new gang
humanoid (human, shapechanger), lawful evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Wererat Wererats are cunning lycanthropes that operate much like a thieves’ guild. Through its bite, a wererat can pass along the curse of lycanthropy — something it normally reserves for new gang
humanoid (human, shapechanger), lawful evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Wererat Wererats are cunning lycanthropes that operate much like a thieves’ guild. Through its bite, a wererat can pass along the curse of lycanthropy — something it normally reserves for new gang
humanoid (human, shapechanger), lawful evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Steeders Duergar breed and train these giant Underdark-dwelling tarantulas. Male steeders are as big as ponies and used by the duergar as beasts of burden. The larger females are trained and used as
, unaligned
Armor Class 14 (natural armor)
Hit Points 30 (4d10 + 8)
Speed 30 ft., climb 30 ft.
STR
15(+2)
DEX
16(+3)
CON
14(+2)
INT
2(−4)
WIS
10(+0)
CHA
3
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Steeders Duergar breed and train these giant Underdark-dwelling tarantulas. Male steeders are as big as ponies and used by the duergar as beasts of burden. The larger females are trained and used as
, unaligned
Armor Class 14 (natural armor)
Hit Points 30 (4d10 + 8)
Speed 30 ft., climb 30 ft.
STR
15(+2)
DEX
16(+3)
CON
14(+2)
INT
2(−4)
WIS
10(+0)
CHA
3
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
), Unaligned
Armor Class 11 (natural armor)
Hit Points 38 (4d10 + 16)
Speed 50 ft.
STR
20 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
2 (–4)
WIS
12 (+1
slowly transforms everything. Deep Rothé
Medium Beast (Cattle), Unaligned
Armor Class 10
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2






