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Returning 7 results for 'called carvers'.
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to strike—or those who knew when to flee and return with a new plan.
Members of the Carver Guild are the Monster Hunters typically called upon when immediate danger threatens a settlement and
there is no army or militia available. Carvers stride unflinchingly toward death, armed with years of training and the knowledge passed down from those before them.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
able to hire members of the Carpenters’, Roofers’, and Plaisterers’ Guild to erect the structure. Moreover, the work will not be complete until members of the Guild of Fine Carvers and the Guild of
and installed any door hinges. If the building is to be connected to the sewers or a city water supply, the Cellarers’ and Plumbers’ Guild must be called upon again to do that work. Want glazed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
law to register with the Watchful Order of Magists and Protectors, so that they can be called on to defend the city with their magic in times of need. Waterdeep’s most prominent guilds appear on the
Physicians
Guild of Butchers
Guild of Chandlers and Lamplighters
Guild of Fine Carvers
Guild of Glassblowers, Glaziers, and Spectacle-makers
Guild of Stonecutters, Masons, Potters, and Tile
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
law to register with the Watchful Order of Magists and Protectors, so that they can be called on to defend the city with their magic in times of need. Waterdeep’s most prominent guilds appear on the
Physicians
Guild of Butchers
Guild of Chandlers and Lamplighters
Guild of Fine Carvers
Guild of Glassblowers, Glaziers, and Spectacle-makers
Guild of Stonecutters, Masons, Potters, and Tile
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
able to hire members of the Carpenters’, Roofers’, and Plaisterers’ Guild to erect the structure. Moreover, the work will not be complete until members of the Guild of Fine Carvers and the Guild of
and installed any door hinges. If the building is to be connected to the sewers or a city water supply, the Cellarers’ and Plumbers’ Guild must be called upon again to do that work. Want glazed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Merchants’ Ward The western half of the city is called the Merchants’ Ward because it’s the site of the Grand Souk and because many of the merchant princes’ villas are there. In general, this is the
many artisans, craftspeople, smiths, ivory carvers, and hydro-engineers. Where most such temples have a forge as a centerpiece, this one features an immense fountain whose water jets shift continually
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Merchants’ Ward The western half of the city is called the Merchants’ Ward because it’s the site of the Grand Souk and because many of the merchant princes’ villas are there. In general, this is the
many artisans, craftspeople, smiths, ivory carvers, and hydro-engineers. Where most such temples have a forge as a centerpiece, this one features an immense fountain whose water jets shift continually