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                        Returning 20 results for 'carved were results'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     ground leading to a well deep below. Two stone statues stand in the courtyard, rising twenty feet high. Behind them, a forty-foot high edifice is carved into the cliff side, dominated by relief columns
                                                
                                            
                                                
                                                     carved with strange, otherworldly scenes.
 The left-hand colossus is a bearded human male wearing exotic clothes, but its face is smashed beyond recognition. It holds a balance in its right hand and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     ground leading to a well deep below. Two stone statues stand in the courtyard, rising twenty feet high. Behind them, a forty-foot high edifice is carved into the cliff side, dominated by relief columns
                                                
                                            
                                                
                                                     carved with strange, otherworldly scenes.
 The left-hand colossus is a bearded human male wearing exotic clothes, but its face is smashed beyond recognition. It holds a balance in its right hand and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    General Features With its caverns carved out of the glacial depths of the iceberg, every surface in Oyaviggaton is made of ice. Ceilings and Walls. Most passages in the ice caves are at least 15 feet
                                                
                                            
                                                
                                                     wide, and ceilings are 20 feet high unless noted otherwise. The walls are intricately carved with draconic imagery, pillars, cornices, filigrees, buttresses, leering dragon faces, and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     discovery of precious metals and gemstones led dwarves and others to excavate, extending its tunnels and expanding its caves. The results of those efforts saw an insignificant corner of the Underdark
                                                
                                            
                                                
                                                     leave a vast, yawning chasm. Some of these rifts run to depths of a few hundred feet. Others ascend and descend for miles. Many of the rifts show their age by the presence of carved switchback
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     and between walls and ceilings. This makes the stronghold feel unsettlingly organic to most creatures. Sigils of Ilvaash The fanatics have carved symbols sacred to Ilvaash on the walls and doors
                                                
                                            
                                                
                                                     Intelligence check to interpret the inscription. A failed attempt results in a crushing headache and requires the creature to succeed on a DC 13 Wisdom saving throw. The creature takes 17 (5d6) psychic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    General Features With its caverns carved out of the glacial depths of the iceberg, every surface in Oyaviggaton is made of ice.  Map 10.1: Arauthator’s Iceberg “Oyaviggaton” – Arauthator’s LairView
                                                
                                            
                                                
                                                     Player Version Ceilings and Walls. Most passages in the ice caves are at least 15 feet wide, and ceilings are 20 feet high unless noted otherwise. The walls are intricately carved with draconic imagery
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     chamber discover an unfinished letter that details the acquisition of an artifact dating back to the empire of Ostoria. This rune-carved stone spindle is described as having an unknown purpose. The
                                                
                                            
                                                
                                                     and results in the death and liquefaction of the subject’s body. Veneranda doesn’t allow anyone to view the ritual while it’s being performed. Y19f. Staff Storage This irregularly shaped room contains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    -five feet high in the center. The ground is flat and scuffed with muddy tracks, and the walls are marked with initials and names carved into the stone. Tunnels lead deeper into darkness to the east and
                                                
                                            
                                                
                                                     and initials are inscribed on the walls. Some are the results of dares or tests of bravery; others were left by those marking their visit to the Cavern of Echoes (area C2). Older markings left in ink
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     chair is nicely carved and padded but seems unremarkable. On either side of the dais are large, free-standing large brass candelabras each holding five white candles. In each corner on the southern
                                                
                                            
                                                
                                                     then disassembled, requiring 1 minute and a successful DC 15 Dexterity check using thieves’ tools for each hinge, the trap can’t trigger. A failed check results in no progress at the task, but if the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    -In. Attempting to dig upward through the rubble in the west end of the room results only in more detritus falling into the area. Any further collapse deals 2 (1d4) bludgeoning damage to each digger
                                                
                                            
                                                
