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Returning 35 results for 'care rage grabbing to her return'.
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Magic Items
Dungeon Master’s Guide
, as though accustomed to being obeyed.The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The sword believes that all matter and
energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.
Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm
Monsters
Storm King's Thunder
king. To her, a worthy leader values the truth, no matter how painful it is.
Ideal: “I want this conflict over with so that I can return to the quiet stillness of the ocean depths.”
Bond
: “I’ll protect this beautiful world from the ravages of evil with my dying breath.”
Flaw: “I don’t care if my words hurt others’ feelings.”Lightning, ThunderCold
Monsters
Eberron: Rising from the Last War
Tulkhesh regains spent legendary actions at the start of his turn.
Attack. Rak Tulkhesh makes one weapon attack.
End Magic (Costs 2 Actions). Rak Tulkhesh casts dispel magic.
Provoke Rage (Costs 3 Actions
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Monsters
Icewind Dale: Rime of the Frostmaiden
to believe that its weapons are conduits through which it can speak to a demon lord or other dark power, as well as channel its rage. If the berserker’s madness is cured using magic that removes
the effects of madness, the berserker loses its Chardalyn Madness trait but retains its chaotic evil alignment and other qualities. Further exposure to the demonic magic causes the berserker’s madness to return, however.
Monsters
Curse of Strahd
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
for instigating the stoning. He wears a cowl to conceal his mutilation.
Kasimir's feeling of loss is tinged with simmering rage. Patrina now speaks to her brother in dreams, telling him how years of
Monsters
Fizban's Treasury of Dragons
visitors the vastness of my domain, so they appreciate how insignificant they are.
5
I attack anyone I notice taking from the sea’s bounty without offering something in return.
6
I think
)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from
Monsters
Fizban's Treasury of Dragons
insignificant they are.
5
I attack anyone I notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech&rdquo
":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any)
2
Indifference. What do I care for the fleeting
Backgrounds
Sword Coast Adventurer's Guide
money. (Evil)
5
People. I’m committed to the people I care about, not to ideals. (Neutral)
6
Aspiration. I work hard to be the best there is at my craft. (Any)
d6
Bond
looking for someone worthy.
3
I owe my guild a great debt for forging me into the person I am today.
4
I pursue wealth to secure someone’s love.
5
One day I will return to my
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
regular shift patrolling either the Lower City or the Outer City. In return, you have access to the Flaming Fist’s fortresses and a direct line of communication with Flaming Fist officers and
Backgrounds
Sword Coast Adventurer's Guide
. (Evil)
5
People. I’m committed to the people I care about, not to ideals. (Neutral)
6
Aspiration. I work hard to be the best there is at my craft. (Any)
d6
Bond
for someone worthy.
3
I owe my guild a great debt for forging me into the person I am today.
4
I pursue wealth to secure someone’s love.
5
One day I will return to my guild
Monsters
Fizban's Treasury of Dragons
notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech” and try to converse with them by humming
"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
every language you know.
Personality
Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.
The sword’s purpose is to consume souls. It doesn’t care whose souls
it eats, including the wielder’s. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
training. Many entered the monastery as children, sent to live there when their parents died, when food couldn’t be found to support them, or in return for some kindness that the monks had performed
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
, young ones incapable of protecting themselves but who might prove useful in the future if they receive care.
Lizardfolk Personality
You can use the Lizardfolk Quirks table to determine a personality
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The Returned Walking the Path of Phenax doesn’t restore a soul to its life. Those who return from the Underworld are hollow shells inhabited by grim and purposeless spirits. These Returned are
for sinister rituals, jewelry stolen from graves, cursed magic items, and other ominous goods. In return, they demand kitchen utensils, worn bridles, waterlogged books, and other unremarkable trash
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The Returned Walking the Path of Phenax doesn’t restore a soul to its life. Those who return from the Underworld are hollow shells inhabited by grim and purposeless spirits. These Returned are
for sinister rituals, jewelry stolen from graves, cursed magic items, and other ominous goods. In return, they demand kitchen utensils, worn bridles, waterlogged books, and other unremarkable trash
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Path of the Wrathful Dead Channel the Rage of the Unquiet Dead Barbarians who walk the Path of the Wrathful Dead commune with the spirits of the deceased and channel their spectral powers. These
gifted to them; others find they’ve become servants to the unending chorus clamoring for their attention.
