Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'calling released giving to her reorx'.
Other Suggestions:
curling released given to her reborn
casting released given to her reborn
causing released given to her reborn
clawing released given to her reborn
calling release gaining to her reorx
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
, calling to those close to death. Each non-Undead creature within 120 feet of the specter must make a DC 15 Constitution saving throw. On a failure, the creature hears the wail and is marked for death
essence to the dead body, giving the corpse the semblance of life as a rider. The two function as a single creature, more powerful for their unnatural union.
Humans of Eldraine view specters as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
are monsters that Keraptis has released into the dungeon specifically for the purpose of giving the intruders a hard time. All will attack immediately. The ogres and the bugbears are magically
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tyrant’s Escape If the party communicated with Dalk Dranzorg during the séances, the adventure’s climax unfolds as follows. Dranzorg Released. After the house wakes, Dalk Dranzorg can be released as
described in area 5a. If the party doesn’t release him, he breaks free himself after an hour. Dranzorg torments the party and rampages through the house, calling for Mara to face him. Once freed, he
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
giving its name. Coaxing a hint from a spirit requires a successful DC 15 Charisma (Persuasion or Intimidation) check. Consider hints like “A is the first letter in the alphabet” and “The gemstones, in
. For example, perhaps a spirit is released if a character places a gem near the statue or if it’s held for too long.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
clinging to a parent’s culture. Over centuries, though, half-elves have developed their own communities and traditions, giving them an identity strengthened by the rise of House Lyrandar and House Medani
. Members of these communities generally dislike the term “half-elf,” instead calling themselves Khoravar, an Elvish term meaning “children of Khorvaire.” The elves of Aerenal have never allowed a half
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
priestesses. A secret cabal of noble wizards calling itself the Council of Spiders works to see wizards represented on the Ruling Council — overturning thousands of years of tradition while remaining true to
agenda. Vizeran has cultivated his role as a patron and ally of the council to gain influence among its members — while giving them no hint of his desire to destroy the drow’s obsessive worship of Lolth
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
its essence to the dead body, giving the corpse the semblance of life as a rider. The two function as a single creature, more powerful for their unnatural union. Humans of Eldraine view specters as
creature, it must succeed on a DC 18 Strength saving throw or have the prone condition.
Mournful Keening (Recharge 6). The specter utters a keening wail, calling to those close to death. Each non
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
from doing so. As long as these Barovians are with the adventurers, random encounters occur on a roll of 9 or higher. Barovian Witch You hear a woman’s scratchy voice calling out a name. “Grizzlegut
(who has darkvision) or catch her by surprise. This Barovian witch is one of the servants of Strahd dwelling in area K56. She is calling out the name of her black cat familiar, which has gone missing
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
this unless the goblin on the bridge tells them to. The goblin on the bridge waits to see if the first flood got rid of all the intruders before calling for the second to be released.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
. Once she’s released, she can cast the tongues spell to better communicate with her liberators. If the bottle is broken or unplugged, the dao emerges in a whirlwind of sand. She fulfills whatever
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, giving her AC 16. She keeps her distance from the poisoned guards as she tries to kill Azra Nir using produce flame and thunderwave. She has three more doses of biza’s breath, but they are prepared for
pact with the spirit, which has the same effect as her calling it. In either case, the biza appears above Kala at the start of the following round and attacks the characters. The biza uses the wraith
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
my foes.
In truth, this “virtuous” calling began as an obsessive effort to destroy a vampire that murdered my child, and it has become for me a tedious and bleak career. Even as my life of hunting
the vampire, Baron Metus. Something inside me snapped. I released the zombies, and the entire tribe was eaten alive.
