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Returning 35 results for 'capture wounds raid'.
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Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Complications During the raid, any number of complications might arise. As desired, you can roll on the Machine Fight Complications table (see the next page) at the end of each round of combat
–00 Both Lynx and Sir Ursas decide that events have grown too heated and escape into the city. High bounties are set for their capture.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Complications During the raid, any number of complications might arise. As desired, you can roll on the Machine Fight Complications table (see the next page) at the end of each round of combat
–00 Both Lynx and Sir Ursas decide that events have grown too heated and escape into the city. High bounties are set for their capture.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and rejoins the fight.
These duergar won’t negotiate, and they refuse to surrender. If the characters capture and interrogate a duergar, a successful DC 14 Charisma (Intimidation) check can convince
, the duergar plan to use this outpost as a staging area for a raid against the mines in the Dwarven Valley.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and rejoins the fight.
These duergar won’t negotiate, and they refuse to surrender. If the characters capture and interrogate a duergar, a successful DC 14 Charisma (Intimidation) check can convince
, the duergar plan to use this outpost as a staging area for a raid against the mines in the Dwarven Valley.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
raid drove your family from your home, the people of Greenest took you in. Anyone who threatens Greenest is your sworn enemy. 3 Every five nights, you have a strange sequence of apocalyptic dreams. The
The dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
raid drove your family from your home, the people of Greenest took you in. Anyone who threatens Greenest is your sworn enemy. 3 Every five nights, you have a strange sequence of apocalyptic dreams. The
The dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
1 Leosin Erlanthar, a wandering monk, once saved your life. He’s sent urgent word for you to meet him in a small town called Greenest. Looks like it’s time to pay off that debt. 2 When an orc raid
dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you sustained in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
raid drove your family from your home, the people of Greenest took you in. Anyone who threatens Greenest is your sworn enemy. 3 Every five nights, you have a strange sequence of apocalyptic dreams. The
The dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
1 Leosin Erlanthar, a wandering monk, once saved your life. He’s sent urgent word for you to meet him in a small town called Greenest. Looks like it’s time to pay off that debt. 2 When an orc raid
dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you sustained in
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
raid drove your family from your home, the people of Greenest took you in. Anyone who threatens Greenest is your sworn enemy. 3 Every five nights, you have a strange sequence of apocalyptic dreams. The
The dragons destroyed everything you hold dear. They killed your family and destroyed your home. Now, with nothing but what you carry on your back and a horrid scar of the near fatal wounds you
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
combatants, and lesser kuo-toa live in fear of them. Kuo-toa Gear. Many weapons of the kuo-toa are designed to capture rather than kill. Nets are common, though some carry pincer staffs (also called
faith
2nd level (3 slots): hold person, spiritual weapon
3rd level (3 slots): spirit guardians, tongues
4th level (3 slots): control water, divination
5th level (2 slots): mass cure wounds
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
combatants, and lesser kuo-toa live in fear of them. Kuo-toa Gear. Many weapons of the kuo-toa are designed to capture rather than kill. Nets are common, though some carry pincer staffs (also called
faith
2nd level (3 slots): hold person, spiritual weapon
3rd level (3 slots): spirit guardians, tongues
4th level (3 slots): control water, divination
5th level (2 slots): mass cure wounds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
leave an offering for the god with her priests before bathing. If Pharika deems an offering worthy, the waters rapidly cure diseases, heal wounds, and sometimes even remove magical curses. If the god
the pools.
4 Capture people and creatures for the priests to use in their experiments.
5 Cure the pools of a contamination.
6 Create a poison based on notes provided to you by one of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
).
Upstairs. The cultists believe they cleared the rooms of all guests, using them as sacrifices to power their ritual. However, one sneaky individual avoided capture. In the posh room at the end of the hallway
cultists had strict orders to capture the bard alive, as she heard them talking about being careful with Tul. The Basement. The basement houses the shrine to Talos, where the energy from the ritual is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
leave an offering for the god with her priests before bathing. If Pharika deems an offering worthy, the waters rapidly cure diseases, heal wounds, and sometimes even remove magical curses. If the god
the pools.
