Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 25 results for 'can wakened reform'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        can wizened reborn
                                    
                                
                                    
                                        can warned reborn
                                    
                                
                                    
                                        can wakened reforms
                                    
                                
                                    
                                        can wakened record
                                    
                                
                                    
                                        can wakened reborn
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dealt by the breath of the dragon in whose hoard the ornament became Wakened, you can use your reaction to take no damage instead, and you regain hit points equal to the damage you would have taken
                                                
                                            
                                                
                                                    . Once this property is used, it can’t be used again until the next dawn.
Scaled Ornament (Ascendant);Ascendant (Legendary). The Ascendant ornament has the Stirring and Wakened properties. In
                                                
                                            
                                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     you makes a saving throw, you can use your reaction to give that creature advantage on the saving throw.
Dragon-Touched Focus (Wakened);Wakened (Very Rare). The Wakened focus has the Slumbering and
                                                
                                            
                                                
                                                     Stirring properties, and while you are holding a Wakened focus, you can use it to cast certain spells. Once the item is used to cast a given spell, it can’t be used to cast that spell again
                                                
                                            
                                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Slumbering vessel, you can fill a Stirring vessel with mead, a potion of fire breath, or a potion of healing (greater).
Dragon Vessel (Wakened);Wakened (Very Rare).In addition to the options for a
                                                
                                            
                                                
                                                     Slumbering or Stirring vessel, you can fill a Wakened vessel with wine, a potion of flying, or a potion of healing (superior).
Dragon Vessel (Ascendant);Ascendant (Legendary). In addition to the options for
                                                
                                            
                                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Weapon (Wakened);Wakened (Very Rare) . The Wakened weapon has the Slumbering property, and it improves on the Stirring property. The bonus to attack and damage rolls increases to +2, and the extra damage
                                                
                                            
                                                
                                                     dealt by the weapon increases to 2d6.
As an action, you can unleash a 30-foot cone of destructive energy from the weapon. Each creature in that area must make a DC 16 Dexterity saving throw, taking
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creature or object if it is within 1 mile of the banderhobb.Multiattack. The banderhobb makes one Bite attack and one Tongue attack. It can replace one attack with a use of Shadow Step.
Bite. Melee Weapon
                                                
                                            
                                                
                                                    ", "rollDamageType":"piercing"} piercing damage, and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the banderhobb can
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Bound to Candlekeep. Miirym can’t leave Candlekeep and is immune to any effect that would place her in a location outside it, including an extradimensional space. If she dies, Miirym regains
                                                
                                            
                                                
                                                     her form and all her hit points after 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Reform"} days, reappearing in the location where she died or in the nearest unoccupied space
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    ; drop from the sky in random places within 1,000 miles of the explosion. If brought within 5 feet of one another, the pieces reconnect and reform the servant.
Destroying the Servant. The servant can be
                                                
                                            
                                                
                                                     crew compartment within, from which up to two Medium creatures can control it—and potentially execute a spree of unstoppable destruction.
Tales of the servant’s origins involve more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     throw, you can use your reaction to give that creature advantage on the saving throw. Wakened (Very Rare). The Wakened focus has the Slumbering and Stirring properties, and while you are holding a
                                                
                                            
                                                
                                                     Wakened focus, you can use it to cast certain spells. Once the item is used to cast a given spell, it can’t be used to cast that spell again until the next dawn. The spells are determined by the family of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Increasing Power A hoard item left to steep in a dragon’s hoard absorbs power from the hoard. Older dragons’ hoards are charged with more magic and can empower hoard items to higher states
                                                
                                            
                                                
                                                     state. If there are one or more hoard items steeping in a dragon’s hoard, the dragon is aware of them. The dragon also knows what these hoard items are and what state (Slumbering, Stirring, Wakened
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Hoard Magic Items I’ve let adventurers put their toys in my hoard to steep once or twice. I can never get a good night’s sleep while they’re there, though. It’s like an itch.
 -Fizban
 Certain
                                                
                                            
                                                
                                                     magic items can absorb the ambient magic of a dragon’s hoard. The mightier the dragon, the more powerful the item becomes when it is steeped in the dragon’s hoard. These items, called hoard items, have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     leadership can generate interesting material for adventure. For example, imagine a Neutral Good queen ascending to the throne of a Lawful Evil empire and struggling to reform its institutions.
                                                
                                            
                                                
                                                    Organization Ethos It can be useful to assign an alignment to an organization—including a faction, a guild, or a nation—to describe its ethos. This can help you decide how groups interact with each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     reform for 10 days. You can scale this curse for lower- and higher-level characters by choosing another kind of creature. Resolution. The cursed character sets right what they disturbed; stolen treasure must be returned, and if the ruler’s body was disturbed, it must be reinterred with proper observances.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Pool Peggy Deadbells (in area 71) and Mister Threadneedle (in area 74) have black marbles in their possession that can be used to activate the pool. If one of these black marbles is tossed into the
                                                
