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Returning 5 results for 'carved confusing'.
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carved confusion
called confusing
charmed confusing
carved consuming
carried confusing
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
castle in this snarled, confusing maze would depend more on luck than skill. This trail doesn’t make travel easy; the lizardfolk’s trail is still treated as difficult terrain. It only shows the direction
lizardfolk wear necklaces and bracelets made of bone, teeth, feathers, carved soft stone, and leather. On close inspection, characters see mixed in among these things traces of civilization: glass beads
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
throughout the region. From the surface, Citadel Adbar looks less like a castle or a human city than a mountain carved to suit the purposes of the dwarves who live there. The two great towers that stand
necessary for newcomers to get around safely. Beneath the citadel proper, miles of dwarf-sized caverns form a confusing maze that frustrates most non-dwarf visitors. These tunnels are what remain of the early
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
questions (unless the characters use a spell for this purpose). Interpreting Omens. A degree of mystery surrounds every omen, but the more complex an omen is, the more confusing mortals might find it. In
different from the ones originally spoken.
Omens of Ephara d6 d100 Omen of Ephara
1 07 A carved image or face-like pattern on a wall animates and speaks.
2 08 The streets of a city
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
be confirmed by a detect evil and good spell or similar magic. Dark swirls of noxious steam fill this circular chamber, whose floor is taken up mostly by a large reflecting pool. Runes carved into the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the east. A triangular symbol is carved into the center of the room’s western wall.
Hellenrae (see chapter 7), the Abbess of Stone, spends much of her daytime here, sparring with her monks or
all living intruders. Samular’s Tomb. At the east end of the crypt stands a magnificent but empty stone sarcophagus, carved in the image of a noble human knight with a long white beard. An inscription






