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Returning 35 results for 'calling readies guards to have repelling'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
you served on, or another ship you have good relations with (perhaps one captained by a former crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route
the Gray Wavers—the Flaming Fist harbor guards—and have a sense of how to operate the city’s mechanized cranes.
Variant Sailor: Pirate
You spent your youth under the sway of a
Monsters
Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Ranger
Legacy
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Classes
Basic Rules (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract
the creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
toward the characters while calling loudly for the guards. The balcony guards follow her, and all other guards in the vault go on high alert (see “Caught in the Act”).
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
toward the characters while calling loudly for the guards. The balcony guards follow her, and all other guards in the vault go on high alert (see “Caught in the Act”).
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, revealing themselves to be guards protecting the Prince of Vice.
As bystanders flee the area, the character who has the highest passive Wisdom (Perception) score spots a figure in green and yellow
throwing something toward the cart. An instant later, a cloud of pink ashes bursts from a sachet, striking the two guards. Kala’s Attack The parade route appears on map 5.1. The characters are either at
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
—until thirty guards suddenly surrounded the pair of thieves. Vidorant nimbly escaped via the roof with the diadem in hand, but Goldenbeard was caught. He avoided imprisonment by calling in favors
Goldenbeard each competed to win leadership of the society, calling in favors from every ally they had in the organization. Unfortunately for Vidorant, Goldenbeard proved defter at internal politics, winning
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, revealing themselves to be guards protecting the Prince of Vice.
As bystanders flee the area, the character who has the highest passive Wisdom (Perception) score spots a figure in green and yellow
throwing something toward the cart. An instant later, a cloud of pink ashes bursts from a sachet, striking the two guards. Kala’s Attack The parade route appears on map 5.1. The characters are either at
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
—until thirty guards suddenly surrounded the pair of thieves. Vidorant nimbly escaped via the roof with the diadem in hand, but Goldenbeard was caught. He avoided imprisonment by calling in favors
Goldenbeard each competed to win leadership of the society, calling in favors from every ally they had in the organization. Unfortunately for Vidorant, Goldenbeard proved defter at internal politics, winning
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
, knowing no other life except its sacred mission. Magical Tests. The secrets and treasures a sphinx guards remain under divine protection, so that when a creature fails a sphinx’s test, the path to the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
, knowing no other life except its sacred mission. Magical Tests. The secrets and treasures a sphinx guards remain under divine protection, so that when a creature fails a sphinx’s test, the path to the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
character can jump down from a higher to a lower section with a successful DC 10 Dexterity (Acrobatics) check. Crash Survivors The voice calling to the party belongs to Thasselandra Bravewing, the
navigator, Ra-das (N male Halruaan human scout); the master-of-arms, Falx Haranis (CN male Halruaan human veteran); and three other crewmen named Brax, Nhar, and Veliod (N male Halruaan human guards
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
character can jump down from a higher to a lower section with a successful DC 10 Dexterity (Acrobatics) check. Crash Survivors The voice calling to the party belongs to Thasselandra Bravewing, the
navigator, Ra-das (N male Halruaan human scout); the master-of-arms, Falx Haranis (CN male Halruaan human veteran); and three other crewmen named Brax, Nhar, and Veliod (N male Halruaan human guards
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
unauthorized people try to open or bypass the door, calling six more guards to help defend the entrance. Members If the characters continue watching the door, they see up to four more visitors approach
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
unauthorized people try to open or bypass the door, calling six more guards to help defend the entrance. Members If the characters continue watching the door, they see up to four more visitors approach
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
gemstones and rare fungi in exchange for help repelling monsters from the Underdark. Marsh Keep. Like Blackwall Keep, Marsh Keep is newly built and watches over the Mistmarsh. The Dwarfwalk road leads east
