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                        Returning 7 results for 'call combatant'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        call combatants
                                    
                                
                                    
                                        call combating
                                    
                                
                                    
                                        cast combatant
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    , everyone rolls initiative and applies modifiers, keeping the result secret. You then announce an initiative number, starting with 30 and working down (it helps to call out ranges of numbers at the
                                                
                                            
                                                
                                                     start). Break any ties by having the combatant with the highest Dexterity act first. Otherwise, roll to determine who goes first. Turns. On its turn, a creature moves as normal but must take the action it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Mogis, you have shown yourself to be a brutal combatant. You can call on Mogisâs favor and cast wrathful smite with this trait. Mogisâs blessing manifest as a blood-red glow around your weapon, causing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     archfey, such as the Prince of Frost; the Queen of Air and Darkness, ruler of the Gloaming Court; Titania of the Summer Court; or an ancient hag. Or you might call on a spectrum of Fey, weaving a web
                                                
                                            
                                                
                                                    . Celestial Patron  Call on the Power of the Heavens
 Your pact draws on the Upper Planes, the realms of everlasting bliss. You might enter an agreement with an empyrean, a couatl, a sphinx, a unicorn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ,â both in chapter 2). The Against the Giants table offers suggestions for adventure hooks you can use to build an adventure following this theme. On the world I call home, three linked mountain ranges
                                                
                                            
                                                
                                                     there serve them while they recover. 2 A dragon and a giant, in the middle of a fierce battle, suddenly fall from the sky into a town square. Neither combatant is concerned about protecting the people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     investments in Waterdeep and Neverwinter. With a message to either city, he can call in a large force of skilled mercenaries (veterans) to his aid. 
 MACKLIN TALCTUFT
 Macklin Talctuft Macklin (N dwarf
                                                
                                            
                                                
                                                     to the idea. Sharna is a formidable combatant compared to most folk in Phandalin. She also keeps four bodyguards (thugs) on hand to guard the exchange, travel to the mines, rough up âuncooperative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     a successful DC 15 Wisdom (Perception) check, a character notices the slits. Developments. If they are attacked or confronted by more than one character, Wark and Thark call out a warning thatâs
                                                
                                            
                                                
                                                     orcs arenât particularly vigilant, but they do start shooting if the sentries in area 1 call for help. The orcs are armed with longbows instead of javelins: +3 to hit (range 150/600 ft.); 5 (1d8 + 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     guarded. Lothar is a capable combatant in his own right and can animate a host of skulls in his collection as flameskulls. To combat larger threats, the Master of Bones relies on a ghoul-shaped stone
                                                
                                            
                                                
                                                     relationship with the Athar and are happy to call in a favor if anyone, especially god worshipers, disrupt their tavern. Ezmerath is also a secret member of the Shaâsal Khou, a faction of githyanki and githzerai
                                                
                                            
                                        






