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                        Returning 21 results for 'candle wearing reasoned'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Cape of the Mountebank Wondrous Item, Rare This cape smells faintly of brimstone. While wearing it, you can use it to cast Dimension Door as a Magic action. This property canât be used again until
                                                
                                            
                                                
                                                     the next dawn. When you teleport with that spell, you leave behind a cloud of smoke. The space you left is Lightly Obscured by that smoke until the end of your next turn. Conceptopolis  Candle of Invocation, Cape of the Mountebank, Carpet of Flying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     characters must stand before the wall shrine and perform the following actions in no particular order: Donate at least 5 gp to the shrine while wearing a frog mask. Light a candle before the shrine
                                                
                                            
                                                
                                                     adorn the adjacent walls.
 To unlock sarcophagus, the characters must perform a simple ritual at the shrine while wearing the frog masks. The wall frescoes reveal what must be done. Advice from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     archons strike with searing bolts of focused light, flitting from place to place between blasts to confound their foes. CoupleofKooks  âSome soulsâll do anything a flying head with a candle tells them
                                                
                                            
                                                
                                                     wearing or carrying, to an unoccupied space it can see within 120 feet of itself.
 Bonus Actions
 Shift Radiance. The archon reduces its Illumination to shed only dim light in a 5-foot radius, or it returns the light to full intensity.
  Dmitry Burmak
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    : At the gatehouse, you are greeted by three monks in purple robes: a human, a shield dwarf, and a sun elf. Around their necks hang holy symbols of Deneir, god of writing, whose symbol is a lit candle
                                                
                                            
                                                
                                                     up, one patron stands out among the rest: a chaotic good ogre wearing a headband of intellect. He sits by himself in a corner, reading a book titled The Sum of Theology by Saint Vetheera, a servant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle â 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest 25 lb. 5 GP Climberâs Kit 12 lb. 25 GP Clothes, Fine 6 lb. 15 GP
                                                
                                            
                                                
                                                     Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle sheds Bright Light in a 5-foot radius and Dim Light for an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    . 25 GP Bottle, Glass 2 lb. 2 GP Bucket 2 lb. 5 CP Burglarâs Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle â 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest
                                                
                                            
                                                
                                                     15 Dexterity saving throw or take 1 Piercing damage and have its Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    ) patrol near the tower. They ignore creatures wearing Dragon Army armor but confront anyone else on the floating island. If the towerâs guards are attacked, this patrol arrives to aid their allies in
                                                
                                            
                                                
                                                     2 rounds. Tower Guards. Four sivak draconians (see appendix B) guard the towerâs entrance. They halt anyone who tries to enter, whether wearing Dragon Army armor or not, and demand they state the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     intruders as described in the âBeholder Tacticsâ section below. The hall contains one hundred lit candles. While the candles remain inside this vault, they burn indefinitely. If a candle is taken from the
                                                
                                            
                                                
                                                     causing it to emit a magical magnetic field. Each creature in the room wearing metal armor is pulled to the sphere and becomes stuck to it, as does any metal weapon or object that isnât secured or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     direction of a relevant work in the collection (if it exists). Treasure. Among the candles in the alcove sits a partially melted candle of invocation of a random alignment that has 1 hour of use remaining
                                                
                                            
                                                
                                                     battle in areas W3 or area W6, he transforms himself to look like a wizened gnome wearing the robes and tall hat of a member of the Fraternity of Order. He pretends to be a prisoner and lies to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     dancing satyr wearing a bishopâs hat and clutching a gnarled staff 10 Saltshaker shaped like a wizardâs tower 11 Crystal orb that allows an elf who holds it to sleep 12 Pendant that shows the phases of the
                                                
                                            
                                                
                                                     38 Opalescent conch shell that laughs when you hold it to your ear 39 Vial of viscous liquid labeled âFomorian spit. Do not drink!â 40 Wax candle that roars and crackles like a bonfire while lit 41
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     examines the rock formation quickly realizes itâs a door. Opening or otherwise investigating the door knocks free the dirt encrusting it, revealing an ancient etching of a phoenix wearing a mask rising from
                                                
                                            
                                                