                                            
                                                
                                                     not subject to the magical wards that prevent teleportation spells from functioning within the tomb. The ooze obelisk sinks back into the pool and disappears after 1 minute. Tossing another black marble into the pool causes the obelisk to reform.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     few walled enclosures that contain several such dwellings can occasionally be found a short distance away from the roads and rivers that run through or near the Fields. The folk of this land are kind
                                                
                                            
                                                
                                                    . Occasionally, one of the barrows bulges and vomits forth undead, wakened by some instinct known only to them, or a patch of terrain buckles and collapses in on itself, revealing a sinkhole to warrens beneath.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     to the Darklord and how that relationship changed. Irredeemable. Once the Dark Powers take an evil person, that individual’s fate is sealed. Before the final corruption, a person can atone—but only if
                                                
                                            
                                                
                                                     they take genuine responsibility, heal the harm caused, and reform to prevent future harm. Once an evildoer becomes a Darklord, it is far too late. Consider whether your Darklord had a chance to redeem themself and the decision that led to their current fate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     (see area 29) cut off the flumph’s food supply. Fortunately, it can get by for some time without needing to feed on more psionic energy. It shacked up with Doomcrown and has been trying to convince him
                                                
                                            
                                                
                                                     to reform. The hobgoblin has proven to be stubbornly, irredeemably evil, but their lengthy telepathic contact has caused Doomcrown to exhibit odd traits, including a subconscious need to recreate the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     River Styx cut off from the chasm, Shummrath slowly starts to regenerate its mind and reform its body. After 48 hours, Shummrath reforms as a pit fiend and flies off to wage war on his rival, Bel. If
                                                
                                            
                                                
                                                     Shummrath to retreat to some far corner of Avernus to escape Bel’s wrath. Development If the characters successfully dam the River Styx, they can return to the Mirror of Mephistar to claim recompense
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     in the Shadowfell where the shadows sometimes reform and banderhobbs roam. Banderhobb
 Large Monstrosity, Typically Neutral Evil
 Armor Class 15 (natural armor)
 Hit Points 84 (8d10 + 40)
 Speed
                                                
                                            
                                                
                                                     object if it is within 1 mile of the banderhobb.
 Actions
 Multiattack. The banderhobb makes one Bite attack and one Tongue attack. It can replace one attack with a use of Shadow Step.
 Bite. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     dungeon below it. Both ghosts can be intimidated into leaving their hosts with a successful DC 11 Charisma (Intimidation) check made as an action. A ghost reduced to 0 hit points can reform at dawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     components it can no longer employ. Eternally Bound. Intelligent and vigilant, a flameskull serves its creator by protecting a hidden treasure hoard, a secret chamber, or a specific individual. A flameskull
                                                
                                            
                                                
                                                     loose them as fiery rays from its eye sockets. Eldritch Rejuvenation. A flameskull’s shattered fragments reform unless they are splashed with holy water or subjected to a dispel magic or remove curse
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     civic and moral leadership. 2 Young Noble. An ambitious noble eagerly seeks to reform society to align with a personal vision. 3 Shipwrecked Governor. A desperate leader struggles to keep people alive
                                                
                                            
                                                
                                                     patron’s permission, you can gain access to the halls of power, from national capitols and military headquarters to noble estates and troves of state secrets. You can also request that the sovereign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     banderhobb intends to steal. Despite its size, a banderhobb makes little noise, moving as silently as the shadows that infuse it. A banderhobb isn’t capable of speech, but it can understand orders given
                                                
                                            
                                                
                                                     the Shadowfell where the shadows sometimes reform, and banderhobbs roam. Banderhobb
 Large monstrosity, neutral evil
  
 Armor Class 15 (natural armor)
 Hit Points 84 (8d10 + 40)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     the sky in random places within 1,000 miles of the explosion. If brought within 5 feet of one another, the pieces reconnect and reform the servant. Destroying the Servant. The servant can be destroyed
                                                
                                            
                                                
                                                     dwarf and an oversized beetle. The servant contains enough space for 1 ton of cargo and a crew compartment within, from which up to two Medium creatures can control it—and potentially execute a spree
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Capricious Elevation. Demons respect power and power alone. A greater demon commands shrieking mobs of lesser demons because it can destroy any lesser demon that dares to refuse its commands. A demon’s
                                                
                                            
                                                
                                                     ranks of the demon lords that threaten to tear the Abyss apart with their endless warring. By expending considerable magical power, demon lords can raise lesser demons into greater forms, though such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
                                                
                                            
                                                
                                                     them. The doors open for a creature only if that creature approaches the doors with no weapons bared. A character can force the doors open with a successful DC 25 Strength (Athletics) check or with a
                                                
                                            
                                        






