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                        Returning 31 results for 'calling wield radiant'.
                    
                
                        
                            
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                                        casting wind radiant
                                    
                                
                                    
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . Their magic has been warped over the centuries. Their primary purpose of calling dragons still functions, but they also allow some measure of control over dragons.
Each orb contains the essence of
                                                
                                            
                                                
                                                     an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orbâs magic but lack sufficient force of personality might find themselves under the orb&rsquo
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Multiattack. The blessed makes two Mace or Radiant Bolt attacks.
Mace. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Mace"} to hit, reach 5 ft., one target
                                                
                                            
                                                
                                                    ", "rollAction":"Mace", "rollDamageType":"radiant"} radiant damage.
Radiant Bolt. Ranged Spell Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Radiant Bolt"} to hit, range 120 ft., one
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Spear","rollDamageType":"radiant"} radiant damage if the target is a fiend or undead.Undying soldiers make up the army of Aerenal's City of
                                                
                                            
                                                
                                                     armor and wield ornate weaponry.PoisonRadiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't SilveredNecrotic
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    ":"to hit", "rollAction":"Shining Blade"} to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Shining Blade", "rollDamageType":"radiant
                                                
                                            
                                                
                                                    "} radiant damage.
Spellcasting. The archon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:
At will: detect evil and good
1/day each: aid
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                    ":"piercing"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Lance", "rollDamageType":"radiant"} radiant damage.
Longsword. Melee Weapon Attack: +5;{"diceNotation
                                                
                                            
                                                
                                                    );{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Longsword", "rollDamageType":"radiant"} radiant damage.
Heavy Crossbow. Ranged Weapon Attack: +3;{"diceNotation":"1d20+3", "rollType":"to hit
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     radiant damage.
Divine Presence. Your Charisma score becomes 20, unless it is already 20 or higher.
Feathered Wings. You sprout a beautiful pair of feathered wings that grant you a flying speed of 90
                                                
                                            
                                                
                                                     Zariel by destroying fiends and other evildoers wherever I find them.
6
The Sword of Zariel has chosen me. I shall not fail to wield it justly.
Flaws
D6
FLAW
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Dragon Blessed Dragon blessed are the acolytes of dragons, whom they revere as gods. They wield magic to heal and support those who have earned their dragon mastersâ favorâand scourge those who incur
                                                
                                            
                                                
                                                    , Draconic, and any two languages
 Challenge 5 (1,800 XP) Proficiency Bonus +3
 Actions
 Multiattack. The blessed makes two Mace or Radiant Bolt attacks.
 Mace. Melee Weapon Attack: +4 to hit, reach 5 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     angelic hosts and wield holy weapons capable of laying low the wickedest Fiends. Solars can resurrect the dead and often use that power to enlist mortal aid. They bestow grand, new purposes on those they
                                                
                                            
                                                
                                                     
  Wis  25  +7  +7 
  Cha  30  +10  +10 
   
 Skills Perception +14
 Immunities Poison, Radiant; Charmed, Exhaustion, Frightened, Poisoned
 Senses Truesight 120 ft.; Passive Perception 24
 Languages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    -white uniforms, these budding mages practice bolstering speeches and wield inky blades. Some Silverquill students prefer the benevolent side of language, using their words to uplift their friends and
                                                
                                            
                                                
                                                     illuminate harsh truths about those in power. Others, though, choose to wield words more ruthlessly and master the art of insults and discouragement (and in some cases, petty trash talk). Regardless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Court are the ascendant councilors. These beings of pure light are focused on contemplating the mysteries of life and the planes, and can work together to wield godlike power that allows them to shield
                                                
                                            
                                                
                                                    )
Saving Throws Con +6, Int +7, Wis +9
 Skills Arcana +7, History +11, Insight +9, Perception +9, Religion +7
 Damage Vulnerabilities necrotic
 Damage Immunities poison, radiant
 Condition
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     power they wield: power to heal the injured, smite their foes, and protect the helpless and those who fight at their side. Almost by definition, the life of a Paladin is an adventuring life, for
                                                
