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                        Returning 3 results for 'caltrops while round'.
                    
                
                        
                            
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                                        cantrips while rune
                                    
                                
                                    
                                        cantrips while round
                                    
                                
                                    
                                        cantrips while resound
                                    
                                
                                    
                                        caltrops while rune
                                    
                                
                                    
                                        cantrips while rounded
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     (round up), and none of the slots can be level 6 or higher. For example, if you’re a level 4 Wizard, you can recover up to two levels’ worth of spell slots, regaining either one level 2 spell slot or two
                                                
                                            
                                                
                                                     to one end; on a 3, a bag of Caltrops; on a 4, a gem worth 50 GP. 81–85 A creature appears in an unoccupied space as close to you as possible. The creature isn’t under your control and acts as it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    . Creature. In his current state, the dragonpriest is slower and weaker than a normal troll. Use troll statistics, but the dragonpriest starts with 30 hit points, regenerates only 5 hit points per round
                                                
                                            
                                                
                                                     rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     blades stand guard near the pools and attack trespassers on sight. If a fight breaks out here, the necromite of Myrkul in area D4 joins the fray in the second round of combat. Describe this location to
                                                
                                            
                                                
                                                     cultists have not yet disbursed, including ten days’ worth of rations, a bag of twenty caltrops, three flasks of alchemist’s fire, six sets of manacles, four tinderboxes, nine daggers, and four
                                                
                                            
                                        





