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                        Returning 4 results for 'cantrips which resolve'.
                    
                
                        
                            
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                                        cantrip which resolves
                                    
                                
                                    
                                        cantrip which resolve
                                    
                                
                                    
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                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     powerful adventurers. Their deaths and souls are my nourishment.â
 Flaw. âI underestimate the resolve of my enemies.â
 Acererak
 Medium undead, neutral evil
 Armor Class 21 (natural armor)
 Hit Points
                                                
                                            
                                                
                                                     hit with spell attacks). Acererak has the following wizard spells prepared:
 Cantrips (at will): mage hand, ray of frost, shocking grasp
 1st level (at will): ray of sickness, shield
 2nd level (at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened
                                                
                                            
                                                
                                                     suppressed in the region. Common magic items, cantrips, and 1st-level spells donât function within this area. 12 Jester. Misfortune besets people in the region. Whenever a Humanoid in the region makes an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     relentlessly and possess unflinching resolve. In the annals of Akros, tales abound of squads of stratians that defended a key location against a much larger force or crept behind enemy lines and wreaked havoc
                                                
                                            
                                                
                                                     the following wizard spells prepared:
 Cantrips (at will): mage hand, minor illusion, ray of frost (see âActionsâ below)
 1st level (4 slots): color spray, expeditious retreat, sleep
 2nd level (2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Superiority Die to bolster the resolve of a companion. Choose an ally of yours within 30 feet of yourself who can see or hear you. That creature gains Temporary Hit Points equal to the Superiority Die roll
                                                
                                            
                                                
                                                     Level 3: Spellcasting You have learned to cast spells. See chapter 7 for the rules on spellcasting. The information below details how you use those rules as an Eldritch Knight. Cantrips. You know two
                                                
                                            
                                        






