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Returning 35 results for 'captured with resting'.
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capture with reciting
capture with reining
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capture with reading
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
out of the mist into an underground chapel with black basalt pillars and a polished obsidian altar. Resting on the altar is a leather bag the size and shape of a human body, and which appears to have
springs to mind, use a captured member of the Order of the Gauntlet named Zalder Faelrond (LG male Tethyrian human knight of Torm, with no armor or weapons). Zalder’s story is that he was kidnapped by
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Tor” in Part 3. Quest: Finding Cragmaw Castle. After resting at the Stonehill Inn, Sildar Hallwinter establishes himself at the townmaster’s hall. As an agent of the Lords’ Alliance, his goal is to
the alias Glasstaff to conceal his identity. (The Redbrands call him that because he carries a glass staff.) Once he learns the truth about Iarno, Sildar expresses a desire to have the wizard captured
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
much greater depth. Cleansing Chambers Freshly captured victims are processed in the cleansing chambers. Their gear is removed and either destroyed or kept if it is of interest, their hair is shaved
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
out of the mist into an underground chapel with black basalt pillars and a polished obsidian altar. Resting on the altar is a leather bag the size and shape of a human body, and which appears to have
springs to mind, use a captured member of the Order of the Gauntlet named Zalder Faelrond (LG male Tethyrian human knight of Torm, with no armor or weapons). Zalder’s story is that he was kidnapped by
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Tor” in Part 3. Quest: Finding Cragmaw Castle. After resting at the Stonehill Inn, Sildar Hallwinter establishes himself at the townmaster’s hall. As an agent of the Lords’ Alliance, his goal is to
the alias Glasstaff to conceal his identity. (The Redbrands call him that because he carries a glass staff.) Once he learns the truth about Iarno, Sildar expresses a desire to have the wizard captured
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
much greater depth. Cleansing Chambers Freshly captured victims are processed in the cleansing chambers. Their gear is removed and either destroyed or kept if it is of interest, their hair is shaved
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lairing near the mansion. The troops captured the dragonnel, hoping to train it to serve as a mount. A character can free the caged dragonnel by using the key held by the room’s guards or by succeeding
blocks) take meals here. They glance up at anyone who enters the room, but they pay no attention to characters dressed as Dragon Army troops. If a fight breaks out here, the soldiers resting in area O8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trinket is found. Z3. Shrine to Yeenoghu A crude stone altar with a mountain goat’s bloody head resting atop it dominates this eight-foot-high cave. The floor around the altar is littered with gnawed
fire is a small green fish, while behind the fire, leaning against the south wall, is a blood-encrusted spear and a fishing pole.
Chyzka, a gnoll fang of Yeenoghu, is resting here unless a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lairing near the mansion. The troops captured the dragonnel, hoping to train it to serve as a mount. A character can free the caged dragonnel by using the key held by the room’s guards or by succeeding
blocks) take meals here. They glance up at anyone who enters the room, but they pay no attention to characters dressed as Dragon Army troops. If a fight breaks out here, the soldiers resting in area O8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trinket is found. Z3. Shrine to Yeenoghu A crude stone altar with a mountain goat’s bloody head resting atop it dominates this eight-foot-high cave. The floor around the altar is littered with gnawed
fire is a small green fish, while behind the fire, leaning against the south wall, is a blood-encrusted spear and a fishing pole.
Chyzka, a gnoll fang of Yeenoghu, is resting here unless a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
their blindsight. Giant Spider Cocoon A giant spider cocoon is encountered only if the characters are moving about the castle (not resting); otherwise, reroll. A white cocoon is suspended from the
which point the treacherous Vistana turns on the characters. Rahadin If Rahadin was killed or captured in a previous encounter, this encounter doesn’t occur. Otherwise, Strahd’s mysterious chamberlain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githzerai steer clear of area 24d and the hallway that leads to it unless they need to use the trap to escape a greater danger. 24b. Resting Chamber The githzerai use this chamber to sleep and
pupil, Ezria, who he believes was captured while scouting the githyanki forces on level 16. If the characters agree to find Ezria, Yrlakka and his remaining pupils tag along unless the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githzerai steer clear of area 24d and the hallway that leads to it unless they need to use the trap to escape a greater danger. 24b. Resting Chamber The githzerai use this chamber to sleep and
pupil, Ezria, who he believes was captured while scouting the githyanki forces on level 16. If the characters agree to find Ezria, Yrlakka and his remaining pupils tag along unless the characters
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
(see appendix D for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D for statistics) is also
and the Cult of the Dragon, award the party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cubes and ochre jellies.
2 A band of minotaurs in service to Baphomet has captured a sapphire dragon
magical relic that attracts giant spiders, but the relic’s resting place has become a young sapphire dragon’s feeding ground.
5 A young sapphire dragon and a hobgoblin warlord have become
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D) is also present. If both Red Wizards are
party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the final chapter describes the use of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cubes and ochre jellies.
2 A band of minotaurs in service to Baphomet has captured a sapphire dragon
magical relic that attracts giant spiders, but the relic’s resting place has become a young sapphire dragon’s feeding ground.
