Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 31 results for 'called warping rerolling'.
Other Suggestions:
called working rolling
called wanting rolling
called warning rolling
called wearing rolling
called waiting rolling
Monsters
Mordenkainen Presents: Monsters of the Multiverse
provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command.Graz’zt’s Lair
Graz’zt’s principal lair is his
Argent Palace, a grandiose structure in the city of Zelatar, found within his abyssal domain of Azzagrat. Graz’zt’s demonic influence radiates outward in a tangible ripple, warping reality
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
castle, learn how to find R04M using a damaged magic item called a mimir, and witness unnatural events plaguing the plane. Part 3: Unity of Rings reveals Shemeshka’s role in a planes-warping plot and
the characters journeying to the Outlands at Shemeshka’s request to recover a modron fugitive called R04M. As the characters explore the Outlands, they’ll visit surreal locations, lay claim to a walking
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
castle, learn how to find R04M using a damaged magic item called a mimir, and witness unnatural events plaguing the plane. Part 3: Unity of Rings reveals Shemeshka’s role in a planes-warping plot and
the characters journeying to the Outlands at Shemeshka’s request to recover a modron fugitive called R04M. As the characters explore the Outlands, they’ll visit surreal locations, lay claim to a walking
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Chug Champion The tavern’s signature game is a nightly contest called chug champion. Playing the Game To play chug champion, participants—called “chuggers”—line up at the bar and pay 5 GP
, rerolling any ties. The character with the highest result places first, the character with the second-highest result places second, and any other characters place third.
Coupleofkooks A Tavern
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Chug Champion The tavern’s signature game is a nightly contest called chug champion. Playing the Game To play chug champion, participants—called “chuggers”—line up at the bar and pay 5 GP
, rerolling any ties. The character with the highest result places first, the character with the second-highest result places second, and any other characters place third.
Coupleofkooks A Tavern
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
grim champion began seeking out its fellow victims and forged those it found into a force it called the Grim Harrow. Eventually, the Grim Harrow found a faerie demiplane called the Gardens of Delight
Grim Harrow corrupted the Gardens of Delight, warping the demiplane into the Gardens of Decay. As the demiplane became bound to the Grim Harrow, so too did the hunt’s members become bound to the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
grim champion began seeking out its fellow victims and forged those it found into a force it called the Grim Harrow. Eventually, the Grim Harrow found a faerie demiplane called the Gardens of Delight
Grim Harrow corrupted the Gardens of Delight, warping the demiplane into the Gardens of Decay. As the demiplane became bound to the Grim Harrow, so too did the hunt’s members become bound to the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Neverlight Grove Population: 150 myconids and spore servants
Government: Organized circles ruled by larger specimens called circle leaders; even larger specimens called sovereigns rule the entire
. Through telepathically shared dreams, corruption has taken root deep within the colony, warping the myconids’ normally placid and peaceful nature into something restive and rapturous. A few realize what is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Neverlight Grove Population: 150 myconids and spore servants
Government: Organized circles ruled by larger specimens called circle leaders; even larger specimens called sovereigns rule the entire
. Through telepathically shared dreams, corruption has taken root deep within the colony, warping the myconids’ normally placid and peaceful nature into something restive and rapturous. A few realize what is
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Guardian of the Gulch When the dwarves abandoned their mine, a particularly devout priest of Dumathoin called Sister Silvergranite insisted that she stay behind to guard the buried dead. She lived a
became a gulch, exposed to the sky. When called upon to defend the area, she inhabits the large moonstone statue, which acts as her sacred statue. While exposed to the sky, the statue gains a fly
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Guardian of the Gulch When the dwarves abandoned their mine, a particularly devout priest of Dumathoin called Sister Silvergranite insisted that she stay behind to guard the buried dead. She lived a
became a gulch, exposed to the sky. When called upon to defend the area, she inhabits the large moonstone statue, which acts as her sacred statue. While exposed to the sky, the statue gains a fly
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
flees toward area A4, yelping a call to arms.
Ability Checks. When the outcome of an action is uncertain, the game uses a d20 roll to determine success or failure. This is called a D20 Test. An
one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Treasure. Treasure entries like this describe loot in an area. Usually, treasure
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
flees toward area A4, yelping a call to arms.
Ability Checks. When the outcome of an action is uncertain, the game uses a d20 roll to determine success or failure. This is called a D20 Test. An
one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Treasure. Treasure entries like this describe loot in an area. Usually, treasure
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Treasure. The chest includes stolen goods: fine furs worth 75 GP, a pouch containing 20 GP, and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the
item. F5: Training Hall This training hall holds bare weapon racks and four straw-stuffed targets painted with bullseyes.
Two hobgoblin archers fire at the targets.
Unless they were called elsewhere
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Treasure. The chest includes stolen goods: fine furs worth 75 GP, a pouch containing 20 GP, and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the
item. F5: Training Hall This training hall holds bare weapon racks and four straw-stuffed targets painted with bullseyes.
