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Returning 35 results for 'cancel wicked ring'.
Other Suggestions:
channel wicked rune
channel wicked rings
channel wicked ruins
channel wicked ruin
channel wicked rin
Monsters
Storm King's Thunder
ring of cold resistance.Multiattack. Klauth can use his Frightful Presence. He then makes three attacks: one with his bite and two with his claws.
Bite. Melee Weapon Attack: +18;{"diceNotation":"1d20
’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn away and never grown back. He brutally attacks other dragons, seeking to slay any wyrm that
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to a calm night. Then shouts ring out, shattering the peace. Someone’s calling for help!
The characters can tell the shouts are coming from the inn’s common room. Following the sound, the
this adventure) are spirits murdered during the Passage of Vultures. They’ve both taken on the lifelike appearances of the artisans they were in life and seek to escape the wicked souls who hold them
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to a calm night. Then shouts ring out, shattering the peace. Someone’s calling for help!
The characters can tell the shouts are coming from the inn’s common room. Following the sound, the
this adventure) are spirits murdered during the Passage of Vultures. They’ve both taken on the lifelike appearances of the artisans they were in life and seek to escape the wicked souls who hold them
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
ten-foot-long lightning rods attached end to end. It extends upward past a ring-shaped gallery that forms the chamber’s upper level, through a hole in the fifty-foot-high domed ceiling.
Three
sense of their sister’s wicked contraption. See appendix B for the hags’ stat blocks. Creatures on the balcony have three-quarters cover against attacks made by creatures on the floor below and vice
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
ten-foot-long lightning rods attached end to end. It extends upward past a ring-shaped gallery that forms the chamber’s upper level, through a hole in the fifty-foot-high domed ceiling.
Three
sense of their sister’s wicked contraption. See appendix B for the hags’ stat blocks. Creatures on the balcony have three-quarters cover against attacks made by creatures on the floor below and vice
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
syndicates range from the local thieves’ guild, to a corrupt consortium of merchant princes, to a ring of otherworldly invaders infiltrating all levels of society for a nefarious purpose. Whatever form it
fighting against a wicked power structure. Criminal syndicates with a heroic bent include the band of plucky outlaws who hijack taxes from the cruel baron and return them to the downtrodden and a hard
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
syndicates range from the local thieves’ guild, to a corrupt consortium of merchant princes, to a ring of otherworldly invaders infiltrating all levels of society for a nefarious purpose. Whatever form it
fighting against a wicked power structure. Criminal syndicates with a heroic bent include the band of plucky outlaws who hijack taxes from the cruel baron and return them to the downtrodden and a hard
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corridor. P14b. A +1 Warhammer lies near a heavy plank door in this clear stretch of corridor. P14c. A tiny ring made of fine silver lies on the floor in the center of this corridor. The ring is a cursed
Ring of Feather Falling. Attuning to the ring extends its curse to the wearer, who suffers the following effect: Curse of Ill Temper. You are overcome with an urge to disagree with others’ actions, ideas
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corridor. P14b. A +1 Warhammer lies near a heavy plank door in this clear stretch of corridor. P14c. A tiny ring made of fine silver lies on the floor in the center of this corridor. The ring is a cursed
Ring of Feather Falling. Attuning to the ring extends its curse to the wearer, who suffers the following effect: Curse of Ill Temper. You are overcome with an urge to disagree with others’ actions, ideas
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Strength (Athletics) checks to swim. 18 Wicked. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. 19 Illusion. The
on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it’s made of ivory. The item reverts to its true appearance when no one is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
creatures haunt the burial chambers of the king and queen. One of the creatures claims to be Queen Zanobis herself. The monarchs can’t rest until these wicked Undead are slain. Undying Enemy. Only
coffin. B40: Southwest Corridor Near the end of this long corridor, a marble slab with a bronze hand ring bolted to it interrupts the floor.
