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Returning 35 results for 'burn both down creating refuses'.
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Monsters
Astarion's Book of Hungers
containing an infernalist’s lair is warped by its presence, creating the following effects, all of which happen at the vampire’s discretion:
Diabolic Beasts. Animals in the vampire’s domain
doesn’t burn written material.
If the infernalist dies or moves its lair elsewhere, these effects end immediately.Fire, Necrotic, PoisonShape-Shift. If the vampire isn’t in sunlight or
Monsters
Fizban's Treasury of Dragons
painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.
Creating a Moonstone Dragon
Use the Moonstone Dragon Personality Traits
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Young Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and Deep Dragon Ideals tables to inspire your portrayal of distinctive deep dragon characters, and use the Deep Dragon Spellcasting table to
deep dragon refuses to leave the cave where the dragon’s best friend—an adventurer who won the dragon’s respect and affection—lingers as a ghost.
Poison, Psychic
Monsters
Quests from the Infinite Staircase
retains its name, alignment, and personality. The creature also inherits Nafas’s palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
by his magic, creating one or more of the following effects:
Mirages. Sapient creatures within 3 miles of the lair frequently see illusions of their hearts’ desires, be they fame, fortune, or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
snake minions to burn all they encounter Salamanders are serpentine denizens of the Elemental Plane of Fire. They believe that flames expose the purest forms of all things and delight in burning and
flames are nothing but ashes in disguise. They harbor malice toward few creatures, but they consider creating remarkable flames more important than the pain and loss their fires cause. Salamanders are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
2 Nylea refuses to turn winter into spring unless Karametra agrees to abolish agriculture and yield all cropland back to the forest.
3 When tensions between Akros and Setessa peak, Nylea
blames Iroas for stirring up the conflict and puts Setessa under her protection, expanding the borders of the Nessian Wood to encompass all of Setessa, creating a near-impenetrable fortress filled
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a Red Dragon Use the Red Dragon Personality Traits and Red Dragon Ideals tables to inspire your portrayal of distinctive red dragon characters, and use the Red Dragon Spellcasting table to
help select spells for a spellcasting dragon. Red Dragon Personality Traits d8 Trait
1 The thrill of the hunt and of battle makes my blood burn and stokes the fire in my heart. A pity there
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
circumstances. A person might burn incense to a hearth or family deity at a kitchen altar in the morning, pray to a deity of the hunt while hunting in the afternoon, and join a communal harvest feast at the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to the number of zombies a death tyrant can animate and control, it can pack its lair so full of undead that there is little space for anyone to walk, creating a shambling barrier of cadaverous
, repeated uses over time against the same target tend to wear down a creature’s will, creating a docile servant. Paralyzing Ray Outside combat, the paralyzing ray is most often used to restrain a fleeing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
take offense if the character refuses her invitation. A day later, she casts another sending spell and reaches out to a different party member. If she is refused a second time, she doesn’t contact the
refuses to part with it. Characters who observe Meloon during this exchange can ascertain what’s going on with a successful DC 15 Wisdom (Insight) check. Reward: Each Gray Hand character gains 2 renown
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Cult of the Eternal Flame The followers of the Eternal Flame cult worship the destructive power of fire in all its manifestations. They seek the power to burn away the "corruption" of both
civilization and nature with volcanic eruptions, forest fires, heat waves, and droughts, creating a wasteland of ash and cinders ruled by fire alone. Eternal Flame cultists believe the world and all its
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
way to evade the watchful eyes of the Iron Gate. Kasshta Keep All but one of the monasteries of Adar lie concealed behind a blend of psychic and arcane techniques. Kasshta Keep refuses to hide from
, creating the first changelings, skulks, and tiefling bloodlines. Ohr Kaluun was ultimately consumed by the feuds of its paranoid mage-lords and the crusading legions of its neighbors. Today, it is a shunned
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
