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                        Returning 35 results for 'calling wearing readily'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , without informing the rest of his family, Urmius bought a run-down carnival and persuaded Naeryx to help him operate it. Naeryx and Urmiusânow calling themselves Mister Witch and Mister Light
                                                
                                            
                                                
                                                     see the seeds of doubt in the carnival staff.âNecroticBlessing of the Raven Queen (1/Day). Witch magically teleports, along with any equipment he is wearing or carrying, up to 30 feet to an
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     wearing or carrying isnât transformed.The emissary can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another
                                                
                                            
                                                
                                                     and just as readily appear as people, animals, or other creaturesâthe more unassuming, the better. Should it reveal its true form, an emissary appears as a roughly bipedal mass of agitated organs
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    
1
I am too quick to judge others.
2
I offer forgiveness too readily.
3
I will sacrifice innocent lives for the greater good.
4
Flaw? What flaw? I am flawless. Utter perfection
                                                
                                            
                                                
                                                    !
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
                                                
                                            
                                        
                                                    Yuan-ti Malison (Type 3)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    Shapechanger. The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn&rsquo
                                                
                                            
                                                
                                                     are cunning and ruthless tacticians who readily sacrifice lesser yuan-ti if potential victory justifies such losses. They have no sense of honorable combat and strike first in decisive ambush if they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    , nearly everyone at the masquerade is wearing a magical disguise. Correctly guessing another studentâs identity requires a successful DC 13 Intelligence (Investigation) check, regardless of whether the
                                                
                                            
                                                
                                                     masquerade, but they donât immediately see her. Anyone they ask about her believes the dean is present, but no one can readily point her out. During this initial period (and later in the event), mages using the unseen servant spell circulate trays of food and drink throughout the hall.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Psychological Horror Psychological horror stories create suspense by heightening or calling into question charactersâ states of mind, emotions, and perceptions. They often highlight the difference
                                                
                                            
                                                
                                                     between what characters think and how they behave. When creating adventures rooted in psychological horror, consider common fears and anxieties. These readily become metaphors for villains and monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     described in area 5a. If the party doesnât release him, he breaks free himself after an hour. Dranzorg torments the party and rampages through the house, calling for Mara to face him. Once freed, he
                                                
                                            
                                                
                                                     can help them defeat Dranzorg. Eternal Rivals. Dranzorg focuses his attacks on the character wearing Maraâs armor. If a character wearing Maraâs armor is reduced to fewer than half their hit points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     leads the procession. The carriage bears a large man wearing a white mask and vines of jeli flowers. He waves to the adoring public as figures in gowns and head scarves the color of jeli flowers march
                                                
                                            
                                                
                                                    âcalling him the âPrince of Viceââto attract his attention. A character who asks a bystander about the significance of the Prince of Vice, or who succeeds on a DC 14 Intelligence (History) check, learns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
                                                
                                            
                                                
                                                    .
 Actions
 Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
 Illusory Appearance. The hag covers herself and anything she is wearing or carrying with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    8. The Fate of Falkirâs Fist A little more than a year ago, four dwarf adventurers calling themselves Falkirâs Fist made it this far into Undermountain before Muiral killed them. The room where they
                                                
                                            
                                                
                                                     wearing the helm gains the following flaw until the helm is removed: âIâm exceedingly stubborn and think Iâm right all the time.â (This flaw supersedes any conflicting flaw.) Before he died, Falkir
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Fruit Stalls Scattered throughout Seelie Market are stalls brimming with ripe apples, apricots, grapes, mangoes, and other delicious fruit. Goblins native to the Feywild run these stalls, calling out
                                                
                                            
                                                
                                                     creature and anything it is wearing or carrying become invisible for 24 hours. This invisibility ends early immediately after the creature attacks or casts a spell. 8 The creature gains the benefits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     exterior, however, an androsphinx has a noble heart. It has no wish to lie or deceive, but it doesnât give away information readily, choosing its words as wisely as it guards its secrets. An
                                                
                                            
                                                
