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Returning 35 results for 'call relation giving to have relation'.
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Classes
Player’s Handbook
one precise strike than wear an opponent down with a barrage of blows.
Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation
Monsters
Strixhaven: A Curriculum of Chaos
call upon the spirits of dead creatures. Mages seeking longer-term assistance from ancient spirits have learned to house these spirits in statues, giving them a more permanent residence from which to
Monsters
Curse of Strahd
nameless holy figure, whom others call the Abbot, was drawn to the abbey after Saint Markovia died by Strahd's hand. He sought to restore the abbey after it fell to corruption, but was himself
languish in the abbey's madhouse, the Abbot is giving his creation lessons in etiquette and ladylike conduct so that “she” can be formally presented to Strahd and win his love.
Strahd has no interest
Monsters
Acquisitions Incorporated
, giving rise to a driving paranoia that this regurgitation might damage his teeth. As testaments to his obsession with dental hygiene, Donaar named his greatsword Toothbrush and calls his whip Floss. He
once like. As such, Donaar has learned that no amount of bravado and compensation is too much — provided he leaves no openings for strangers to call him on it. By the same token, strangers quickly
Species
Eberron: Rising from the Last War
kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtar’s gender.
Kalashtar orphans are unlikely to know the
spells
You call upon multiple tendrils of ephemeral ectoplasm to pass through one creature you can see within range and carry away all harmful psychic afflictions. You end each spell or effect giving the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Kalashtar Names A kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtar’s gender. Kalashtar orphans are unlikely to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reactions. If you’re unsure when a reaction occurs in relation to its trigger, here’s the rule: the reaction happens after its trigger, unless the description of the reaction explicitly says otherwise. Once you take a reaction, you can’t take another one until the start of your next turn.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Kalashtar Names A kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtar’s gender. Kalashtar orphans are unlikely to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reactions. If you’re unsure when a reaction occurs in relation to its trigger, here’s the rule: the reaction happens after its trigger, unless the description of the reaction explicitly says otherwise. Once you take a reaction, you can’t take another one until the start of your next turn.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
fantasy gaming worlds exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane. The worlds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
cosmos. Most campaigns and adventures play out on worlds on the Material Plane. The rest of the multiverse consists of different planes of existence defined in relation to the Material Plane. The planes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
locations are in relation to one another. While the spatial distortion can be unsettling to visitors, it affords you the following benefits as a DM: You can decide how long it takes for characters to get
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
locations are in relation to one another. While the spatial distortion can be unsettling to visitors, it affords you the following benefits as a DM: You can decide how long it takes for characters to get
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
fantasy gaming worlds exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane. The worlds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
life and matter. The worlds of D&D exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the worlds of D&D exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane. The worlds of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
life and matter. The worlds of D&D exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the worlds of D&D exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane. The worlds of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
coin you needed to escape the squalor of your life. Did wanderlust finally call you away from your home? Perhaps you suddenly found yourself cut off from your family or your mentor, and you had to find
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
their characters’ actions steer future events. Giving NPCs characteristics and connections that the adventurers can explore to uncover new adventure opportunities. Including plot elements that call
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First World, The Scholars speak of a primordial state, a single reality they call the First World, which preceded the Material Plane. Many of the peoples and monsters that inhabit the worlds on the
Material Plane originated there. After the First World was shattered by a great cataclysm—giving birth to the worlds that came in its wake—the progeny of the first elves, dwarves, beholders, and other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First World, The Scholars speak of a primordial state, a single reality they call the First World, which preceded the Material Plane. Many of the peoples and monsters that inhabit the worlds on the
Material Plane originated there. After the First World was shattered by a great cataclysm—giving birth to the worlds that came in its wake—the progeny of the first elves, dwarves, beholders, and other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
their characters’ actions steer future events. Giving NPCs characteristics and connections that the adventurers can explore to uncover new adventure opportunities. Including plot elements that call
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
card spread, each card’s intrinsic meaning changes depending on whether that card is upright or reversed (top oriented downward), or where it lies in relation to other cards in a spread. Stacked Deck
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
card spread, each card’s intrinsic meaning changes depending on whether that card is upright or reversed (top oriented downward), or where it lies in relation to other cards in a spread. Stacked Deck
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
anything about the gods, but they certainly describe people’s understanding of their own place in relation to the gods. Religious Practice People honor multiple gods of a pantheon in different
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
anything about the gods, but they certainly describe people’s understanding of their own place in relation to the gods. Religious Practice People honor multiple gods of a pantheon in different
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The God-Brain The scope of what mind flayers call history exists on a cosmic scale. Through ages of empire and conflict, the illithid elder brains indulged experiments without comparison or reference
, giving rise to an alien disease that began devouring its fleshy form. Horrified by an affliction that infected only them, the other elder brains united and psionically expelled the diseased brain from
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The God-Brain The scope of what mind flayers call history exists on a cosmic scale. Through ages of empire and conflict, the illithid elder brains indulged experiments without comparison or reference
, giving rise to an alien disease that began devouring its fleshy form. Horrified by an affliction that infected only them, the other elder brains united and psionically expelled the diseased brain from
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Miniatures Often, players can rely on your descriptions to imagine where their characters are in relation to their surroundings and their enemies. Certain combat encounters, however, can benefit from