The slab is a trapdoor. Pulling the ring reveals a ladder
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Strength (Athletics) checks to swim. 18 Wicked. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. 19 Illusion. The
on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it’s made of ivory. The item reverts to its true appearance when no one is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enough to pay for the training, but Gwert doesn’t know this.) For more information on Fireshear and Ironmaster, see chapter 3. Sirac of Suzail’s Quest Realizing that the frost giants are after the Ring of
Winter, Sirac confesses to the characters after the battle that he’s the son of Artus Cimber, and says that he believes his father has the ring. Although he doesn’t know his father’s present
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
creatures haunt the burial chambers of the king and queen. One of the creatures claims to be Queen Zanobis herself. The monarchs can’t rest until these wicked Undead are slain. Undying Enemy. Only
coffin. B40: Southwest Corridor Near the end of this long corridor, a marble slab with a bronze hand ring bolted to it interrupts the floor.
The slab is a trapdoor. Pulling the ring reveals a ladder
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enough to pay for the training, but Gwert doesn’t know this.) For more information on Fireshear and Ironmaster, see chapter 3. Sirac of Suzail’s Quest Realizing that the frost giants are after the Ring of
Winter, Sirac confesses to the characters after the battle that he’s the son of Artus Cimber, and says that he believes his father has the ring. Although he doesn’t know his father’s present
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
supported by six sculpted tentacles. A twelfth cultist convulses atop the altar.
Twelve cultists perform a wicked ritual in this room. The cultists are hostile toward intruders but continue intoning
defeated here or elsewhere on this level, the cultists chain one unlucky character to the altar and lock the remaining characters in the cages. The cultists then ring the gong. Altar. Two sets of iron
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
supported by six sculpted tentacles. A twelfth cultist convulses atop the altar.
Twelve cultists perform a wicked ritual in this room. The cultists are hostile toward intruders but continue intoning
defeated here or elsewhere on this level, the cultists chain one unlucky character to the altar and lock the remaining characters in the cages. The cultists then ring the gong. Altar. Two sets of iron
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
the stone giant statistics, without Stone Camouflage) that is hunchbacked and twisted, and has only one good eye. He is thoroughly wicked, strong, and remorseless. In his lair, he is never without his
table, two stools, torches, and a ring of keys that open four of the five cell doors. The cells, from left to right, have the following occupants: First Cell. A human merchant (noble), taken prisoner
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
the stone giant statistics, without Stone Camouflage) that is hunchbacked and twisted, and has only one good eye. He is thoroughly wicked, strong, and remorseless. In his lair, he is never without his
table, two stools, torches, and a ring of keys that open four of the five cell doors. The cells, from left to right, have the following occupants: First Cell. A human merchant (noble), taken prisoner
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is mounted on one wall.
The five goblins (unarmed, chaotic good noncombatants loyal to Zybilna) are frozen in time. The bells on the wall ring whenever occupants of the guest wing (areas P40a
each) Thirty ornate gold rings (25 gp each) An onyx ring (50 gp) that radiates an aura of illusion magic under the scrutiny of a detect magic spell (when worn, the ring creates illusory butterflies
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
suit of plate armor here is armor of vulnerability (your choice of type). In addition, Lahnis wears a ring of protection. Keys. Lahnis carries a glyph key attuned to this zone, the Hall of Necromancy
Tam, Phaia follows the lich lord’s philosophy that no magic is too dangerous and no experiment too dark if it promises power. Lawful evil, Phaia is as opportunistic as she is wicked. She does anything
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
into another chamber. Marching around the chamber are five pale, desiccated warriors wearing wicked-looking armor.
The cult pressed five wights into service as guards. The wights know the cultists
. Arriving cultists ring specific bells in a predetermined pattern, based on their rank, so cultists in the common room (area C14) can prepare an appropriate welcome. If the characters ring the bells
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
into another chamber. Marching around the chamber are five pale, desiccated warriors wearing wicked-looking armor.