                                                     Attack. The sphinx makes one claw attack.
 Teleport (Costs 2 Actions). The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    . If the characters are wearing scarlet cloaks taken from elsewhere, the bugbears assume that they serve Iarno. Clever characters might even persuade the bugbears to help deal with âtraitorsâ or
                                                
                                            
                                                
                                                     information, since they fear the Black Spider more than they fear the characters. The bugbears also know the location of Cragmaw Castle, but again, they donât share this information readily. A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     from doing so. As long as these Barovians are with the adventurers, random encounters occur on a roll of 9 or higher. Barovian Witch You hear a womanâs scratchy voice calling out a name. âGrizzlegut
                                                
                                            
                                                
                                                    ! Grizzlegut, where are you? A pox on you, you mangy cat!â Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
 Characters can try to hide from the witch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
                                                
                                            
                                                
                                                     opportune moment, making your foe wonder what other tricks you might play. 
   4  Swearing, name-calling, political satire â you do it all. You make use of a range of down-and-dirty fighting epithets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     across the Sumber Hills. It can be seen from afar by anyone traversing the hills and is used as a private retreat by an elite hippogriff flying club comprised of rich Waterdhavians calling themselves
                                                
                                            
                                                
                                                     the Feathergale Knights. These âknightsâ affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     southwest section and ate several orcs before settling on the roof. With a terrible roar, the gorged dragon drove the remaining orcs out of Icespire Hold. Recently, evil mercenaries calling themselves
                                                
                                            
                                                
                                                     automatically succeed on the saving throw, as do creatures wearing cold weather gear and creatures naturally adapted to cold climates. On a failed saving throw, the creature has disadvantage on ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the Church and the nation in pursuit of the highest ideals of the faith, as they crusade against the forces of evil across Khorvaire. But are they fulfilling that high calling? Or are they just as
                                                
                                            
                                                
                                                     Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
 Lady Ofejjaia, it seems, has other issues on her personal agenda besides
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     fourth word you speak. 
   3  You have a second set of ears that emerge and retract whenever you are actively listening. 
   4  You canât bear to touch anything valuable without wearing gloves. 
   5
                                                
                                            
                                                
                                                     Idiom As a warlock, you bring every dark aspect of your dark path and darker calling to bear darkly on your franchiseâs operations. Wrapping yourself in mysterious defensive power or tagging an enemy in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Personality Kas is cruel, spiteful, and unrelenting in his pursuit of vengeance against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has
                                                
                                            
                                                
                                                     mist or back into his true form. Anything he is wearing transforms with him, but nothing he is carrying does. He reverts to his true form if he dies. While in mist form, Kas has a flying speed of 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
                                                
                                            
                                                
                                                     herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     along well in all respects. Years later, without informing the rest of his family, Urmius bought a run-down carnival and persuaded Naeryx to help him operate it. Naeryx and Urmiusânow calling
                                                
                                            
                                                
                                                     until the next dawn), message
 Bonus Actions
 Blessing of the Raven Queen (1/Day). Witch magically teleports, along with any equipment he is wearing or carrying, up to 30 feet to an unoccupied
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     calling out their name and the time of day. 03â04 Two shifters drinking and spoiling for a fight. 05â06 A warforged quietly reads a book called The Machine Manifesto. 07â08 A half-elf sits down, says
                                                
                                            
                                                
                                                     whenever it tries to examine something. 41â42 A half-orc sits with a small potted plant, whispering to it in Orc. 43â44 A well-dressed dwarf wearing eight copper rings paces restlessly. 45â46 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     it to appear as any creature. Emissaries have no misplaced pride and just as readily appear as people, animals, or other creaturesâthe more unassuming, the better. Should it reveal its true form, an
                                                
                                            
                                                
                                                     choice or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isnât transformed.
 Legendary Actions
 The emissary can take
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     through feats of strength. Gloriumâs leader is Tyrza Bonebreaker (chaotic good, human gladiator wearing a belt of giant strength [frost giant]), the daughter of the gate-townâs previous ruler, Flatnose
                                                
                                            
                                                
                                                    , glimpsing where the threads of destiny begin and end. Occasionally, the hags prophesize catastrophes yet to come, calling on heroes to rise and shape the future. Serpentâs Rise Named for the stone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    â sections.  View Player Version A1. Hall of the Damned The features of this hall are readily apparent: In the middle of the hall, a spiral staircase descends 20 feet to the lower level (area A3). The
                                                