Two hobgoblin archers fire at the targets.
Unless they were called elsewhere
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. This is called a D20 Test. An ability check is one type of D20 Test. Here’s how to run the ability check in the “Looted Wagon” encounter:
Describe the Scene. Read the boxed text to paint a mental
pressures Pral into reconsidering the ambush.
Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. This is called a D20 Test. An ability check is one type of D20 Test. Here’s how to run the ability check in the “Looted Wagon” encounter:
Describe the Scene. Read the boxed text to paint a mental
pressures Pral into reconsidering the ambush.
Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command. Graz’zt
Large Fiend (Demon), Chaotic Evil
Armor Class 20 (natural
radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his power. Graz’zt’s lair is a den of ostentation and hedonism. It is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command. Graz’zt
Large Fiend (Demon), Chaotic Evil
Armor Class 20 (natural
radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his power. Graz’zt’s lair is a den of ostentation and hedonism. It is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
return, your Bastion gains a sudden influx of recognition or attention, prompting the DM to roll again on the Bastion Events table (rerolling this result if it comes up again). If you decline the
protection. They stay until you find them a new home or a hostile force attacks your Bastion. Request for Aid Your Bastion is called on to help a local leader. Perhaps there’s a search on for a missing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
return, your Bastion gains a sudden influx of recognition or attention, prompting the DM to roll again on the Bastion Events table (rerolling this result if it comes up again). If you decline the
protection. They stay until you find them a new home or a hostile force attacks your Bastion. Request for Aid Your Bastion is called on to help a local leader. Perhaps there’s a search on for a missing
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
hermit can share the following information with the characters: Iggwilv’s Horn. The tall, hooked mountain that rises above the Yatils is called Iggwilv’s Horn. Many think the Lost Caverns are beneath it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
hermit can share the following information with the characters: Iggwilv’s Horn. The tall, hooked mountain that rises above the Yatils is called Iggwilv’s Horn. Many think the Lost Caverns are beneath it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the statistics of a normal mind flayer and is friendly toward N’ghathrod, but not under its control. It cannot leave the Scavenger. N’ghathrod fills all interior areas of the ship with mind-warping
and the small asteroid cluster orbiting it called the Tears of Selûne; the water worlds Karpri and Chandos; the noxious ringed planet Glyth; the asteroid cluster of Garden, which is held together by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the statistics of a normal mind flayer and is friendly toward N’ghathrod, but not under its control. It cannot leave the Scavenger. N’ghathrod fills all interior areas of the ship with mind-warping
and the small asteroid cluster orbiting it called the Tears of Selûne; the water worlds Karpri and Chandos; the noxious ringed planet Glyth; the asteroid cluster of Garden, which is held together by
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
emerging to aid the Cult of the Dragon The Chamber A cabal of dragons called the Chamber keeps tabs on events unfolding across the world of Eberron, monitoring and manipulating the fulfillment of the ancient
characters into slaying a dragon belonging to the Chamber.
Hidecarved Dragons On worlds across the Material Plane, dragons gather in small communities of three to five called lauths. These
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
emerging to aid the Cult of the Dragon The Chamber A cabal of dragons called the Chamber keeps tabs on events unfolding across the world of Eberron, monitoring and manipulating the fulfillment of the ancient
characters into slaying a dragon belonging to the Chamber.
Hidecarved Dragons On worlds across the Material Plane, dragons gather in small communities of three to five called lauths. These
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
figure dozing in one of the beds is the spirit of Alamar-Vatashi, a soldier who overslept on the Day of Mourning. In life, Alamar-Vatashi was a kalashtar, a Humanoid bound to a dream-spirit called a quori
discoloration, mild warping, or mysterious engravings. 5–6 The item craves more graymatter fluid. Every time the item’s wielder comes within 30 feet of graymatter fluid, the item emits a high-pitched hum that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
figure dozing in one of the beds is the spirit of Alamar-Vatashi, a soldier who overslept on the Day of Mourning. In life, Alamar-Vatashi was a kalashtar, a Humanoid bound to a dream-spirit called a quori
discoloration, mild warping, or mysterious engravings. 5–6 The item craves more graymatter fluid. Every time the item’s wielder comes within 30 feet of graymatter fluid, the item emits a high-pitched hum that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
spends in the Maze of Mists, roll a d6. On a roll of 1, an encounter occurs. To determine what the characters encounter, roll on the Random Maze of Mists Encounters table, rerolling duplicates. Random
, human bandit captains). The bandits are part of a thieving troupe called the Hands of Plenty. Dirty, sweaty, and tired, the bandits are initially indifferent toward the characters. If the characters
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
spends in the Maze of Mists, roll a d6. On a roll of 1, an encounter occurs. To determine what the characters encounter, roll on the Random Maze of Mists Encounters table, rerolling duplicates. Random
, human bandit captains). The bandits are part of a thieving troupe called the Hands of Plenty. Dirty, sweaty, and tired, the bandits are initially indifferent toward the characters. If the characters