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Returning 35 results for 'button been disaster continue remote'.
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Monsters
Bigby Presents: Glory of the Giants
, inquisitive, and power-hungry fomorians felt they had already learned all they could from the Material Plane, and they departed to the Inner Planes, where they could continue their journeys of knowledge
unopposed.
In their arrogance, these fomorian nobles unknowingly escaped the dreadful fate of their kin, and they remain unchanged in their remote enclaves. Occasionally they return to the Material Plane
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; Gimble, Notes from a Treasure Hunter
Firbolg tribes cloister in remote forest strongholds, preferring to spend their days in quiet harmony with the woods. When provoked, firbolgs demonstrate
Separated from the tribe and lost
6
Homeland destroyed by natural disaster
7
Personal quest ordained by omens
8
Dispatched on a quest by tribe leaders
Firbolg Names
Firbolg
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
spore druid responsible for a large rot farm.
5
There’s a troll in a remote area of the undercity who seems to find me interesting — and who knows more than you’d think.
6
An
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
involving the organ grinder, his pet monkey, a leprechaun, and a great quantity of brambleberry wine. The organ grinder’s mind was swapped with his monkey’s, but the jest turned to disaster when his body
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Vermishard. Others swear that the disaster began in the Cannith stronghold of Making. All that is known is that the mist swiftly spread across the kingdom, transforming the lands and creatures caught
the disaster in time to flee. Others survived because they were already beyond the borders of Cyre; the mist stopped mere feet away from the camps of Cyran soldiers holding sections of the Brelish
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Vermishard. Others swear that the disaster began in the Cannith stronghold of Making. All that is known is that the mist swiftly spread across the kingdom, transforming the lands and creatures caught
the disaster in time to flee. Others survived because they were already beyond the borders of Cyre; the mist stopped mere feet away from the camps of Cyran soldiers holding sections of the Brelish
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Vermishard. Others swear that the disaster began in the Cannith stronghold of Making. All that is known is that the mist swiftly spread across the kingdom, transforming the lands and creatures caught
the disaster in time to flee. Others survived because they were already beyond the borders of Cyre; the mist stopped mere feet away from the camps of Cyran soldiers holding sections of the Brelish
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC 20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
barbarian fell against the giant horde. His bones are under that boulder over there.”
— Elder Zelane of Istivin, recounting the Giant Wars
Old as Legend. In remote regions of the world, the last
holdfasts, vilifying the primeval wyrms. Giants and dragons continue to harbor grudges against one another, and it is seldom that they will meet or occupy the same area without a fight. “Boulders
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC 20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
barbarian fell against the giant horde. His bones are under that boulder over there.”
— Elder Zelane of Istivin, recounting the Giant Wars
Old as Legend. In remote regions of the world, the last
holdfasts, vilifying the primeval wyrms. Giants and dragons continue to harbor grudges against one another, and it is seldom that they will meet or occupy the same area without a fight. “Boulders
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC 20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
wooden turn-button. The door also bears a warning but, because the warning was drawn in chalk nearly a century ago, it is all but invisible now. It can be noticed with a successful DC20 Wisdom
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
barbarian fell against the giant horde. His bones are under that boulder over there.”
— Elder Zelane of Istivin, recounting the Giant Wars
Old as Legend. In remote regions of the world, the last
holdfasts, vilifying the primeval wyrms. Giants and dragons continue to harbor grudges against one another, and it is seldom that they will meet or occupy the same area without a fight. “Boulders
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
3 Keep people safe from a natural disaster caused by the anger of another god (such as a volcano spawned by Purphoros or a tidal wave caused by Thassa).
4 Hunt down a notorious lawbreaker
the polis, they continue to enjoy Heliod’s favor as they vanquish one threat after another. Losing their patron’s favor is the greatest danger to champions of Heliod. If the god views them as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
3 Keep people safe from a natural disaster caused by the anger of another god (such as a volcano spawned by Purphoros or a tidal wave caused by Thassa).
4 Hunt down a notorious lawbreaker
the polis, they continue to enjoy Heliod’s favor as they vanquish one threat after another. Losing their patron’s favor is the greatest danger to champions of Heliod. If the god views them as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
3 Keep people safe from a natural disaster caused by the anger of another god (such as a volcano spawned by Purphoros or a tidal wave caused by Thassa).
