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Returning 11 results for 'carry cutting'.
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Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
war campaign isnât generally concerned with the specifics of troop movements, but instead focuses on the heroes whose actions turn the tide of battle. The characters carry out specific missions
larger army by holding a strategic location until reinforcements arrive, killing enemy scouts before they can report, or cutting off supply lines. Information gathering and diplomatic missions can
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
heroes whose actions turn the tide of battle. The characters carry out specific missions: capture a magical standard that empowers undead armies, gather reinforcements to break a siege, or cut through
the enemyâs flank to reach a demonic commander. The party might also support the larger army by holding a strategic location until reinforcements arrive, killing enemy scouts, or cutting off supply
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to glory. He rationalizes any setbacks (including his capture and imprisonment) as part of his âdivine plan.â His killings are carefully ritualized, following an exacting process of cutting open the
asks a character she trusts to promise to carry word of her fate back to her family in Gauntlgrym, along with her shield and warhammer if they are recovered. This might win the characters the approval
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is, of course, the fastest way to get around in Sharn, cutting travel time down to one-sixth of the walking pace (5 minutes per ward). Itâs also more expensive, at 2 sp per ward. The most common form
Twelve Pillars This is the civic heart of Upper Tavickâs Landing. The twelve pillars itâs named for surround a courthouse, the Tower of Law, where visitors can get licenses to carry weapons in the ward
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hillâs companionship and protection.
Alignment. Chaotic good.
Personality Trait. âJingle Jangle is thorough and fastidious. No cutting corners.â
Ideal. âRevel in your uniqueness, whether youâre a
fly today. You carry me.â
Thaco the Clown
CHAPTER 1: WITCHLIGHT CARNIVAL
Thaco is the longest-serving Witchlight hand, but no one really knows his history and scarcely any dare to ask, for he
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
companionship and protection.
Alignment. Chaotic good.
Personality Trait. âJingle Jangle is thorough and fastidious. No cutting corners.â
Ideal. âRevel in your uniqueness, whether youâre a
today. You carry me.â
Thaco the Clown
CHAPTER 1: WITCHLIGHT CARNIVAL
Thaco is the longest-serving Witchlight hand, but no one really knows his history and scarcely any dare to ask, for he
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
feathered cloaks stand here with arms outstretched, as though waiting for the windâs embrace or, perhaps, waiting for the wind to carry them somewhere far, far away.
A Howling Hatred priest and eight
narrow crack in the wall behind them, cutting off their escape. It fights until slain. N17. Sacrifices Characters hear the wind and spot the green light here before arriving. At an intersection of four
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be watching this area, but they arenât paying attention. However, if the characters make a lot of noise hereâfor example, loudly arguing about what to do next, setting up camp, cutting down brush
who can see the bridge in area H5 also notices a goblin guarding the bridge. The goblin automatically notices the characters if they carry any light source or donât use stealth as they approach the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and a locked iron strongbox that contains 3d10 Ă 10 gp in mixed coinage and a gray bag of tricks. Alaestra and Narth each carry a key to the strongbox. Its lock can be picked with thievesâ tools and a
Triboar forbids cutting any wood from these trees or hunting any creature in the woods. Many of the trees in Gwaeronâs Slumber are trapped in a perpetual autumnal state, with leaves in dazzling shades
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wall has no parapets and provides no cover to those atop it. A pile of gardening tools lies at the base of the east stairs, next to wooden buckets used to carry water from the cistern in area 3 to the
cutting block bearing half a loaf of bread stands in the center of the room, next to an empty table. Shelves for holding dishes and utensils line the east wall.
The kettle contains cold vegetable soup
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
sack of flour, a tin filled with cooking utensils, a block of salt, and a knife with a cutting board.
The kitchen contains nothing of great value. G12: Parlor This room contains a fireplace, a tattered
days. The mimic attacks any character who tries to steal the block of butter but otherwise prefers to be left alone. The mimic can carry on conversations in Common. Secret Door. Hidden in the roomâs






