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Returning 28 results for 'captains find'.
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captain find
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Supply Camp The characters find the Kalaman ships at Dread Wolf Cove. If the characters didnât already venture here in chapter 5, they find it as detailed there. The shore near the vessels is guarded
by a small camp of Kalaman soldiers. One of the ship captains, a human man named Haldri Leddis, recognizes the characters and prepares a ship for their journey back to Kalaman. The other vessels wait
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
Meeting the Captains Within a few days, the two captains arrive via rowboat through the marsh to talk to the party. Their vessels are anchored out at sea, awaiting the party if they are selected as
the method of conveyance. The Interview Valdi Estapaar brings the tabaxi Stands in Tar and the dragonborn Kristoffen before the characters to allow them to ask questions of the two captains. They each
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
would crush the smaller fishing vessels. However, the town of Leilon will pay for the charactersâ passage on another vessel. Valdi can, however, use her knowledge of the seafarers in the area to find
vessels and captains in mind who frequently travel along the Sword Coast, transporting goods on behalf of merchants, as well as carrying travelers. Both are trustworthy and should be traveling toward
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Trouble at the Gates A soldier discreetly seeks out the characters to report trouble at Kalamanâs west Trade Gate. The soldier is concerned one of Kalamanâs captains is preventing refugees from
entering the city. Not wanting to make a scene or oppose a superior officer, the soldier hopes the characters can help. If the characters follow the soldier, they find the following scene at the Trade Gate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
captains are in league with Liara Portyr of Fort Beluarian, who gives them information about vessels sailing into and out of Port Nyanzaru and helps the pirates sell their stolen cargoes. Ships flying the
towed into the cave by small boats and maneuvered with ropes once theyâre inside. Thanks to its sheltered position and the perpetual mist in the bay, the cave is difficult to find unless a person knows
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
by rival captains, but death couldnât keep Pietra. She awoke in the Sea of Sorrows, water in her lungs and sea creatures making their homes in her flesh. Her crew stirred with her, now fish-eaten
Sorrows, while others have their own names for these mysterious waters. Those who venture into the Mists by boat might find themselves amid an endless, debris- and sargassum-choked expanse of eerie
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The magical piers of the town of Itzimico filter the seawater and allow ships to dock safelyâfor a moderate fee. Captains who avoid docking here often find their boats stuck in the water and at the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
passing ship or convoy. Simply put, the Nelanther Isles are a chain of reavers and raiders, who eke out a living fighting whomever they can find. No oneâs ever bothered to count or name all the tribes of
first place. If you do find out the name of a tribe in the Nelanther, be careful about mentioning it to another Nelanther ship unless you can confirm that the ship belongs to a friendly tribe. Even so
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to make the trip by ship can find a seafaring vessel in Luskan, Neverwinter, or Waterdeep. Luskan. The characters can approach one of the cityâs High Captains. For a bribe of no less than 1,500 gp
party, ordering the crew to return home. Characters who want to buy a ship can pay 10,000 gp for a leaky old longship that belongs to one of the High Captains. The characters must hire a crew of at
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Commodore Krux Characters who venture to the Happy Beholder can find Commodore Krux there, day or night, nursing a hefty flagon of ale. When the characters enter the tavern, read: A large, spherical
astral elf ships visited the Rock of Bral a few days before launching the attack on your world. The elves gave fair warning to various captains on the Rock, urging them to steer clear of your world lest
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rank-and-file foot soldiers, to the goblins that find themselves driven into the front lines at spear point. A legion is headed by a warlord with several captains serving under its command. A hobgoblin
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the Zhentarim. The Zhents believe that pirates have formed an alliance with the Flaming Fist. Rokah has orders to infiltrate Fort Beluarian and find proof so that the Zhentarim can blackmail the fortâs
her belongings and urges the characters to come along. If they do, the characters can meet Grandfather Zitembe (see area 7). Find Artus Cimber. A half-elf named Xandala (see appendix D) approaches
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, equivalent to captains and colonels, while pit fiends are the Hellsâ generals and nobles. Archdevils. The mightiest devils of all are the unique and uniquely powerful archdevils. Those who donât presently
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
theater caters to a lower-class clientele, and ship captains and sailors are admitted for free. The owner of the theater is a burly and jovial Shou man with a braided goatee named Rongquan Mystere
. Youâll need to devise some sort of ruse to get close to Fenerus. I urge against violence, or you might find yourself locked up beside him.â If the characters ask why Laeral Silverhand doesnât question
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