                                            
                                                
                                                     every Paladin lives on the front lines of the cosmic struggle against annihilation. Fighters are rare enough among the ranks of a worldâs armies, but even fewer people can claim the calling of a Paladin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     so, their martial skills are secondary to the magical power they wield: power to heal the injured, smite their foes, and protect the helpless and those who fight at their side. Almost by definition
                                                
                                            
                                                
                                                     even fewer people can claim the calling of a Paladin. When they do receive the call, these blessed folk turn from their former occupations and take up arms and magic. Becoming a Paladin... As a Level 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    ) in Locthwain. Some knights also wield powerful magic drawn from the relics of their respective courts. In the wake of the Phyrexian invasion, whole orders of knights have journeyed deep into the wilds
                                                
                                            
                                                
                                                     are virtues championed by other courts. Knights of Eldraine channel their devotion to the virtues of the realm into magical power that infuses their attacks. Most knights deal extra radiant damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    Hound Archon Hound archons are the foot soldiers of Mount Celestia, tasked with protecting the innocent and helpless. Loyal defenders, these bipedal warriors wield blades of shining radiance and can
                                                
                                            
                                                
                                                    , reach 5 ft., one target. Hit: 11 (2d6 + 4) radiant damage.
 Spellcasting. The archon casts one of the following spells, requiring no material components and using Charisma as the spellcasting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     destroyed or faded into legend, and only three are thought to survive. Their magic has been warped over the centuries. Their primary purpose of calling dragons still functions, but they also allow some
                                                
                                            
                                                
                                                     measure of control over dragons. Each orb contains the essence of an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orbâs magic but lack sufficient force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     destroyed or faded into legend, and only three are thought to survive. Their magic has been warped over the centuries. Their primary purpose of calling dragons still functions, but they also allow some
                                                
                                            
                                                
                                                     measure of control over dragons. Each orb contains the essence of an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orbâs magic but lack sufficient force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     opportune moment, making your foe wonder what other tricks you might play. 
   4  Swearing, name-calling, political satire â you do it all. You make use of a range of down-and-dirty fighting epithets
                                                
                                            
                                                
                                                     chitin of giant arthropods 
   6  A pair of boots fashioned to look like the paws of a large feline 
   7  A sword whose pommel is shaped in the form of a hand, so that you shake the hand when you wield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Warlock No, you donât understand. My magic exists outside of any known reality. I wield the power of an entity that dwells beyond space and time. Clearly, none of the profits created by that magic
                                                
                                            
                                                
                                                     Idiom As a warlock, you bring every dark aspect of your dark path and darker calling to bear darkly on your franchiseâs operations. Wrapping yourself in mysterious defensive power or tagging an enemy in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     out loud when this happens: Zarielâs trembling hand reaches toward the gleaming hilt of her sword. Her fingers brush against it, and she grimaces as radiant light sears her flesh. As her grip tightens
                                                
                                            
                                                
                                                     this blade once more in its service.â
 The archdevilâs words hang in the air for a silent moment, and she glances upward in agonized uncertainty. Then Zariel is bathed in a brilliant wash of radiant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     they carry their living acts into the afterlife. A hero in death becomes a hero eternal. Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their
                                                
                                            
                                                
                                                     always wield his favored weapons, a longsword and a handaxe. They are responsible for martial training as well as instruction in strategy and battlefield tactics. Bargrivyekâs priests wield his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     wield this power are enlightened souls infused with radiance and the power of their deitiesâ discerning vision, charged with chasing away lies and burning away darkness.   JODIE MUIR  Light Domain
                                                
                                            
                                                
                                                    âsuch as that created by the Darkness spellâin that area is dispelled. Additionally, each creature of your choice in that area must make a Constitution saving throw, taking Radiant damage equal to 2d10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     Spell Attack: +6 to hit, reach 5 ft. or range 30 ft., one target. Hit: 7 (2d6) radiant damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be wreathed in light
                                                