The cult pressed five wights into service as guards. The wights know the cultists
. Arriving cultists ring specific bells in a predetermined pattern, based on their rank, so cultists in the common room (area C14) can prepare an appropriate welcome. If the characters ring the bells
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
more people into the castle. Searching the corpses uncovers 750 gp, 50 pp, and a jeweled ring worth 250 gp. Crossing the Moat. The characters can use the drawbridge to cross the moat. They can instead
he still knows how to hunt.) Treasure. Gremorly slept in the southernmost bedroom. A diary on the bedside table details his life and wicked agenda. Several references to a book titled Exploring Arcanum
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
suit of plate armor here is armor of vulnerability (your choice of type). In addition, Lahnis wears a ring of protection. Keys. Lahnis carries a glyph key attuned to this zone, the Hall of Necromancy
Tam, Phaia follows the lich lord’s philosophy that no magic is too dangerous and no experiment too dark if it promises power. Lawful evil, Phaia is as opportunistic as she is wicked. She does anything
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
statuette of an imp with onyx eyes worth 180 gp, and a ring of swimming. G4. Bewildering Crystals This cave is a forest of glowing crystals, which grow like foliage on slender stone columns that make it
heightens its wearer’s urges to act in a selfish, greedy, or wicked way. G16. Cathedral of Stone This cavern has a vaulted ceiling supported by six natural stone columns. Crystal growths protruding from the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is mounted on one wall.
The five goblins (unarmed, chaotic good noncombatants loyal to Zybilna) are frozen in time. The bells on the wall ring whenever occupants of the guest wing (areas P40a
each) Thirty ornate gold rings (25 gp each) An onyx ring (50 gp) that radiates an aura of illusion magic under the scrutiny of a detect magic spell (when worn, the ring creates illusory butterflies
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
statuette of an imp with onyx eyes worth 180 gp, and a ring of swimming. G4. Bewildering Crystals This cave is a forest of glowing crystals, which grow like foliage on slender stone columns that make it
heightens its wearer’s urges to act in a selfish, greedy, or wicked way. G16. Cathedral of Stone This cavern has a vaulted ceiling supported by six natural stone columns. Crystal growths protruding from the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
more people into the castle. Searching the corpses uncovers 750 gp, 50 pp, and a jeweled ring worth 250 gp. Crossing the Moat. The characters can use the drawbridge to cross the moat. They can instead
he still knows how to hunt.) Treasure. Gremorly slept in the southernmost bedroom. A diary on the bedside table details his life and wicked agenda. Several references to a book titled Exploring Arcanum
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the old clerics and monks were buried quite modestly, but one skeleton in the north wall wears a silver ring set with small rubies (600 gp) and a ring of fire resistance. M21. Hall of Thirsting Stone
enter the room from the stairs or the eastern door, add the following: Behind the iron bars stands a monstrous creature that resembles a cross between a huge ape and a beetle. It has wicked mandibles
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the old clerics and monks were buried quite modestly, but one skeleton in the north wall wears a silver ring set with small rubies (600 gp) and a ring of fire resistance. M21. Hall of Thirsting Stone
enter the room from the stairs or the eastern door, add the following: Behind the iron bars stands a monstrous creature that resembles a cross between a huge ape and a beetle. It has wicked mandibles
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lined with limed-over corpses. A circle of barely distinguishable bodies composes the lower tier, while a fresher ring of calcified corpses stands on the heads and shoulders of those beneath
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lined with limed-over corpses. A circle of barely distinguishable bodies composes the lower tier, while a fresher ring of calcified corpses stands on the heads and shoulders of those beneath
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
wears ring mail (AC 14). Roleplaying the Giants. The giants, Karg and Maul, pass the time playing a game akin to Tic-Tac-Toe, using rocks of different colors. Maul is frustrated because he has been
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
wears ring mail (AC 14). Roleplaying the Giants. The giants, Karg and Maul, pass the time playing a game akin to Tic-Tac-Toe, using rocks of different colors. Maul is frustrated because he has been