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Returning 35 results for 'capture watch religious'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Guild watch posts on the level, and each one has a leader: a drow named Shunn “Spider Eyes” Shurreth commands the northern watch post at area 9, and a human berserker named Nadia the Unbent leads the
southern watch post at area 20. Wererats recently stole a stone key from the southern outpost. Shunn believes that the key unlocks something important (though he doesn’t know what that might be) and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Guild watch posts on the level, and each one has a leader: a drow named Shunn “Spider Eyes” Shurreth commands the northern watch post at area 9, and a human berserker named Nadia the Unbent leads the
southern watch post at area 20. Wererats recently stole a stone key from the southern outpost. Shunn believes that the key unlocks something important (though he doesn’t know what that might be) and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
paintings, particularly illuminations on manuscripts, tapestries that relate stories, and any such attempt to use art to capture the truth. Followers of Deneir believe that information not recorded and
concerned with religious hierarchy and protocol. This behavior is supported by the fact that Deneir’s blessings of divine magic are more often bestowed on those who lose themselves in written works
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
paintings, particularly illuminations on manuscripts, tapestries that relate stories, and any such attempt to use art to capture the truth. Followers of Deneir believe that information not recorded and
concerned with religious hierarchy and protocol. This behavior is supported by the fact that Deneir’s blessings of divine magic are more often bestowed on those who lose themselves in written works
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
carried to their final resting place in the subterranean lake (where they are consumed by the thessalkraken). The bodies currently upon the platform are four lizardfolk slain during the capture of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. Acererak spread these rumors, relying on combat between Pentival and Tarnhem to weaken them both, after which he could capture and imprison them for his own purposes. Pentival uses the half-red dragon
veteran stat block, but has the form of a gold dragon. He can be found in the chapel of evil (area 14), forced to take part in the evil ceremony there. Though Pentival has been forced to watch his
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. Acererak spread these rumors, relying on combat between Pentival and Tarnhem to weaken them both, after which he could capture and imprison them for his own purposes. Pentival uses the half-red dragon
veteran stat block, but has the form of a gold dragon. He can be found in the chapel of evil (area 14), forced to take part in the evil ceremony there. Though Pentival has been forced to watch his
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
as a member of the City Guard or the City Watch. Sometimes its instructions will include orders to capture specific Waterdavians and bring them to Skullport, where they can be enslaved or ransomed
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
break for the citadel. If the characters surrender to the astral elves or are defeated, read: You watch as your allies lay down their arms and surrender. Now prisoners of the Xaryxian Empire, you are
taken to the imperial citadel to face justice. Maybe this was your plan for getting into the citadel all along. Maybe not. Either way, all is not lost.
If the characters avoid capture and make a break
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, the characters could meet with a Boromar Clan or House Tarkanan patron in Sharn heights. Sharn Heights Adventures d4 Adventure Goal 1 Pose as House Tarkanan operatives to capture a wanted
, who is working with the Boromar Clan or the Sharn Watch to take down key Daask operatives, is waiting on a bridge. 3 Break into a building connected to Sharn heights to steal something valuable. 4 Stop a crooked Sharn Watch official who is trying to reach a skycoach and flee the city to escape arrest.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, the characters could meet with a Boromar Clan or House Tarkanan patron in Sharn heights. Sharn Heights Adventures d4 Adventure Goal 1 Pose as House Tarkanan operatives to capture a wanted
, who is working with the Boromar Clan or the Sharn Watch to take down key Daask operatives, is waiting on a bridge. 3 Break into a building connected to Sharn heights to steal something valuable. 4 Stop a crooked Sharn Watch official who is trying to reach a skycoach and flee the city to escape arrest.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the grungs spotted the characters earlier in the day and have shadowed them unseen. Each character standing watch must succeed on a DC 14 Wisdom (Perception) check, made with disadvantage because of
the noise of the jungle at night. On a success, a character detects the encroaching grungs and can rouse the rest of the party. If no one on watch succeeds on the check, all the characters are
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
break for the citadel. If the characters surrender to the astral elves or are defeated, read: You watch as your allies lay down their arms and surrender. Now prisoners of the Xaryxian Empire, you are
taken to the imperial citadel to face justice. Maybe this was your plan for getting into the citadel all along. Maybe not. Either way, all is not lost.