                                            
                                                
                                                     combat, faerie pests wield thought-manipulating magic alongside sharp blades coated in stinging poison. Faerie Pest Small Fey, Typically Chaotic Evil
 Armor Class 14 (leather armor)
 Hit Points 22 (5d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     spectacles. She dabbled in adventuring before realizing she had little taste for danger and her lifeâs calling might involve more sedentary pursuits. Few guests know of Erlynnâs magical abilities, as
                                                
                                            
                                                
                                                     to the Temple of the Radiant Sun.
 Safe Travels. By making a small donation to the temple, adventurers increase the likelihood of safe travel to their next destination.
 Teleportation Circle. Though
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     neutral alignment. Each child has a Strength score of 14 (+2). They speak Giant, though their vocabulary is limited. They wield wooden toys as clubs, gaining a +4 bonus to hit on their melee weapon
                                                
                                            
                                                
                                                     conch in her tower bedchamber (area 33), though he doesnât know exactly where. If the characters seem intent on running amok, Thullen tries to defeat them quickly for the good of his family, calling on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     wield magic. What normal folk know of magic depends on where they live and whether they know people who practice magic. Citizens of an isolated hamlet might not have seen true magic used for generations
                                                
                                            
                                                
                                                     Outlands Hunters, gatherers, hermits Oak leaf and acorn Olidammara, the Laughing Rogue Ysgard Revelers, gamblers, pranksters Laughing mask Pelor, the Radiant Sun* Elysium Healers, the compassionate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     against Guardian of Faith and takes 10 Radiant damage, how much damage does that count against the total amount of damage the spell can deal? Is it 20 because thatâs how much it dealt or 10 because
                                                
                                            
                                                
                                                     various game features distinguish between the armor you don and a Shield you wield. Take a look at the Monkâs Unarmored Defense feature and compare it to the Barbarianâs version. In the Monkâs version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     swear fealty. Warrior Cult. Cultists of Bane are warriors who wear heavy armor and wield maces, swords, spears, and crossbows. They paint the right gauntlet of their armor black in honor of their
                                                
                                            
                                                
                                                     patron. Baneâs clerics wield black maces with heads shaped to look like a closed fist. Cult Ranks. Baneâs cultists operate according to strict military hierarchies. The lowest rank consists of the fists
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Radiant Flames (1/Day). Multihued flame surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist extinguishes the flame (no action required). While inflamed
                                                
                                            
                                                
                                                     of the cultist must make a DC 15 Dexterity saving throw, taking 16 (3d10) radiant damage on a failed save, or half as much damage on a successful one.
 Star Spawn Grue Fanged and lipless, the ever
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     checks made using thievesâ tools or tinkerâs tools.
Any metal object you wield or wear is covered in a thin layer of oil that drips occasionally and leaves your fingerprints everywhere
                                                
                                            
                                                
                                                     bones. You have vulnerability to radiant damage, and you have disadvantage on attack rolls while in direct sunlight.
09
You summon a unicorn that obeys your commands. If you give a command that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     mysticism shouldnât forget the wild destructive power the cultists wield when they unleash cyclones and tornadoes. The Cult of Howling Hatred cooperates with the fire and water cults but they loathe the
                                                
                                            
                                                
                                                    , calling them the Windwyrds. Most have no musical talent whatsoever, and their music is often a shrill cacophony. Of all the air cultists, the Windwyrds are the least fanatical and the most fearful for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     AC is 17; barkskin isnât relevant in this case. Does the blinding smite spell deal extra radiant damage on every successful attack I make while Iâm concentrating on the spell, or only on the first
                                                
                                            
                                                
                                                     the weapon attack if you have advantage on the attack roll and hit. When a creature successfully saves against guardian of faith and takes 10 radiant damage, how much damage does that count against the
                                                
                                            
                                        