4 Capture people and creatures for the priests to use in their experiments.
5 Cure the pools of a contamination.
6 Create a poison based on notes provided to you by one of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
).
Upstairs. The cultists believe they cleared the rooms of all guests, using them as sacrifices to power their ritual. However, one sneaky individual avoided capture. In the posh room at the end of the hallway
cultists had strict orders to capture the bard alive, as she heard them talking about being careful with Tul. The Basement. The basement houses the shrine to Talos, where the energy from the ritual is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his splinter sect for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his splinter sect for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
nearest neighbor, the remote island of Tuern is host to violent folk who raid and pillage at will and seek to enslave any outlanders they capture on or near their island. They trust no magic of any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
nearest neighbor, the remote island of Tuern is host to violent folk who raid and pillage at will and seek to enslave any outlanders they capture on or near their island. They trust no magic of any
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appendix B), which once belonged to Jorlan and is used to capture and restrain prisoners. Jorlan Duskryn Jorlan turned a talent for inflicting pain into skill as a warrior, and a certain roguish charm
otherwise routine raid. Ilvara’s healing magic saved his life but couldn’t undo the terrible damage wrought by the ooze’s acid. With his once-handsome face melted and scarred, and his sword hand twisted and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appendix B), which once belonged to Jorlan and is used to capture and restrain prisoners. Jorlan Duskryn Jorlan turned a talent for inflicting pain into skill as a warrior, and a certain roguish charm
otherwise routine raid. Ilvara’s healing magic saved his life but couldn’t undo the terrible damage wrought by the ooze’s acid. With his once-handsome face melted and scarred, and his sword hand twisted and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
demon to full health as quickly as possible. House Auvryndar’s surviving fighting force consists of six female drow, which are healed by Shindreer’s mass cure wounds spell. Spirreth Dalambra Spirreth
he faces the unwelcome task of reporting her death to her older sister, Erelal Freth, on level 12. If the characters help Spirreth overcome the forces of House Auvryndar, or if they corner and capture
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
demon to full health as quickly as possible. House Auvryndar’s surviving fighting force consists of six female drow, which are healed by Shindreer’s mass cure wounds spell. Spirreth Dalambra Spirreth
he faces the unwelcome task of reporting her death to her older sister, Erelal Freth, on level 12. If the characters help Spirreth overcome the forces of House Auvryndar, or if they corner and capture
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
capture the characters so he can question them about their mission. Grungs A small colony of grungs lives on the rooftops around Nangnang’s shrine (area 18). Ras Nsi regularly mounts raids on them to
Ras Nsi’s forces nearly wiped them out in a night raid. Those who survived the attack continue to search the ruins for the Soulmonger. The survivors include four Red Wizards (LE male and female Thayan
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
capture the characters so he can question them about their mission. Grungs A small colony of grungs lives on the rooftops around Nangnang’s shrine (area 18). Ras Nsi regularly mounts raids on them to
Ras Nsi’s forces nearly wiped them out in a night raid. Those who survived the attack continue to search the ruins for the Soulmonger. The survivors include four Red Wizards (LE male and female Thayan
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
raid on the surface, the matron of a rival house being struck down by an inexplicable illness, or an heiress to the house being born under propitious omens. DROW TRANCE: ENTERING THE VOID
Drow enter
cunning — a trait that drow attach more importance to than they do to sanity. Give no quarter to drow, for none shall be given to you. Capture by drow means certain death, either as a sacrifice or after
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
raid on the surface, the matron of a rival house being struck down by an inexplicable illness, or an heiress to the house being born under propitious omens. DROW TRANCE: ENTERING THE VOID
Drow enter
cunning — a trait that drow attach more importance to than they do to sanity. Give no quarter to drow, for none shall be given to you. Capture by drow means certain death, either as a sacrifice or after
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mariners. The clerics and the surviving guards would be severely punished (perhaps by death) if they left. Therefore, they have resolved to capture or kill anyone coming to the island. If any of the
were dying of their wounds when they were found and healed by the clerics. Ozymandias has ordered them to obey Bayleaf, but the guards prefer Ogmund as their leader because he is one of them and not a hired sword. They will fight to the death to save the clerics.