Yet the story has not ended. Before she died, the leader cursed me, saying, “Live
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the “Akharin Sangar Gazetteer” section at the end of the adventure). If asked about the purple worm, Artavazda tells the characters such creatures are rare, calling the attack “a calamity incited by
adds that she will be released in time—if she’s innocent. If a character attempts to intervene, Afsoun (chaotic good, elf archmage) tells the guards she doesn’t know the character while discreetly
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
perhaps in all the world. There, the two will be bonded in a demonic ceremony, giving Zuggtmoy dominion over a fungal kingdom larger and greater than any surface-world realm. To that end, she and her
myconid sovereign will temporarily immunize them against the effects of the demon-tainted spores released by myconids under Zuggtmoy’s influence. Basidia will then initiate a rapport with Araumycos while
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the tomb are stitched together by tomb dwarves and bolted into suits of armor. Once complete, these shambling golems are released into the tomb to hunt intruders. A tomb guardian is a flesh golem clad
in plate armor, giving it AC 17. One or two tomb guardians should appear whenever you feel the need for combat. As the characters delve deeper into the tomb, they should come to know these monsters
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blackskull, commander of the Stone Guard,” she says, giving each of you a calculating look. “Let me start by saying you are worth nothing here in Gracklstugh. Most of those in my command would sell you off in
when confronted, and should keep them hidden otherwise. They are then released without fanfare. Errde knows about the stone giants’ invitation if the characters spared the two-headed giant’s life
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distribution deal with House Orien, the Korranberg Chronicle enjoys a loyal and avid readership throughout central Khorvaire. The Chronicle is released three times a week (on Mol, Wir, and Far), and
station, giving reporters at the office the ready ability to communicate with the home office (at discounted rates). Employees. The Chronicle sends reporters across Khorvaire. Most of them live in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
town guard? I’m your guy. Impersonate the governor? Easy peasy. Hit the streets for intel? Throw a dinner party? Engage in a clandestine property reassignment? Done and done. And if someone’s giving
3 The Flattering Butchers, known for their sales of discount meat of unknown provenance
4 The Profane Pilferers, who leave lewd calling cards at the scenes of their crimes
5 The Undead
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creating nonplayer characters in chapter 4 of the Dungeon Master’s Guide to detail the majordomo, giving this individual a vibrant personality and backstory. The majordomo’s goals should be aligned
franchisees. Choices might be offered by the DM, as between a team of ex-militia who lost their last battle and a crew of recently released criminals who swear they were wrongly imprisoned. Names
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
reasonable explanation for this relationship and work it into the game. Using a mix of the two approaches is a good idea, since it gives you the added depth of specific contacts while giving players the
the streets seemed like a great idea at the time. 8 Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.* *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
settlers to the region, giving rise to a small village whose citizens pay monthly “tithes” for Tamalin’s protection. Still spry at sixty, Tamalin is “the law” in Calling Horns — an irony that never ceases to
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
floated up against a pearlescent remnant of celestial matter imbued with life and life-giving magic. The collision shattered both objects and released a storm of chaotic energy. Countless islands of mixed
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
massive, ever-growing collection. The first morkoths arose in the Astral Plane when the petrified body of a deity of greed and strife collided with a remnant of celestial matter imbued with life-giving
magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god’s petrified flesh came back to life as morkoths
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-Towns, Kapanuk was of little use to his captors. If released, Kapanuk tries to acquire some weapons and armor. He also invites the characters to return with him to Wyrmdoom Crag, where his kin will
appendix C) is here, he is kneeling before the statue and calling on Deep Duerra (speaking in Dwarvish) to grant him the power to conquer his foes. Describe him as a soot-stained, gray-bearded duergar
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
choose to honor that enemy by giving it the same treatment. The bodies of orcs that die in a failed battle are left behind; they were weak and don’t deserve to join Gruumsh. Those that die of old age
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
veins of copper and silver ore. In the years that followed, miners settled nearby, giving rise to the town of Fireshear. The miners work for a consortium of three allied merchant companies: Hammaver
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
faithful of the dark god hide their true calling and live otherwise normal lives as dock workers, fishers, or sailors. For years, they gathered once a month at the temple to venerate the dark god through the
meet once a week or more. This section assumes that no cultists are on site when the characters arrive, giving the party a chance to explore in relative peace. But if you decide so, the cultists could be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
priest of Boldrei wheels a cart of bread loaves through the city, giving food to the homeless. 11–15 A goblin pushing a cart of rusty weapons and broken clay pots calls out, "Real artifacts of ancient
, oven, and washbasin. Several spectral hands prepare and plate food as the chef serves a party of smiling customers. 22–25 A harpy decked out in colorful ribbons flies overhead, calling, "Get the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
doesn’t require air, food, or water. Items worn or carried by the creature are unaffected. A wish spell can end the curse. The creature can end the curse on itself by giving a bouquet of eight black
sovereign glue. Each jar is a Small object with AC 13, 3 hit points, and immunity to poison and psychic damage. For each jar that breaks, an invisible stalker is released, appearing in the air above the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
as long as needed, giving them bunks in area K8. If the party seems to know something but appears weak or dangerous, Grimjaw orders the cultists to attack. If the party seems to know something and
appears to be important (or useful as recruits), Grimjaw allows them to stay, giving them bunks in area K8. If the characters were escorted to Grimjaw’s hall from one of the gates, their escorts are also
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin on the bridge waits to see if the first flood got rid of all the intruders before calling for the second flood to be released. H6: Goblin Den The Cragmaw raiders stationed in the hideout use this
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the aviary and try to open the big windows without being attacked by the owl. Bloodybeak is a natural enemy of the jabberwock in area P22. If the owl is released from temporal stasis, it attacks the
when Ringlerun used it to cast cone of cold. The staff can’t recharge until Ringlerun is released from temporal stasis.) P24. Ruined Staterooms The jabberwock destroyed the furnishings in these two
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
help the Vanthampurs conquer Baldur’s Gate if released. Thavius Kreeg is confident that he can devise a way to release Gargauth from the shield. Thavius arrived in the city a few days ago with the
say an unkind word about the Vanthampurs for the rest of her life. The prisoner in the southern cage is Kaejil Orûnmar (neutral evil male human commoner), a tax collector who has been giving the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
spectacles. She dabbled in adventuring before realizing she had little taste for danger and her life’s calling might involve more sedentary pursuits. Few guests know of Erlynn’s magical abilities, as
magic item to help them complete a quest. Before giving them the item, Morley asks they return it in pristine condition. Magic Item Identification. Morley can cast the Identify spell at will. He charges 50 GP for each casting of the spell.