Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 19 results for 'carried were reasons'.
Other Suggestions:
carved were reason
carries were reason
carved were regions
carved were reasons
carried were regions
Monsters
Van Richten’s Guide to Ravenloft
(10d10);{"diceNotation":"10d10","rollType":"damage","rollAction":"Implacable Advance","rollDamageType":"bludgeoning"} bludgeoning damage if it isn’t being worn or carried.
Rapid Shaping (Costs 3
Relentless killers come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a relentless killer, consider what circumstances led to their transformation and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventures The Warforged Ossuary Adventures table offers some reasons why characters might seek out such a place. Warforged Ossuary Adventures d6 Adventure Goal 1 Rescue an artificer who is
being forced to graft warforged components onto the Lord of Blades’ warriors. 2 Locate a docent (see chapter 5) carried by a warforged wizard who has joined up with the Lord of Blades. 3 Capture a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventures The Warforged Ossuary Adventures table offers some reasons why characters might seek out such a place. Warforged Ossuary Adventures d6 Adventure Goal 1 Rescue an artificer who is
being forced to graft warforged components onto the Lord of Blades’ warriors. 2 Locate a docent (see chapter 5) carried by a warforged wizard who has joined up with the Lord of Blades. 3 Capture a
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Curses Curses are common punishments among archfey and other powerful Fey creatures. An adventurer might be cursed for any number of reasons, a few of which are listed below: Offending a powerful
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. This is actually one of the reasons why Baldur’s Gate is such a bustling commercial hub: for goods to pass through the city from south to north, for example, they must be unloaded in the Outer City east
of the wall, carried through the city by porters on foot, and reloaded onto different wagons north of the city for the rest of their journey. No road conveniently bypasses the city—a situation that
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. This is actually one of the reasons why Baldur’s Gate is such a bustling commercial hub: for goods to pass through the city from south to north, for example, they must be unloaded in the Outer City east
of the wall, carried through the city by porters on foot, and reloaded onto different wagons north of the city for the rest of their journey. No road conveniently bypasses the city—a situation that
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Curses Curses are common punishments among archfey and other powerful Fey creatures. An adventurer might be cursed for any number of reasons, a few of which are listed below: Offending a powerful
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
grand halls celebrate the city’s champions of both battle and sport. The winners of ward competitions are paraded here after their victories, often carried on shoulders or passed from hand to hand
figures important to the city’s history. I hesitate to mention a last location in the Sea Ward, and I will not reveal where to find it, for reasons that will soon become apparent. There is a house in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
eager to get their hands on such spoils for a wide variety of reasons. Battlefields and the Field of Ruins Cyre was the site of incessant battles during the Last War, from the first extended campaign
perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
eager to get their hands on such spoils for a wide variety of reasons. Battlefields and the Field of Ruins Cyre was the site of incessant battles during the Last War, from the first extended campaign
perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
grand halls celebrate the city’s champions of both battle and sport. The winners of ward competitions are paraded here after their victories, often carried on shoulders or passed from hand to hand
figures important to the city’s history. I hesitate to mention a last location in the Sea Ward, and I will not reveal where to find it, for reasons that will soon become apparent. There is a house in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
(10d10) bludgeoning damage if it isn’t being worn or carried.
Rapid Shaping (Costs 3 Actions). The juggernaut recharges Deadly Shaping and uses it.
Creating a Relentless Killer Relentless killers
come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a relentless killer, consider what circumstances led to their transformation and signature methods. Roll
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
, obliterated by the might of the kraken.
Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
, obliterated by the might of the kraken.
Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
(10d10) bludgeoning damage if it isn’t being worn or carried.
Rapid Shaping (Costs 3 Actions). The juggernaut recharges Deadly Shaping and uses it.
Creating a Relentless Killer Relentless killers
come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a relentless killer, consider what circumstances led to their transformation and signature methods. Roll
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the chamber inside each stone giant settlement where they “reside.” A dead (or sometimes merely dying) stone giant is carried into the ancestors’ chamber and leaned upright against the end of one of
sometimes hire agents that they dispatch to investigate portents and to retrieve items the giants need for their oracles. It’s dangerous work, for two reasons. The obvious one is that the task involves
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the chamber inside each stone giant settlement where they “reside.” A dead (or sometimes merely dying) stone giant is carried into the ancestors’ chamber and leaned upright against the end of one of
sometimes hire agents that they dispatch to investigate portents and to retrieve items the giants need for their oracles. It’s dangerous work, for two reasons. The obvious one is that the task involves
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
character who succeeds on a DC 13 Charisma (Persuasion) check assures her of their heroic purpose, at which point Kycera reveals the following information: Precious Cargo. The Lambent Zenith carried an
telling the truth about monsters below, the treant has ulterior reasons for keeping the characters away from the lower deck. If the characters question the treant’s sincerity, Redbud admits to the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
character who succeeds on a DC 13 Charisma (Persuasion) check assures her of their heroic purpose, at which point Kycera reveals the following information: Precious Cargo. The Lambent Zenith carried an
telling the truth about monsters below, the treant has ulterior reasons for keeping the characters away from the lower deck. If the characters question the treant’s sincerity, Redbud admits to the