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Returning 16 results for 'burns blocking diffusing core regards'.
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Orc
Legacy
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Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than they do people. The Hands of Havoc convene in secret and mobilize as one—a wildfire that burns away crumbling structures and systems alike to create sanctuaries for those in need. Alix Branwyn No
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deities who are associated with torment have been imprisoned in these chambers. 98. Temple of Poison The air in this white marble chamber hangs heavy with a dark mist that burns the eyes. To the north is
Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deities who are associated with torment have been imprisoned in these chambers. 98. Temple of Poison The air in this white marble chamber hangs heavy with a dark mist that burns the eyes. To the north is
Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than they do people. The Hands of Havoc convene in secret and mobilize as one—a wildfire that burns away crumbling structures and systems alike to create sanctuaries for those in need. Alix Branwyn No
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deities who are associated with torment have been imprisoned in these chambers. 98. Temple of Poison The air in this white marble chamber hangs heavy with a dark mist that burns the eyes. To the north is
Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than they do people. The Hands of Havoc convene in secret and mobilize as one—a wildfire that burns away crumbling structures and systems alike to create sanctuaries for those in need. Alix Branwyn No
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of this gray bedroom is a many-eyed, spherical creature three feet in diameter. In the middle of its forehead, a large unblinking eye regards you quizzically—as do four smaller eyes perched on the end
. The elder sage asks why they came to the tower, then offers the following information: Yuliya Litvinova In a moment of desperation, Shalfey,
Elder Sage of the Tower of the Heavens,
burns the Books
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of this gray bedroom is a many-eyed, spherical creature three feet in diameter. In the middle of its forehead, a large unblinking eye regards you quizzically—as do four smaller eyes perched on the end
. The elder sage asks why they came to the tower, then offers the following information: Yuliya Litvinova In a moment of desperation, Shalfey,
Elder Sage of the Tower of the Heavens,
burns the Books
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of this gray bedroom is a many-eyed, spherical creature three feet in diameter. In the middle of its forehead, a large unblinking eye regards you quizzically—as do four smaller eyes perched on the end
. The elder sage asks why they came to the tower, then offers the following information: Yuliya Litvinova In a moment of desperation, Shalfey,
Elder Sage of the Tower of the Heavens,
burns the Books
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character presents a yellow key card and succeeds on a DC 15 Charisma (Persuasion) check, the android regards the characters as fellow researchers and lets them take anything in the room. On the counter
clean up the ship in exchange for technological rewards and the supercomputer’s assistance during their exploration. It explains that with its core systems damaged by the crash and few robots remaining
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character presents a yellow key card and succeeds on a DC 15 Charisma (Persuasion) check, the android regards the characters as fellow researchers and lets them take anything in the room. On the counter
clean up the ship in exchange for technological rewards and the supercomputer’s assistance during their exploration. It explains that with its core systems damaged by the crash and few robots remaining
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character presents a yellow key card and succeeds on a DC 15 Charisma (Persuasion) check, the android regards the characters as fellow researchers and lets them take anything in the room. On the counter
clean up the ship in exchange for technological rewards and the supercomputer’s assistance during their exploration. It explains that with its core systems damaged by the crash and few robots remaining






