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                        Returning 11 results for 'capturing while range'.
                    
                
                        
                            
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                                        capering while range
                                    
                                
                                    
                                        capturing while ranger
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ","rollDamageType":"slashing"} slashing damage.
Longbow. Ranged Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Longbow"} to hit, range 150/600 ft., one target. Hit: 9 (2d8
                                                
                                            
                                                
                                                     face is worn smooth into a featureless mask. The deity is appeased by sacrifice, which its followers carry out by capturing Humanoids and putting them to death by fire (immolation), earth (live burial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    General Features The following features are common throughout the Caves of Hunger: Ceilings. Most cavern ceilings are 30 feet high and made of smooth ice. Tunnel ceilings range from 10 to 15 feet
                                                
                                            
                                                
                                                     is in a position where it can view its surroundings. Psychic Hauntings The Caves of Hunger have a way of capturing and holding on to psychic trauma. In certain locations, the text will ask you to check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     fact that Miken is not aboard, Qitru and the star lancer attack. Spoiling for a Fight If combat ensues, Qitru and the star lancer close to melee range. When Qitru or the star lancer has fewer than 20
                                                
                                            
                                                
                                                     be right there!â and heads to the Hollow Deck. Tarto is armed with a musket (+7 to hit) that deals 1d12 + 3 piercing damage on a hit. Capturing Qitru If Qitru is captured, the characters can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     terror and subtly manipulating their captives over the course of generations. 3. Domains Imprison Darklords. Ravenloftâs demiplanes range in size from solitary structures to vast regions. These domains
                                                
                                            
                                                
                                                     serve as the prisons of Darklords, villainous beings trapped and tormented by the Dark Powers. The specifics of each domain exist to ironically twist its Darklordâs desires, capturing them and their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     opponents than kill them. They use many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or
                                                
                                            
                                                
                                                     Form Only). Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     his time with the âdragon slayerâ (the Vonindod in area 28), while her mother likes to oversee activity in the kitchen (area 31). It might occur to the characters that they could benefit from capturing
                                                
                                            
                                                
                                                     shield dwarf. He speaks Common and Dwarvish. He has advantage on saving throws against poison, and he has resistance to poison damage. He has darkvision out to a range of 60 feet. He wields a battleaxe and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     capable of capturing glimpses of the future. They are typically employed to anticipate the actions of wanted criminals, thus aiding in their capture.
  GEETRA
 Geetra is a precognitive mage who
                                                
                                            
                                                
                                                     Spell Attack: +17 to hit, range 60 ft., one creature. Hit: 54 (12d8) radiant damage, and Aurelia can choose another creature she can see within 10 feet of the target. The second creature regains 27 (6d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the most exquisite creatures she can transform into statues. She likes the carvings here and has been gradually capturing bandits and explorers to force them into kneeling poses before petrifying them
                                                
                                            
                                                
                                                     within the range of the intellect snareâs Cacophony of Minds, it slithers forth and attacks. It follows foes who retreat and fights until slain. Treasure. Most of the metal chests contain nothing but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     to hit, reach 5 ft. or range 120 ft., one creature. Hit: 9 (2d8) poison damage.
 Spellcasting. Nezznar casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC
                                                
                                            
                                                
                                                     of the three Rockseeker brothers. Nezznar kept him alive because he thought the dwarf might know more about the mine than he admitted. The Spider has interrogated Nundro every day ever since capturing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Redbrands have been capturing travelers in the area and holding them until they can be ransomed. This long room is partitioned into three areas, with iron bars walling off the north and south. Filthy
                                                
                                            
                                                
                                                     attacks.
 Shocking Burst.  Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 6 (1d6 + 3) lightning damage.
 Spellcasting. Glasstaff casts one of the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     an ambush for intruders in that area. Investigating. A search of the room turns up putrid jerky, vinegary wine in poorly preserved water skins, and other worthless bits of clutter. 33. Practice Range
                                                
                                            
                                                
                                                     The sound of goblins engaged in target practice might be heard from outside any of the doors to the practice range. Dozens of blunted and broken arrows lie on the cracked cobblestone floor, and a few
                                                
                                            
                                        