4 Hunt down a notorious lawbreaker
the polis, they continue to enjoy Heliod’s favor as they vanquish one threat after another. Losing their patron’s favor is the greatest danger to champions of Heliod. If the god views them as
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoids or monsters might move in or out of the dragon’s territory. Cataclysmic Disaster. A dragon rampaging through inhabited lands can be worse than any natural disaster. What has stirred the dragon’s
wrath? Will these rampages continue? What might appease the creature? Assault or Invasion. A dragon might attack a stronghold of civilization, or an army marching under Tiamat’s banner with dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoids or monsters might move in or out of the dragon’s territory. Cataclysmic Disaster. A dragon rampaging through inhabited lands can be worse than any natural disaster. What has stirred the dragon’s
wrath? Will these rampages continue? What might appease the creature? Assault or Invasion. A dragon might attack a stronghold of civilization, or an army marching under Tiamat’s banner with dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoids or monsters might move in or out of the dragon’s territory. Cataclysmic Disaster. A dragon rampaging through inhabited lands can be worse than any natural disaster. What has stirred the dragon’s
wrath? Will these rampages continue? What might appease the creature? Assault or Invasion. A dragon might attack a stronghold of civilization, or an army marching under Tiamat’s banner with dragon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Commoner) hires the characters to escort his wagon to the remote mining village of Diamond Lake, which happens to be near the dragon’s new lair. Nondy was robbed by kobolds on his last trip, and he
remaining kobolds try to flee. Any captured kobold explains the situation. Kobold Supplicants. If the characters continue on their way without pursuing the kobolds, twelve Kobold Warriors (including any
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Commoner) hires the characters to escort his wagon to the remote mining village of Diamond Lake, which happens to be near the dragon’s new lair. Nondy was robbed by kobolds on his last trip, and he
remaining kobolds try to flee. Any captured kobold explains the situation. Kobold Supplicants. If the characters continue on their way without pursuing the kobolds, twelve Kobold Warriors (including any
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character’s player to do while their character is inactive?
This chapter presents the House of Cards, a dungeon in a remote demiplane created when the Void card is drawn. This is where the character’s
for the player to continue playing their original character on a desperate quest to rescue their own soul.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Commoner) hires the characters to escort his wagon to the remote mining village of Diamond Lake, which happens to be near the dragon’s new lair. Nondy was robbed by kobolds on his last trip, and he
remaining kobolds try to flee. Any captured kobold explains the situation. Kobold Supplicants. If the characters continue on their way without pursuing the kobolds, twelve Kobold Warriors (including any
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character’s player to do while their character is inactive?
This chapter presents the House of Cards, a dungeon in a remote demiplane created when the Void card is drawn. This is where the character’s
for the player to continue playing their original character on a desperate quest to rescue their own soul.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character’s player to do while their character is inactive?
This chapter presents the House of Cards, a dungeon in a remote demiplane created when the Void card is drawn. This is where the character’s
for the player to continue playing their original character on a desperate quest to rescue their own soul.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what springs from our mercy and forbearance. Who knows what horrors the dwarves are crafting — or breeding — in their mountain halls? We cannot stand by and let this vileness continue. For the good of
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Karametra The earth’s fertility is essential for mortal life to continue. Those who live in the modern poleis might not be as aware of that fact as those who farm their own food, but even
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
dark monastery — and establishing its own cult. After much wandering in the mountains, Kwalish relocated to an equally remote location — Daoine Gloine, the mysterious city his expedition had
originally sought. The site’s isolation made it a suitable place for him to continue his research. However, its populace turned out not to be creatures of glass as the legends suggested, but clans of kenku
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Karametra The earth’s fertility is essential for mortal life to continue. Those who live in the modern poleis might not be as aware of that fact as those who farm their own food, but even
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
or roll on the World-Shaking Events table. World-Shaking Events d10 Event 1 Rise of a leader or an era 2 Fall of a leader or an era 3 Cataclysmic disaster 4 Assault or invasion 5 Rebellion
leader’s shoes in the resulting power vacuum. Name one person or group that plotted against this leader. Name three things for which this leader will be remembered. 3. Cataclysmic Disaster Earthquake