                                            
                                                
                                                     floor, is a 3-foot-deep, 9-foot-diameter stone bowl filled with crackling flames. Three human cultists wearing red robes, devil masks, and wooden holy symbols of Asmodeus kneel before the statue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , oven, and washbasin. Several spectral hands prepare and plate food as the chef serves a party of smiling customers. 22â25 A harpy decked out in colorful ribbons flies overhead, calling, "Get the
                                                
                                            
                                                
                                                     on his back. 36â38 You walk by a shirtless elf tattooed from head to waist with images of dragons battling each other. 39â40 A groomed hobgoblin wearing a jeweled vest approaches you and says, "Ah
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     time 
   4 or more  The Six operatives arrive first 
   First to the Meeting If the characters beat the Six operatives here, the only person in the room is a businesslike lizardfolk wearing a collar
                                                
                                            
                                                
                                                    ) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Proud Edun to break the bargain. After calling the witch to a secret meeting, they murdered her. Learning about Kala Mabarin When the effects of the poison end, Diva Luma and her fellow entertainers
                                                
                                            
                                                
                                                     datura introduced herself and offered Diva Luma a fine sachet of glitter as thanks for many inspiring performances. The entertainers confirm that the woman was wearing green pantaloons and a yellow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     illustrating the godâs key tenets. LITTLE ONE
 One of Candlekeepâs guests stands out from the rest of the crowd: a chaotic good ogre wearing a headband of intellect. Heâs most often found sitting by himself
                                                
                                            
                                                
                                                     in a corner of the Hearthâs taproom, reading a book. 
 A few years ago, the ogre was like many others of his kindâbrutish and cruel. He met a halfling adventurer wearing the shiny gold headband and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    : Squatting in the far corner of the room is a pale man wearing a nightgown. He has an unkempt beard and seems hard at work filling a chamber pot. âPerfect timing,â he says, his voice dripping with sarcasm
                                                
                                            
                                                
                                                     to help Caer-Dineval resolve its fishing disputes with Easthaven and Caer-Konig. The one calling the shots is a tiefling named Kadroth, who answers to someone named Levistus. C15. Old Library This room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     âElemental Magic Itemsâ section. They are often wearing it when encountered. Feathergale Knight
 Medium humanoid (human), lawful evil
 Armor Class 16 (scale)
 Hit Points 33 (6d8 + 6)
 Speed 30 ft
                                                
                                            
                                                
                                                    ): blade ward, gust,* light, prestidigitation
 1st level (4 slots): feather fall, jump, thunderwave
 2nd level (2 slots): gust of wind
 Unarmored Defense. While the hurricane is wearing no armor and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     ramp leads to a pair of massive doors flanked by stone-carved dragons. Inside, itâs cool and musty.
 Weapons and armor arenât permitted in the Great Library. If anyone wearing armor or carrying a
                                                
                                            
                                                
                                                     spectacles. She dabbled in adventuring before realizing she had little taste for danger and her lifeâs calling might involve more sedentary pursuits. Few guests know of Erlynnâs magical abilities, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Keys   d6 Key   1 Throwing a silver orb through an ancient arch 2 Spilling a pint of humanoid blood 3 Calling the name of a specific archfey three times 4 Wearing the regalia of a lost royal dynasty 5 Permanently sacrificing a memory of joy 6 Being the descendant of a legendary hero
                                                
                                            
                                                
                                                     a creature with a glowing coat of golden feathers. While the creature isnât wearing armor, the feathers grant a +1 bonus to AC. The feathers vanish after 1d4 days. 3 A creature that touches or drinks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     advantage on the check. At their reduced size, the characters can easily slip through the mouse hole to escape Onyx. My mother must be getting new cats and just calling them Onyx. Otherwise, Onyx
                                                
                                            
                                                
                                                     their normal size, though the only Propha in the room is the doppelganger behind the bar, wearing her blank medallion. The false Propha claims to have no idea what the characters are talking about if they
                                                
                                            
                                        