                                                     characters investigate the door that offers an exit from the chamber, read: The door is carved with a sun symbol and appears to open into the room; there are hinges on this side and scratches on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     and now walks upon a finely carved wooden peg. Despite his injury and advancing age, the burly captain of the Saltmarsh town guard remains an imposing figure. Eliander is a local celebrity thanks to
                                                
                                            
                                                
                                                     clan seeks to establish here. Threats to the livelihood of the dwarves earn her wrath. Flaw. Manistrad has little patience; she tends to push for quick results over a more measured approach. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     chamber on the lowest level. A detect magic spell reveals a magical aura of enchantment around the amulet. The amulet is a 4-inch-wide disk composed of silver-framed wood, with a rune carved into its
                                                
                                            
                                                
                                                     wall see what looks like a shrine without much decoration or flair: A stone altar is attached to the ceiling of this otherwise empty, semicircular room. An eight-pointed star is carved into the eastern
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     the Lorehold Campus, like Advanced Arcane History. Altering someone’s test results or final grades is a simple matter once their records are discovered. Even the sloppiest alterations aren’t questioned
                                                
                                            
                                                
                                                    ) check. The door is under the effects of an alarm spell, which alerts Dean Tullus if anyone opens it. Deans’ Repository. Anyone who opens the secret door finds a 6-foot-tall, 4-foot-wide, carved
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , the creature’s heart and viscera are removed from the corpse and placed in canopic jars. These jars are usually carved from limestone or made of pottery, etched or painted with religious hieroglyphs
                                                
                                            
                                                
                                                     lair by creatures other than the mummy lord have a 25 percent chance to provide misleading results, as determined by the DM. If a divination spell already has a chance to fail or become unreliable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     Post Giants encountered here are always alert (not sleeping). To determine the position of each guard when the characters first enter, roll a d4 twice. Use one of the results as the location of the
                                                
                                            
                                                
                                                     and other humanoid bodies. 21. Ice Cavern A warning carved into the icy floor in Giant with Dwarvish runes clearly shows that this place is to be shunned. Ten feet beyond where the passage turns to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . Moving on the rock requires a successful DC 15 Dexterity (Acrobatics) check, and failing this check results in the creature falling into the water. Treasure. Each nest holds 1d4 - 1 blood hawk eggs
                                                
                                            
                                                
                                                     carved this cave. The aberration used the cave to meditate and rest. Glowing Mosaic. Pink, purple, and blue crystals cover the walls in a mosaic that depicts merfolk raising their hands toward an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     break it, but they’ve carved gouges into the iron spheres with their claws. Dead Tadpoles. Far Realm energy sustains the slaadi tadpoles in Spawn Hollow without the usual need for Humanoid hosts. The
                                                
                                            
                                                
                                                     crystal, roll 1d20 on the Crystal Images table to determine the image contained within it. The three newer crystals are results 1, 2, and 3; if a character examines the newer crystals, use only those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
 Thereafter, you
                                                
                                            
                                                
                                                     fight goes badly for him, he surrenders. He offers his skeleton key and one piece of lore if he’s allowed to flee to the gatehouse. Curse of Fortune. High and low d20 results matter more in this area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     tower. Other furnishings include a comfortable chair, an end table, and an ornate claw-footed desk, all carved from dark chocolate. A pair of dentures is clamped around a half-eaten candied apple on
                                                
                                            
                                                
                                                     of a book imparts a taste of the knowledge within, while consuming the tome altogether results in a sugar rush followed by mild cramps and gas. Hag’s Dentures. Uncle Nibblecheek’s dentures popped out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     submerging themselves within. At the far end of the chamber stands a double door with a large, ornately carved lock.
 The pools represent the trials the characters must undertake to pass the test of
                                                
                                            
                                                
                                                     encouraged Gorkoh to expand his Common vocabulary, with inconsistent results. Since becoming separated from Caerhan during a carrion crawler attack, Gorkoh has hidden here waiting for his mentor to return. He
                                                
                                            
                                        





