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Returning 35 results for 'burdens bad diffusing colored rules'.
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Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
than most people to the world of murder, theft, and violence that pervades the underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society
.
4
I have a “tell” that reveals when I’m lying.
5
I turn tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Species
Mordenkainen Presents: Monsters of the Multiverse
dangerous those dragons can be and help others defend against draconic destruction.
Whatever their relationship to dragons, kobold scales tend to be rust colored, although the occasional kobold sports
race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score
Backgrounds
Baldur’s Gate: Descent into Avernus
underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One
tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
between relying on their bonuses and abilities and paying attention to the game and immersing themselves in its world. Remember that dice don’t run your game — you do. Dice are like rules. They’re
bad die roll foiling the character’s plans. By the same token, a bad plan or unfortunate circumstances can transform the easiest task into an impossibility, or at least impose disadvantage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
statue is made of sculpted wood reinforced with bands and rivets of adamantine. Scattered around its feet are offerings of food, feathers, colored stones, and skulls.
The statue is actually a
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
between relying on their bonuses and abilities and paying attention to the game and immersing themselves in its world. Remember that dice don’t run your game — you do. Dice are like rules. They’re
bad die roll foiling the character’s plans. By the same token, a bad plan or unfortunate circumstances can transform the easiest task into an impossibility, or at least impose disadvantage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
between relying on their bonuses and abilities and paying attention to the game and immersing themselves in its world. Remember that dice don’t run your game — you do. Dice are like rules. They’re
bad die roll foiling the character’s plans. By the same token, a bad plan or unfortunate circumstances can transform the easiest task into an impossibility, or at least impose disadvantage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
statue is made of sculpted wood reinforced with bands and rivets of adamantine. Scattered around its feet are offerings of food, feathers, colored stones, and skulls.
The statue is actually a
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
statue is made of sculpted wood reinforced with bands and rivets of adamantine. Scattered around its feet are offerings of food, feathers, colored stones, and skulls.
The statue is actually a
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Table Rules Ideally, players come to the gaming table with the same goal: to have a fun time together. This section gives recommendations for table rules you can establish to help meet that goal
. Here are some fundamentals: Foster respect. Don’t bring personal conflicts to the table or let disagreements escalate into bad feelings. Don’t touch others’ dice if they’re sensitive about it. Avoid
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Table Rules Ideally, players come to the gaming table with the same goal: to have a fun time together. This section gives recommendations for table rules you can establish to help meet that goal
. Here are some fundamentals: Foster respect. Don’t bring personal conflicts to the table or let disagreements escalate into bad feelings. Don’t touch others’ dice if they’re sensitive about it. Avoid
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Table Rules Ideally, players come to the gaming table with the same goal: to have a fun time together. This section gives recommendations for table rules you can establish to help meet that goal
. Here are some fundamentals: Foster respect. Don’t bring personal conflicts to the table or let disagreements escalate into bad feelings. Don’t touch others’ dice if they’re sensitive about it. Avoid
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Rules House rules include optional rules, such as those presented in chapter 9 of the Dungeon Master’s Guide, and rules you create. If you plan to use any house rules, session zero is a good time to
discuss those rules with the players and solicit their input. House rules are best presented as experiments, and time will tell if they’re good for your game. If you introduce a house rule in session
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Rules House rules include optional rules, such as those presented in chapter 9 of the Dungeon Master’s Guide, and rules you create. If you plan to use any house rules, session zero is a good time to
discuss those rules with the players and solicit their input. House rules are best presented as experiments, and time will tell if they’re good for your game. If you introduce a house rule in session
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Rules House rules include optional rules, such as those presented in chapter 9 of the Dungeon Master’s Guide, and rules you create. If you plan to use any house rules, session zero is a good time to
discuss those rules with the players and solicit their input. House rules are best presented as experiments, and time will tell if they’re good for your game. If you introduce a house rule in session