5 A young sapphire dragon and a hobgoblin warlord have become
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D) is also present. If both Red Wizards are
party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the final chapter describes the use of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
(see appendix D for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D for statistics) is also
and the Cult of the Dragon, award the party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
their blindsight. Giant Spider Cocoon A giant spider cocoon is encountered only if the characters are moving about the castle (not resting); otherwise, reroll. A white cocoon is suspended from the
which point the treacherous Vistana turns on the characters. Rahadin If Rahadin was killed or captured in a previous encounter, this encounter doesn’t occur. Otherwise, Strahd’s mysterious chamberlain
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
following reliable rivers that flow through ravines. This year, however, the pilgrimage went awry when the sea elves crossed paths with the Red Dragon Army. Four sea elves were captured—including their
leader, the priest Yearkal—and many others perished in the confrontation (the characters can rescue three of the captured sea elves at Camp Carrionclay, while Yearkal was taken to the Sunward Fortress
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a torture chamber in an evil temple) 61–65 Library, well stocked with religious treatises 66–68 Prison for captured enemies (in good or neutral temples) or those designated as sacrifices (in evil
prepare themselves for burial rituals 2–3 Chapel dedicated to deities that watch over the dead and protect their resting places 4–8 Crypt for less important burials 9 Divination room, used in rituals
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
following reliable rivers that flow through ravines. This year, however, the pilgrimage went awry when the sea elves crossed paths with the Red Dragon Army. Four sea elves were captured—including their
leader, the priest Yearkal—and many others perished in the confrontation (the characters can rescue three of the captured sea elves at Camp Carrionclay, while Yearkal was taken to the Sunward Fortress
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a torture chamber in an evil temple) 61–65 Library, well stocked with religious treatises 66–68 Prison for captured enemies (in good or neutral temples) or those designated as sacrifices (in evil
prepare themselves for burial rituals 2–3 Chapel dedicated to deities that watch over the dead and protect their resting places 4–8 Crypt for less important burials 9 Divination room, used in rituals
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
chapter 5 of the Player’s Handbook, or simply choose twelve different trinkets from the table. Development If the characters are captured, their equipment is placed atop the table in this room, where it
cloaks hang from bronze hooks on one wall, and resting by the door is a large chest (see “Treasure”). Five cloud giants sleep here, their morningstars lying on the floor by their bedsides. On a typical
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
chapter 5 of the Player’s Handbook, or simply choose twelve different trinkets from the table. Development If the characters are captured, their equipment is placed atop the table in this room, where it
cloaks hang from bronze hooks on one wall, and resting by the door is a large chest (see “Treasure”). Five cloud giants sleep here, their morningstars lying on the floor by their bedsides. On a typical
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
recognizable), the githyanki tear the debris from its resting place and throw it into a refuse pile or cast it adrift into the astral sea, to be eventually replaced by a new specimen. Nonetheless, the city does
goods. Outsiders can pass through the district if appropriately disguised; the githyanki bring captured artisans here to provide insight and tutelage, but rarely keep a close watch on them. After all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, maintaining their disguises. There, they meet with visitors and seek out potential new clients to manipulate. At night, they retreat to the tower and torment their current victims before resting. If any
guests become suspicious of the hags or their minions, the hags try to use suggestion or dominate person to isolate those characters so they can be captured or killed discreetly. Once the hags become
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
recognizable), the githyanki tear the debris from its resting place and throw it into a refuse pile or cast it adrift into the astral sea, to be eventually replaced by a new specimen. Nonetheless, the city does
goods. Outsiders can pass through the district if appropriately disguised; the githyanki bring captured artisans here to provide insight and tutelage, but rarely keep a close watch on them. After all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, maintaining their disguises. There, they meet with visitors and seek out potential new clients to manipulate. At night, they retreat to the tower and torment their current victims before resting. If any
guests become suspicious of the hags or their minions, the hags try to use suggestion or dominate person to isolate those characters so they can be captured or killed discreetly. Once the hags become
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the folk of Najara through these lands; indeed, it was while resting within such a cavern that the half-elf apprentice and I were captured by yuan-ti. I have since learned that in general, the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters likely have no way of knowing the larger prints are slaadi tracks. Resting near Camp. If the characters take a long rest in the camp or within a mile of the Sunward Fortress, there is a 50
scared but unharmed. Once she confirms the characters aren’t monsters, she removes the barricade and shares the following facts: When Yearkal was captured and brought here, the Dragon Army made her join
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the folk of Najara through these lands; indeed, it was while resting within such a cavern that the half-elf apprentice and I were captured by yuan-ti. I have since learned that in general, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a captured ship that was too slow to be used as a pirate ship, but it had one fine quality: it didn’t leak. The pirates hauled it out of the bay, hacked it apart, and flipped it upside down to form a
without his other hand resting threateningly on the dagger in his sash. He keeps a semi-tame deinonychus (see appendix D) as a guard animal, which he controls with his magic ring. The pirates refer to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
covered with bronze dishware. An iron spit is mounted above a fire pit fueled by natural gas. Development Any goblin that is captured and interrogated claims to be in the service of Duke Zalto and Duchess
wall above a 10-foot-tall basalt table with some valuable items resting on it and a large iron chest tucked underneath it (see “Treasure”). Two wardrobes of fire-scorched wood stand against the west wall