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Returning 35 results for 'burning building diffusing calling reward'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
reward once they return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to
Monsters
Vecna: Eve of Ruin
are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene when she senses a threat to the forces of
Giff
Legacy
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Monsters
Mordenkainen’s Tome of Foes
rank. Promotions don’t depend on age but are granted by a superior as a reward for valor. Giff are devoted to their children, even as most of their education is geared toward fighting and war
building a bomb big enough to level a fortification. They gladly accept payment in kegs of gunpowder in preference to gold, gems, or other currency.
No Honor in Magic. Some giff become wizards
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
!
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
to the town council to collect a reward of six potions of greater healing.” If the characters undertake this quest, see “Death Knight-Dreadnaught.” Leilon Point Quest “Farmers in the small community of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
33. The Overflowing Urn This store rests atop another structure that is crumbling with age. As a result, the building tilts slightly to the east. Inside, a man calling himself Garryth sells flasks of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
33. The Overflowing Urn This store rests atop another structure that is crumbling with age. As a result, the building tilts slightly to the east. Inside, a man calling himself Garryth sells flasks of
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
to the town council to collect a reward of six potions of greater healing.” If the characters undertake this quest, see “Death Knight-Dreadnaught.” Leilon Point Quest “Farmers in the small community of
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
to the town council to collect a reward of six potions of greater healing.” If the characters undertake this quest, see “Death Knight-Dreadnaught.” Leilon Point Quest “Farmers in the small community of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
33. The Overflowing Urn This store rests atop another structure that is crumbling with age. As a result, the building tilts slightly to the east. Inside, a man calling himself Garryth sells flasks of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a DC 15 Strength (Athletics) check. A creature that starts its turn in or on a burning building must make a DC 15 Constitution saving throw, taking 10 (3d6) fire damage on a failed save, or half as
must make a DC 15 Wisdom saving throw, taking 22 (4d10) psychic damage on a failed save, or half as much damage on a successful one. Burning Buildings The unlabeled buildings on map 4.2 are homes and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a DC 15 Strength (Athletics) check. A creature that starts its turn in or on a burning building must make a DC 15 Constitution saving throw, taking 10 (3d6) fire damage on a failed save, or half as
must make a DC 15 Wisdom saving throw, taking 22 (4d10) psychic damage on a failed save, or half as much damage on a successful one. Burning Buildings The unlabeled buildings on map 4.2 are homes and
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility
, they use local settlements—and any competent visitors—as pawns in their struggle.
4
An ancient deep dragon has put the folk of a city to work building the dragon a metropolis to rule
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a DC 15 Strength (Athletics) check. A creature that starts its turn in or on a burning building must make a DC 15 Constitution saving throw, taking 10 (3d6) fire damage on a failed save, or half as
must make a DC 15 Wisdom saving throw, taking 22 (4d10) psychic damage on a failed save, or half as much damage on a successful one. Burning Buildings The unlabeled buildings on map 4.2 are homes and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
All That Glitters Difficulty: Medium This gem-filled room can be placed in any dungeon, estate, or building with multiple rooms and might serve as both a trap and a place to obtain a reward. Dozens
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
All That Glitters Difficulty: Medium This gem-filled room can be placed in any dungeon, estate, or building with multiple rooms and might serve as both a trap and a place to obtain a reward. Dozens
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
All That Glitters Difficulty: Medium This gem-filled room can be placed in any dungeon, estate, or building with multiple rooms and might serve as both a trap and a place to obtain a reward. Dozens
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
Dwarf
Legacy
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races
Basic Rules (2014)
picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite all dwarves.
Short and Stout
Bold
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level seek to emulate him through their blood lust and savagery. He appears as a great, black-furred minotaur with iron horns, burning red fire in his eyes, and a massive bloodstained glaive. Fervent
human cultists of Baphomet are sometimes transformed into minotaurs as a reward for their devotion and sacrifice.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level seek to emulate him through their blood lust and savagery. He appears as a great, black-furred minotaur with iron horns, burning red fire in his eyes, and a massive bloodstained glaive. Fervent
human cultists of Baphomet are sometimes transformed into minotaurs as a reward for their devotion and sacrifice.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
. When awarding XP, treat a major milestone as a hard encounter and a minor milestone as an easy encounter.
If you want to reward your players for their progress through an adventure with something
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
. When awarding XP, treat a major milestone as a hard encounter and a minor milestone as an easy encounter.
If you want to reward your players for their progress through an adventure with something
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level seek to emulate him through their blood lust and savagery. He appears as a great, black-furred minotaur with iron horns, burning red fire in his eyes, and a massive bloodstained glaive. Fervent
human cultists of Baphomet are sometimes transformed into minotaurs as a reward for their devotion and sacrifice.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
. When awarding XP, treat a major milestone as a hard encounter and a minor milestone as an easy encounter.
If you want to reward your players for their progress through an adventure with something
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
MARAUDERS ARE ATTACKING PATRONS FLEAING THE BURNING BUILDING!
Will the Sharn Watch investigate this vicious assault not just upon our city, but upon the dragonmarked houses themselves? Or will they
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters don’t move to rescue Edith, two heroic townsfolk brave the fire and retrieve the confectioner from the burning building. Regardless of whether townsfolk or the characters save Edith, her rescuers emerge to cheers from an audience of emotionally invested onlookers.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
MARAUDERS ARE ATTACKING PATRONS FLEAING THE BURNING BUILDING!
Will the Sharn Watch investigate this vicious assault not just upon our city, but upon the dragonmarked houses themselves? Or will they
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suffering considerable losses against the undead, they proved to be in such a vengeful mood that they set fire to the abbey. With the structure aflame, they didn’t bother looting the building or searching
for the cellars being buried by the burning debris. After the battle, the pirates gathered what loot they could and abandoned the ruins, unaware that they were leaving survivors behind. When the smoldering wreckage cooled, the survivors made their way out through the rubble.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Sizzling streams of acid flow down the streets. Villagers rush about, shouting for loved ones and struggling to contain the damage.
Near the shore, flames leap from the windows of a low-roofed building
!
The older human is Vatri Whistlebaum (Medium, Neutral Good Commoner), the owner of the burning Morkoth Tavern. The characters might respond by entering the tavern to free the trapped villagers or by working to extinguish the fire.