and warm their living quarters with small stoves that burn whale oil supplied by the villagers. As long as the characters wear proper cold weather gear, they are at no risk from the cold while in the
ice caves. Visibility. The ice caves are open to the sea, creating banks of vapor that roll constantly through Oyaviggaton’s corridors and chambers. This fog is more common in the low points of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
kobolds and Maccath the Crimson bundle up in furs and warm their living quarters with small stoves that burn whale oil supplied by the villagers. As long as the characters wear proper cold weather gear
, they are at no risk from the cold while in the ice caves. Visibility. The ice caves are open to the sea, creating banks of vapor that roll constantly through Oyaviggaton’s corridors and chambers. This
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dungeon Master’s Guide) except that they are brittle and thus lack immunity to bludgeoning damage. Characters who smash or burn their way through the webs can reach the cocoons, of which there are three
has a flat floor, which is normal terrain. A single column supports a domed ceiling 20 feet overhead. Curtains of icy webbing stretch from the column to the walls, creating an enclosure that holds an
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Vampire Infernalist Lairs Vampire infernalists lurk in gloomy libraries or ritual chambers, far from the sun’s light. The region containing an infernalist’s lair is warped by its presence, creating
Point Dice, or spell slots at the end of the rest. Tenacious Lore. Within 1 mile of the lair, flame doesn’t burn written material. If the infernalist dies or moves its lair elsewhere, these effects end
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating Sentient Magic Items When you decide to make a magic item sentient, you create the item's persona in the same way you would create an NPC, with a few exceptions described here. Abilities A
to the exclusion of all other goals. The item demands to be given to someone else. If its wielder refuses to comply with the item's wishes, the item can do any or all of the following: Make it
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
give chase, saying, “Aboard my ship is a weapon you can use against the Xaryxian Empire! Help me retake the Last Breath, and the weapon is yours!” He refuses to elaborate until his mutinous crew is
(area 14), the ghost tries to possess one of them. It uses its host to smash one of the kegs of alchemist’s fire, starting a blaze in the cargo hold. If this fire is allowed to burn for 1 minute, it
Compendium
- Sources->Dungeons & Dragons->Monster Manual
they dwelled in life. Such sites have forbidding reputations, or they might be lost and forgotten. The region containing a mummy lord’s lair is warped by its presence, creating the following effects
Strike. The mummy makes one Rotting Fist or Channel Negative Energy attack.
The scroll contained a foul ritual to raise one of the children of Ankhtepot. I tried to burn it, but the flames refused
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
continue to kill—these “invasive species” that disturb Onyari’s plants. Duskwalker will let the characters pass so long as they promise not to disturb the trees. The treant refuses to aid the characters
Dragon Army corpses are lodged 20 feet up in the branches of nearby trees. Each body has a longsword, a suit of scale mail, and 10 gp. P3: Lake Inside the ring of trees, the ground lowers, creating a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
sinks into the floor, creating an open passage to the tomb (area 35B). The “medallion” worn by the jackal-headed painting is actually a 6-inch-diameter gold disk engraved with the face of a horned devil
their brackets, they never burn out. If a torch is removed from its bracket, it burns down normally. Advice from the Spirits Any characters inhabited by the spirits of Nangnang or Shagambi receive advice
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dispersed by wind. Kevin Glint Nafas’s Shamshir Regional Effects The region containing Nafas’s lair is warped by his magic, creating one or more of the following effects: Mirages. Sapient creatures within
. The creature also inherits Nafas’s palace and all it contains. If the creature refuses, Nafas gains a new body in 1d10 days, regaining all his hit points and appearing in a random safe location on the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Cult of Evil Fire. Fire giants who join Imix’s cult yearn to burn away the impurities of the world in volcanic eruptions and uncontrolled fires, creating a wasteland of ash ruled by fiery Imix alone
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Glory of the Giants. Regional Effects The region containing Glorium’s planar gate is influenced by the magic of Ysgard, creating one or more of the following effects in and around the gate-town: Destined
resurgence creates headaches when the spirit of Flatnose Grim expects to be reinstated as the town’s ruler. 2 After an argument with Tyrza, Jek Thanol refuses to shield Glorium from the armies of Gzemnid. With