battlements of Stonefort. The fort also guards a gravel quarry. Tokhel Castle. This blasted ruin stands on a rocky promontory above the Nyr Dyv. A dead magic zone (see “Environmental Effects” in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ignorant of Reeva’s part in freeing Arijani, trusted her sister—and walked straight into their trap. Ambushers slaughtered Ramya’s royal guards and captured the maharani. In the central courtyard of
the Cerulean Citadel, Arijani sentenced his sister to death. As the court strangler’s garrote crushed her windpipe, Ramya cursed her brother and sister, calling them bloodthirsty beasts. Arijani and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
strategies: The party can sneak in magically by using the potions the Saltmarsh council provided. The party might try to talk their way in, but the challenge of deceiving the sahuagin guards has increased
into battle, attacking the largest character and cursing them in Sahuagin (calling them ichor-less tide pool dwellers and the like). If the party wishes to flee, the baron’s gargling guffaws follow them
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ignorant of Reeva’s part in freeing Arijani, trusted her sister—and walked straight into their trap. Ambushers slaughtered Ramya’s royal guards and captured the maharani. In the central courtyard of
the Cerulean Citadel, Arijani sentenced his sister to death. As the court strangler’s garrote crushed her windpipe, Ramya cursed her brother and sister, calling them bloodthirsty beasts. Arijani and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Darklake District. Invisible duergar guards keep watch on characters in the city at all times, and might even infiltrate the expeditionary force, attempting to eavesdrop on conversations to learn the
responsible for the presence of the demon lords stokes the already blazing embers of animosity against the dark elves, with the more militant factions of Gracklstugh calling for a renewed war of vengeance against Menzoberranzan.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wood for mortals’ use. Nylea doesn’t care if the characters are opposed by simple peasants, or by monsters beyond the characters’ ability to cope with. They might need to get creative, calling upon
fond of the beast. Soon, the pair started hunting together, and the lynx, which she called Halma, became one of Nylea’s confidants.
Nylea’s sacred lynx guards those who honor the Nessian Wood and hunts those who don’t
(MATHIAS KOLLROS)
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
strategies: The party can sneak in magically by using the potions the Saltmarsh council provided. The party might try to talk their way in, but the challenge of deceiving the sahuagin guards has increased
into battle, attacking the largest character and cursing them in Sahuagin (calling them ichor-less tide pool dwellers and the like). If the party wishes to flee, the baron’s gargling guffaws follow them
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Darklake District. Invisible duergar guards keep watch on characters in the city at all times, and might even infiltrate the expeditionary force, attempting to eavesdrop on conversations to learn the
responsible for the presence of the demon lords stokes the already blazing embers of animosity against the dark elves, with the more militant factions of Gracklstugh calling for a renewed war of vengeance against Menzoberranzan.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wood for mortals’ use. Nylea doesn’t care if the characters are opposed by simple peasants, or by monsters beyond the characters’ ability to cope with. They might need to get creative, calling upon
fond of the beast. Soon, the pair started hunting together, and the lynx, which she called Halma, became one of Nylea’s confidants.
Nylea’s sacred lynx guards those who honor the Nessian Wood and hunts those who don’t
(MATHIAS KOLLROS)
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
gemstones and rare fungi in exchange for help repelling monsters from the Underdark. Marsh Keep. Like Blackwall Keep, Marsh Keep is newly built and watches over the Mistmarsh. The Dwarfwalk road leads east
battlements of Stonefort. The fort also guards a gravel quarry. Tokhel Castle. This blasted ruin stands on a rocky promontory above the Nyr Dyv. A dead magic zone (see “Environmental Effects” in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
command post buzzes with activity during the day, with human and draconian patrols coming and going. At night, only the draconian patrols continue. Guards. Four kapak draconians (see appendix B) stand
the mansion, checks in with the guards there, then departs. If the kapak guards aren’t at their posts, the patrol ventures into the mansion to investigate. O2: Foyer This foyer has an alcove studded
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
command post buzzes with activity during the day, with human and draconian patrols coming and going. At night, only the draconian patrols continue. Guards. Four kapak draconians (see appendix B) stand
the mansion, checks in with the guards there, then departs. If the kapak guards aren’t at their posts, the patrol ventures into the mansion to investigate. O2: Foyer This foyer has an alcove studded