                                                     within, crypts A and D each hold only a mundane clay burial mask. The skeleton in crypt B wears an eyepatch that is actually a two-birds sling (see chapter 5). Crypt C contains a small body wearing a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     throughout the ruin are covered in clear footprints of booted Dragon Army soldiers, captives wearing foot-wrappings, draconian claws, and slaadi claws. They go in every direction and donât suggest
                                                
                                            
                                                
                                                     through a gap in the ancient stone wall. It emerges into a chamber thick with dust and old air. Atop a low dais to the north stands an altar carved with candle sconces, a shallow basin, and stylized
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     rushing water is loud in the confined space.
 Characters using darkvision or a light source brighter than a candle can see more walkways attached to the northwest side of the shaft 30 feet farther down
                                                
                                            
                                                
                                                     using darkvision or a light source brighter than a candle can see, if they look up, the underside of the walkway in area M5 (on level 1). If the characters failed to notice the two kobolds clinging to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     iconography of comets, keys, knights, and more. A small goblin sits cross-legged on the ground, wearing a blue hat and a lopsided smile. A stack of ivory cards lies before him. âTook you long enough
                                                
                                            
                                                
                                                     Oddlewin foresaw. Here are some suggestions for fortune outcomes: Comet. If the character keep a candle, torch, lantern, or other flame or source of light in their vicinity as often as possible, that light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Trickery White jawless skull on black or purple sunburst Deneir, god of writing NG Arcana, Knowledge Lit candle above an open eye Eldath, goddess of peace NG Life, Nature Waterfall plunging into a
                                                
                                            
                                                
                                                       Eilistraee, goddess of song and moonlight CG Light, Nature Sword-wielding dancing drow female silhouetted against the full moon Kiaransalee, goddess of necromancy CE Arcana Female drow hand wearing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     it right. As a result, all fire is deemed holy, from the smallest candle flame to the greatest conflagrations. When traveling in the open, Eternal Flame priests are clever enough to hide their true
                                                
                                            
                                                
                                                    . When Vanifer drops to 0 hit points, her body is consumed in a flash of fire and smoke. Anything she was wearing or carrying is left behind among ashes.
 Legendary Resistance (2/Day). If Vanifer fails
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     door to assist the skeletons. When the alchemist enters the scene, read: A hunched corpse wearing a pointed hat and dressed in a robe embroidered with mystic symbols crosses through the hidden door
                                                
                                            
                                                
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 There is a table against the south wall, forming an L-shape with the bench. A book is open on the table.
 Also on the table is a candlestick, with a tiny stump of unlit candle still in it, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     an alcove and putting on her Black Viper mask and hood. She is wearing a sleek black leather suit, and a frilly ball gown lies at her feet. Esvele has slipped away from her overbearing parents
                                                
                                            
                                                
                                                     here. Terenzio is dressed in a crude dragon costume and is being chased around the room by his sister, who is wearing a knightâs helm and swinging a wooden sword. Stuffed Unicorn. This inanimate object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     patrons. Just south of the track are a pair of lounge chairs and two cashier booths staffed by tieflings wearing devil masks.
 Security Mirrors. A security mirror overlooks the cashier booths in the
                                                
                                            
                                                
                                                    . Nevertheless, after all this time, it appears I am, in fact, better than you.âQ.
 Desk Drawers. The top drawer of Quentinâs desk holds a red candle, a quill, a jar of ink, a few sheets of parchment, a few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     pillars causes a creature to take 5 (2d4) lightning damage, or double that if it is wearing metal armor. The wall to the east shows a scene of various creatures submitting to a trio of huge, vaguely squid
                                                
                                            
                                                
                                                     are made of bronze that is green with age, and each branch holds a fat black candle that burns with a flame of leaping lavender and deep glowing purple but never grows shorter. The third tier is dull
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     staircase climbs to the upper floor, which is just as dim and darkly paneled as the taproom. Across the back of the taproom is a long bar with three copper candle-lanterns hanging over it, and a stair
                                                
                                            
                                                
                                                     two, theyâve been scared off by mysterious dark-robed figures wearing stone masks, who watch them from the shadows. The masked watchers are actually members of the Black Earth cult who work as laborers
                                                
                                            
                                        