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
burn with a furious white light that can cause creatures looking upon her to burst into flame. Her seat of power is a flying basalt citadel that rakes the battlefields of Avernus. Dis Dis, the second
is a freezing realm of ice within which cold flames burn. A frozen sea surrounds the layer, and its gloomy sky crackles with lightning. Archduke Levistus once betrayed Asmodeus and is now encased deep
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
been ruined by fire. Her eyes burn with a furious white light that can cause creatures looking upon her to burst into flame. Dis. Dis, the second layer of the Nine Hells, is a labyrinth of canyons wedged
the Nine Hells is a freezing realm of ice within which cold flames burn. A frozen sea surrounds the layer, and its gloomy sky crackles with lightning. Archduke Levistus once betrayed Asmodeus and is now
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
) check can tell this was a holy site whose upper levels were constructed to burn like a massive beacon. Dragon Army Excavation At the base of the spire’s remains stand a dozen ragged canvas tents in the
earnest prayer to Sirrion causes flames to spring to life within the altar’s candle sconces and a thick, red liquid to fill its basin. This liquid is a potion of fire breath. After creating this potion
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Ruby Dragon. While creating the First World, Bahamut and Tiamat also created Sardior, a dragon with ruby scales. Sardior was destroyed in the sundering of the First World. The Simulacrum Project
leave with the final piece of the rod. She explains that the Material Plane is partly her creation—and she refuses to let an overzealous archlich unmake it. The Dragon Queen then commands the characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of a previous expedition, after they discovered a secret door that they couldn’t get open. The secret door was reduced to rubble, creating a gap in the wall leading to area P13. Dzaan’s simulacrum (see
, Krintaas, are here. Omit the second paragraph from the following boxed text if these NPCs are not present: Some effort has been taken to arrange the contents of this upside-down room, creating a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
: 1d4 + 1) seeking to burn everything in their path
3 1d4 + 1 smoke mephits (attitude: 1d6) following 1 fire elemental (attitude: 1d8) as it cuts a blazing swath
4 1 efreeti and its 1d4 dwarf
minions (thugs; attitude for all: 1d4 + 1) demanding tribute
5 2d6 magmins (attitude: 1d6) searching for something sizable to burn
6 2d4 azers assembling pieces of a helmed horror
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
debts by selling his impressive collection of musical instruments, but he refuses to do so. C12: Outdoor Balcony A stone battlement encloses this balcony, which overlooks the main entrance.
The
poison and psychic damage. Rather than shattering an entire skylight, a character can take an action to break or pry out one of a skylight’s panes, creating a hole big enough to slip through. It’s a 15-foot drop from the skylights to the floor of area C11.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
circle on the floor is a permanent teleportation circle (see the Teleportation Circle spell in the Player’s Handbook). S16: Collapsed Balcony Part of the balcony has collapsed at this point, creating
will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost—but stops short of fighting them without provocation. Using the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a severed humanoid hand are placed in the brazier and set on fire (see area E4), a silver flame quickly consumes the brazier’s contents and continues to burn for a tenday. This fire generates heat
depression is not a sundial, but a moon dial.
Something has punched a rough hole in the wall in the northwest edge of the depression, creating a dark opening that leads under the hill.
Characters who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, she leads them to area 21a but fearfully refuses to go inside. Treasure. If the characters return the doll to Huggybug, she gives them a turquoise dolphin figurine (25 gp) in gratitude. 21c
hostilities with the drow have prompted Azrok to call on her for help. Preeta understands the threat posed by the drow and is using animate dead spells to raise drow corpses, creating forces that Azrok can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
enough to alert the room’s occupant. Read the following when the characters enter: This room is lit by a pair of tall wrought-iron candlesticks in the northeast and southeast corners. Nine candles burn
bars are embedded deep into the stone of the floor and ceiling. A character can bend the bars with a successful DC 25 Strength (Athletics) check, creating a gap wide enough for a Medium or smaller