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Using and Tracking Conditions Many rules and features in the game apply conditions to creatures. You can also apply conditions on the fly when it makes sense to do so. For example, the Poisoned
tangible reminder. Then hand the cards, notes, or tokens to players when their characters have a condition. Putting a sticky note with a condition’s rules on a player’s character sheet can help that player
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Using and Tracking Conditions Many rules and features in the game apply conditions to creatures. You can also apply conditions on the fly when it makes sense to do so. For example, the Poisoned
tangible reminder. Then hand the cards, notes, or tokens to players when their characters have a condition. Putting a sticky note with a condition’s rules on a player’s character sheet can help that player
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Using and Tracking Conditions Many rules and features in the game apply conditions to creatures. You can also apply conditions on the fly when it makes sense to do so. For example, the Poisoned
tangible reminder. Then hand the cards, notes, or tokens to players when their characters have a condition. Putting a sticky note with a condition’s rules on a player’s character sheet can help that player
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
the rule of reciprocity. These three rules are common knowledge in Prismeer, and both natives and visitors would do well to abide by them: Rule of Hospitality. When a friend, an enemy, or a stranger
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
the rule of reciprocity. These three rules are common knowledge in Prismeer, and both natives and visitors would do well to abide by them: Rule of Hospitality. When a friend, an enemy, or a stranger
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
the rule of reciprocity. These three rules are common knowledge in Prismeer, and both natives and visitors would do well to abide by them: Rule of Hospitality. When a friend, an enemy, or a stranger
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing the Game Once the players have familiarized themselves with their characters, you’re ready to introduce the game. Now that you’re familiar with your characters and the basics of the rules
, we’re going to play a short adventure to introduce you to Dungeons & Dragons. As the Dungeon Master, I tell you what’s going on in the world around you, and I use the rules and dice rolls to
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing the Game Once the players have familiarized themselves with their characters, you’re ready to introduce the game. Now that you’re familiar with your characters and the basics of the rules
, we’re going to play a short adventure to introduce you to Dungeons & Dragons. As the Dungeon Master, I tell you what’s going on in the world around you, and I use the rules and dice rolls to
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Introducing the Game Once the players have familiarized themselves with their characters, you’re ready to introduce the game. Now that you’re familiar with your characters and the basics of the rules
, we’re going to play a short adventure to introduce you to Dungeons & Dragons. As the Dungeon Master, I tell you what’s going on in the world around you, and I use the rules and dice rolls to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. We’ve visited Waterdeep before, but not like this. Clever heroes will respect the city’s rules. Those who get on the city’s bad side are in for a rough time, as the City of Splendors is home to some of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. We’ve visited Waterdeep before, but not like this. Clever heroes will respect the city’s rules. Those who get on the city’s bad side are in for a rough time, as the City of Splendors is home to some of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. We’ve visited Waterdeep before, but not like this. Clever heroes will respect the city’s rules. Those who get on the city’s bad side are in for a rough time, as the City of Splendors is home to some of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
threat. Use this book to help you and your players communicate about a game’s rules, plots, and other content, assuring it includes only the elements you all enjoy. Focus on Fun. Suspenseful stories don’t
attention for both of us. We’ve found no trace of Vhorishkova since arriving, but I feel her watching. It’s like she’s everywhere.
It’s bad here, Uncle. Not snake-headed hogs bad. Like, full Delmunster
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
threat. Use this book to help you and your players communicate about a game’s rules, plots, and other content, assuring it includes only the elements you all enjoy. Focus on Fun. Suspenseful stories don’t
attention for both of us. We’ve found no trace of Vhorishkova since arriving, but I feel her watching. It’s like she’s everywhere.
It’s bad here, Uncle. Not snake-headed hogs bad. Like, full Delmunster
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
threat. Use this book to help you and your players communicate about a game’s rules, plots, and other content, assuring it includes only the elements you all enjoy. Focus on Fun. Suspenseful stories don’t
attention for both of us. We’ve found no trace of Vhorishkova since arriving, but I feel her watching. It’s like she’s everywhere.
It’s bad here, Uncle. Not snake-headed hogs bad. Like, full Delmunster