description of Captain Zodge â a tall man with long black hair and a leather eye patch â it takes you a while to find him. A fight breaks out between soldiers and commoners, and you finally spot the
Zodgeâs handling of the situation. Flaming Fist captains have tremendous latitude when it comes to keeping the peace in Baldurâs Gate, especially in the Lower City. Itâs widely known that the best
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
membership include access to hard-to-find spell components, the use of the guildâs research facilities, and the prospect of professional discourse with others of a similar mind. The Sindiath Line A
, including other Wildspace systems. The captains who work for the Sindiath Line are capable and dependable. The Smithâs Coster The largest and most successful merchant company based on the Rock is the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
aboard a seafaring vessel. Since the islands of the Trackless Sea are home to predatory, seafaring barbarians, most ship captains are unwilling to risk their vessels and lives on a foolâs errand, no matter
Zhentarim. Members in good standing of any of those groups can contact their organizations and convince them that an expedition must be mounted to find the Morkoth, for the sake of all civilization. Roll
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
audience with Manistrad can find her here when sheâs not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
tunnel discovered in the mines that bears signs of troglodyte infestation. 4 Find a group of miners who went missing underground and may have been snatched by slavers. 5 Track down a thief who stole a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stamp. The Council of Order has the following members: Aristimus, a lawful neutral githzerai futurist (see Morteâs Planar Parade), captains the town guard. Juliett-314, a cheery but unforgiving octon
train station. To use the portal, a creature must first be cleared for gate travel by an authorized modron. CoupleOfKooks âIâve been trying to find a bakery for the past three hours. Every building
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
hours each.
Fel Ardra Fel Ardra is a capable spelljammer who, under different circumstances, could make a comfortable living selling her services to other captains. As it happens, though, the
asking up front, Fel is willing to accompany them in exchange for a 25 percent share of any treasure they find until she is paid in full. If the party threatens to take the Second Wind by force, Fel
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, four hobgoblin captains (including Lurkana), Azrok the hobgoblin warlord, and two worgs. These forces donât include goblinoids in league with the Xanathar Guild or other visitors, nor do they include
sound an alarm if someone tries to break into the storehouse. The chamber contains thirty 5-gallon casks. Eight of them hold Wyrmwizz, a muddy swill, and the rest are empty. 21k. Captainsâ Barracks The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank. Rank
access to lumber, stone, or metal ore. If the hobgoblins find a place that fits the bill, they build non-portable facilities such as forges and sawmills, marking their intention to stay either until all
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bulette shortly after they leave (see âBulette Proofâ). The stairway leads up to the battle deck (area N4). Characters who examine the cargo containers find two barrels of lubricant, two barrels of a
. Until a replacement is found, the ship is grounded. The gnome ceremorphs think they can use a psi crystal as a temporary fix, but theyâre not sure where to find one. N7. Bridge Suspended from the ceiling
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
languages, detect magic, mage hand, minor illusion, prestidigitation
2/day each: darkness, detect thoughts, ice storm
1/day each: banishment, cloudkill, disintegrate, etherealness, find the path (cast as
: bloodthirsty insects and dangerous monsters. In the event the characters find themselves here, use the Swamp Monsters table in appendix B of the Dungeon Masterâs Guide to inspire encounter ideas. Near the
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
who meet their demands. 4 Pirate Fleet. This alliance of pirate captains is unified under a ruling captain or admiral and adheres to a strict code of honor. They converge only in response to an
syndicateâs business in contraband, such as poisons or narcotics. You donât receive a discount on these goods, but you can always find someplace to purchase them. Fences. Members or associates of your
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
mists. Creatures feeling their way along the walls find their sense of touch numbed, so theyâre never quite sure if they rounded a corner or continued straight. Because of these effects, donât show
, human bandit captains). The bandits are part of a thieving troupe called the Hands of Plenty. Dirty, sweaty, and tired, the bandits are initially indifferent toward the characters. If the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to find it unlit, so buy a candle of good quality and put your gourd beyond reach of the wind. Intentionally blowing out someone elseâs candle or smashing someone elseâs pumpkin is taboo, and risks
carriage by ship captains and caravan merchants â so called because they are the last to leave the city before travel becomes difficult. Of Waterdeepâs many celebrations, this one is perhaps the most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
humanoid and fly. A chasme shuffles about on four spindly legs that can find purchase on walls and ceilings. A droning sound precedes the approach of a chasme, inflicting foes with a terrible lethargy
finely honed sense of tactics, and they are able to lead and unite other demons in common cause. Mariliths are often encountered as captains at the head of a demonic horde, where they embrace any