If the characters avoid capture and make a break
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
carried to their final resting place in the subterranean lake (where they are consumed by the thessalkraken). The bodies currently upon the platform are four lizardfolk slain during the capture of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
as a member of the City Guard or the City Watch. Sometimes its instructions will include orders to capture specific Waterdavians and bring them to Skullport, where they can be enslaved or ransomed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the grungs spotted the characters earlier in the day and have shadowed them unseen. Each character standing watch must succeed on a DC 14 Wisdom (Perception) check, made with disadvantage because of
the noise of the jungle at night. On a success, a character detects the encroaching grungs and can rouse the rest of the party. If no one on watch succeeds on the check, all the characters are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mortal eyes to witness. Lidia rarely took time to step outside her home and watch the heavens, but now there was no place else to rest her eyes. Tonight the god-forms were vivid, and her heart beat faster
(Titus Lunter) A pantheon of fifteen gods guides religious life on Theros. From the sun and agriculture to death and passage into the Underworld, the gods oversee the forces of nature and the most
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mortal eyes to witness. Lidia rarely took time to step outside her home and watch the heavens, but now there was no place else to rest her eyes. Tonight the god-forms were vivid, and her heart beat faster
(Titus Lunter) A pantheon of fifteen gods guides religious life on Theros. From the sun and agriculture to death and passage into the Underworld, the gods oversee the forces of nature and the most
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan Campaign Themes The true power of the Boromar Clan lies in its institutions: watch officers who have been allied to the clan for generations, judges who are blackmailed into compliance
bank records of a city councilor. 4 Convince a Sharn Watch captain to aggressively root out Daask operatives. 5 Retrieve a package of dreamlily that has gone astray. 6 Discover the location of a Daask
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan Campaign Themes The true power of the Boromar Clan lies in its institutions: watch officers who have been allied to the clan for generations, judges who are blackmailed into compliance
bank records of a city councilor. 4 Convince a Sharn Watch captain to aggressively root out Daask operatives. 5 Retrieve a package of dreamlily that has gone astray. 6 Discover the location of a Daask
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Watch Post This area is guarded by thralls of the Ssethian Scourges against possible attack from the Blacktongues. 11a. Flooded Cave This 20-foot-high cavern is flooded with muddy water to a
other tries to flee to area 13 and alert the creatures there. The drow have orders from the spirit nagas to capture intruders if possible, meaning that any character reduced to 0 hit points by a drow’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Watch Post This area is guarded by thralls of the Ssethian Scourges against possible attack from the Blacktongues. 11a. Flooded Cave This 20-foot-high cavern is flooded with muddy water to a
other tries to flee to area 13 and alert the creatures there. The drow have orders from the spirit nagas to capture intruders if possible, meaning that any character reduced to 0 hit points by a drow’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
seem.”
“Kubazan = bravery. Shagambi = wisdom. Moa = ?”
Ras Nsi’s Scouts Five yuan-ti malisons watch this entrance to the city from a small cave carved into the cliffside. A narrow goat track
goal is to ambush the characters and capture at least one of them. If they remain out of sight, the yuan-ti launch their attack when the characters try to take their first long or short rest in the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and were driven out. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limits—which explains the “Watch thy pouch!” signs posted in various local
, the duergar betray their presence only by the footprints they leave in the snow. Another occurrence of note is the recent capture of a Red Wizard of Thay who has been found guilty of killing a handful
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and were driven out. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limits—which explains the “Watch thy pouch!” signs posted in various local
, the duergar betray their presence only by the footprints they leave in the snow. Another occurrence of note is the recent capture of a Red Wizard of Thay who has been found guilty of killing a handful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Dweomercore Hideout These caves are used by the mages of Dweomercore (level 9) to keep an eye on their neighbors. The caves’ inhabitants include a mage named Karstis. If death or capture seems
flesh golem stands watch in the middle of this 10-foot-high cave, facing the entrance.
Wights. Two wights are on guard at the south end of the cave (outside area 8b).
Crates. Three open crates
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Dweomercore Hideout These caves are used by the mages of Dweomercore (level 9) to keep an eye on their neighbors. The caves’ inhabitants include a mage named Karstis. If death or capture seems
flesh golem stands watch in the middle of this 10-foot-high cave, facing the entrance.
Wights. Two wights are on guard at the south end of the cave (outside area 8b).
Crates. Three open crates
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
currently held by a human Spy Master (Lawful Neutral) named Nerof Gasgol. The other directors include the captain-general and constable of the City Watch, several guild masters, priests of Boccob and Rao
himself, who achieved his position and wealth as the owner of a notorious gambling den. City Watch The City Watch is a standing garrison of some eight hundred Guards and Warrior Veterans. Bolstering
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
seem.”
“Kubazan = bravery. Shagambi = wisdom. Moa = ?”
Ras Nsi’s Scouts Five yuan-ti malisons watch this entrance to the city from a small cave carved into the cliffside. A narrow goat track
goal is to ambush the characters and capture at least one of them. If they remain out of sight, the yuan-ti launch their attack when the characters try to take their first long or short rest in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
currently held by a human Spy Master (Lawful Neutral) named Nerof Gasgol. The other directors include the captain-general and constable of the City Watch, several guild masters, priests of Boccob and Rao
himself, who achieved his position and wealth as the owner of a notorious gambling den. City Watch The City Watch is a standing garrison of some eight hundred Guards and Warrior Veterans. Bolstering
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rule, surrounding themselves with sycophants. Lamias rely on jackalweres to perform various tasks, sending them across the wastes to capture thralls or steal treasures from caravans, encampments, or
view its domain. A lamia uses this power to watch over trade routes and nearby settlements, or to seek out objects and creatures it fancies.
Lamias are particularly fond of seeking out adventurers