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Returning 24 results for 'carrying when realizes'.
Other Suggestions:
carrying when realize
caring when realized
carrying when resizes
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
overcome the characters and add their essences to his realm. Once the characters defeat the fanatics and return through the Briny Pool, the godlet realizes he must take direct action. When the characters
, modify memory
1/day each: feeblemind, plane shift (self only)
Teleport. The refraction teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied place that it
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
overcome the characters and add their essences to his realm. Once the characters defeat the fanatics and return through the Briny Pool, the godlet realizes he must take direct action. When the characters
, modify memory
1/day each: feeblemind, plane shift (self only)
Teleport. The refraction teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied place that it
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters enter this room via the pool, read: A full moon is carved on the ceiling here, directly above the pool. The walls are decorated with reliefs of the Omuan people carrying out daily chores
puzzle cube trap before touching it, and its magic turned him to stone. If a greater restoration spell or similar magic is cast on Voj, he reverts to flesh, realizes he’s not alone, and attacks anyone
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters enter this room via the pool, read: A full moon is carved on the ceiling here, directly above the pool. The walls are decorated with reliefs of the Omuan people carrying out daily chores
puzzle cube trap before touching it, and its magic turned him to stone. If a greater restoration spell or similar magic is cast on Voj, he reverts to flesh, realizes he’s not alone, and attacks anyone
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
before dispersing. Equipment the creature is wearing or carrying isn’t turned to ash. The cloud doesn’t obscure vision.
Braziers. As an action, a creature can kick over a brazier, causing scorching ash
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
before dispersing. Equipment the creature is wearing or carrying isn’t turned to ash. The cloud doesn’t obscure vision.
Braziers. As an action, a creature can kick over a brazier, causing scorching ash
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
made of a silvery metal with sharp serrations and elaborate designs. Anyone examining the greatsword who succeeds on a DC 14 Intelligence (Arcana or History) check realizes that it’s one of the
(Perception) check realizes that the goo didn’t come from the intellect snare but seeped from the wall beyond it. The first person to touch the goo receives a psychic flash of the layout of the occipital
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
contain the clan’s history—four scrolls per case. The scrolls are in Dwarvish, the written language of giants. A character who can speak Dwarvish or Giant realizes that these writings tell the history of
restore the cloud giants’ keep to its original glory, turning it into a flying fortress that he can ride into battle. If a character is carrying Zikran’s Zephyrean Tome openly, Zikran offers the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
contain the clan’s history—four scrolls per case. The scrolls are in Dwarvish, the written language of giants. A character who can speak Dwarvish or Giant realizes that these writings tell the history of
restore the cloud giants’ keep to its original glory, turning it into a flying fortress that he can ride into battle. If a character is carrying Zikran’s Zephyrean Tome openly, Zikran offers the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
made of a silvery metal with sharp serrations and elaborate designs. Anyone examining the greatsword who succeeds on a DC 14 Intelligence (Arcana or History) check realizes that it’s one of the
(Perception) check realizes that the goo didn’t come from the intellect snare but seeped from the wall beyond it. The first person to touch the goo receives a psychic flash of the layout of the occipital
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
shoemaker named Udo Lukovich (LN male human commoner). He was arrested during the Wolf’s Head Jamboree for carrying a sign that suggested that Vallakians should feed the baron to the wolves. Baron
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
shoemaker named Udo Lukovich (LN male human commoner). He was arrested during the Wolf’s Head Jamboree for carrying a sign that suggested that Vallakians should feed the baron to the wolves. Baron
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
front of a vertical slab of granite measuring ten feet high and thirty feet wide. This slab bears carvings of people carrying offerings to a citadel nestled between two mountains.
Four battle-ready
this and succeeds on a DC 14 Intelligence (Arcana) check realizes a mystical force shattered the giant’s heart and that this same force might be able to mend it. X5: Barricaded Corridor The Onyx Scar
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
front of a vertical slab of granite measuring ten feet high and thirty feet wide. This slab bears carvings of people carrying offerings to a citadel nestled between two mountains.
Four battle-ready
this and succeeds on a DC 14 Intelligence (Arcana) check realizes a mystical force shattered the giant’s heart and that this same force might be able to mend it. X5: Barricaded Corridor The Onyx Scar
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
few hints of murals remain, showing dwarves working in fields and tending hop vines. Three new, backpack-sized glass tanks with carrying harnesses are stacked neatly at the end of the row of vats. Doors
the room is littered with pieces of a complicated apparatus involving a large glass tank, copper fittings and piping, and a leather carrying harness, while shelves full of alchemical reagents stand
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
few hints of murals remain, showing dwarves working in fields and tending hop vines. Three new, backpack-sized glass tanks with carrying harnesses are stacked neatly at the end of the row of vats. Doors
the room is littered with pieces of a complicated apparatus involving a large glass tank, copper fittings and piping, and a leather carrying harness, while shelves full of alchemical reagents stand
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
armor, each carrying hollowed-out goat’s horns, keep watch here.
Two veterans (lawful evil humans) keep watch atop the turret. If they see or hear the characters approach, they sound their horns, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
into much detail, Xerophon alludes to horrible magical experiments performed on prisoners by the wizard who ran the prison, saying, “I was afraid I might be next.” Once it realizes the fate that has
the adventurers enter, a bespectacled, jackal-headed humanoid paces into view carrying a bundle of scrolls. An eyeless, white, 5-foot-tall penguin in a leather harness shuffles behind it, dragging a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
armor, each carrying hollowed-out goat’s horns, keep watch here.
Two veterans (lawful evil humans) keep watch atop the turret. If they see or hear the characters approach, they sound their horns, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
into much detail, Xerophon alludes to horrible magical experiments performed on prisoners by the wizard who ran the prison, saying, “I was afraid I might be next.” Once it realizes the fate that has
the adventurers enter, a bespectacled, jackal-headed humanoid paces into view carrying a bundle of scrolls. An eyeless, white, 5-foot-tall penguin in a leather harness shuffles behind it, dragging a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as
brown cowls or hoods sweeping into town and carrying them back to servitude in the mines. Strangely, the mine contains no valuable ores. Bruldenthar’s Tale. Bruldenthar confirms that earth cultists
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as
brown cowls or hoods sweeping into town and carrying them back to servitude in the mines. Strangely, the mine contains no valuable ores. Bruldenthar’s Tale. Bruldenthar confirms that earth cultists
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
subtle creature, a green dragon bends other creatures to its will by assessing and playing off their deepest desires. Any creature foolish enough to attempt to subdue a green dragon eventually realizes
, carrying an acrid whiff of the creature’s poison breath. The moss-covered trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
subtle creature, a green dragon bends other creatures to its will by assessing and playing off their deepest desires. Any creature foolish enough to attempt to subdue a green dragon eventually realizes
, carrying an acrid whiff of the creature’s poison breath. The moss-covered trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that