Level 3: Rage of the Dead Your Rage taps into the endless fury of the unquiet dead. While your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
manufacture bizarre war machines. When Kas deems the time right, he sends his forces into the Mists, believing that Vecna’s realm lies just beyond. Invariably, those troops never return, leaving the
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
manufacture bizarre war machines. When Kas deems the time right, he sends his forces into the Mists, believing that Vecna’s realm lies just beyond. Invariably, those troops never return, leaving the
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
never to return to Sylvania. Titan’s Rage. If the characters mock Kopoha’s feelings or encourage self-indulgent behavior, the rampage Spiritor Danai feared comes to pass. Kopoha’s trail of destruction
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
never to return to Sylvania. Titan’s Rage. If the characters mock Kopoha’s feelings or encourage self-indulgent behavior, the rampage Spiritor Danai feared comes to pass. Kopoha’s trail of destruction
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Homecoming Ten days after their encounter near the asteroid, the characters return to Toril: Shortly after Saerthe parks the tyrant ship in orbit around Toril, the hammerhead ship Flighty
Foundling arrives to give you, Saerthe, and Boatswain Tarto a lift back to the academy. Seasoned staff are left behind to take care of the tyrant ship.
After returning to Spelljammer Academy on the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Research Krag is always open to recruiting someone to help organize Eliander’s library and take care of things in the graveyard. In return for help with his day job, Krag grants access to the library
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Homecoming Ten days after their encounter near the asteroid, the characters return to Toril: Shortly after Saerthe parks the tyrant ship in orbit around Toril, the hammerhead ship Flighty
Foundling arrives to give you, Saerthe, and Boatswain Tarto a lift back to the academy. Seasoned staff are left behind to take care of the tyrant ship.
After returning to Spelljammer Academy on the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Research Krag is always open to recruiting someone to help organize Eliander’s library and take care of things in the graveyard. In return for help with his day job, Krag grants access to the library
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
quasi-divine entity, her supernatural rage corrupted the ritual into a phenomenon that took on a terrible strength of its own. By the time the queen realized her error, she could feel the now-twisted
magical energy grabbing hold of her, and she was powerless to stop it. In a panic, she reached out to the souls of the shadar-kai for more power, hoping to save herself, but the gravity of the spell had
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences. Rage is as common and as honored as joy in Arborea. There the mountains and forests are
becomes afflicted with a yearning to return to Arborea. As long as the effect persists, the creature has disadvantage on ability checks. At the end of each long rest, the creature can repeat the saving
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
quasi-divine entity, her supernatural rage corrupted the ritual into a phenomenon that took on a terrible strength of its own. By the time the queen realized her error, she could feel the now-twisted
magical energy grabbing hold of her, and she was powerless to stop it. In a panic, she reached out to the souls of the shadar-kai for more power, hoping to save herself, but the gravity of the spell had
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
die in a domain return reincarnated, fated to repeat a version of their former lives. Endless Cycles. The Darklord shepherds another individual down a path of corruption in hopes of crafting a successor
or recreating someone they lost. Despite the Darklord’s perceived care and tutelage, the object of their attention never satisfies their expectations. Last Gasp. An impending threat is on the cusp of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
die in a domain return reincarnated, fated to repeat a version of their former lives. Endless Cycles. The Darklord shepherds another individual down a path of corruption in hopes of crafting a successor
or recreating someone they lost. Despite the Darklord’s perceived care and tutelage, the object of their attention never satisfies their expectations. Last Gasp. An impending threat is on the cusp of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences. Rage is as common and as honored as joy in Arborea. There the mountains and forests are
becomes afflicted with a yearning to return to Arborea. As long as the effect persists, the creature has disadvantage on ability checks. At the end of each long rest, the creature can repeat the saving
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
this day are servants of Karametra and destined for great things. Others claim that on this day domestic animals can speak—that is, if they have anything they care to say to their supposed owners
blasphemies.
The Years of Rage. The tales about Karametra don’t specify what ignited the god’s rage in ancient times, but they do record that for a year, she tore down her own temples and refused to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
this day are servants of Karametra and destined for great things. Others claim that on this day domestic animals can speak—that is, if they have anything they care to say to their supposed owners
blasphemies.
The Years of Rage. The tales about Karametra don’t specify what ignited the god’s rage in ancient times, but they do record that for a year, she tore down her own temples and refused to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
leave their cloisters take their work seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven