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Returning 20 results for 'case with revelation'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
Languages: One of your choice
Equipment: A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Hermit Origins
Any
hermitage gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the
Hermit
Legacy
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Backgrounds
Player’s Handbook (2014)
case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Life of Seclusion
What was the reason for your isolation, and what
significance.
Feature: Discovery
The quiet seclusion of your extended hermitage gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
for Floon leads to the revelation that he was caught up in a case of mistaken identity, and the characters are actually looking for two victims. The intended target was Lord Neverember’s estranged son
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
for Floon leads to the revelation that he was caught up in a case of mistaken identity, and the characters are actually looking for two victims. The intended target was Lord Neverember’s estranged son
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
uneventful days, except for the revelation that Saerthe is an excellent dragonchess player. Tarto continues your training to keep your edge and stave off boredom. You’ve now memorized each card in the
remarks, “I’m sure I’m right but go get a visual to confirm.” Tarto hands you back the sending stone. “Just in case. Now go stretch them legs.”
The characters need to head down to the Hollow Deck of
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
uneventful days, except for the revelation that Saerthe is an excellent dragonchess player. Tarto continues your training to keep your edge and stave off boredom. You’ve now memorized each card in the
remarks, “I’m sure I’m right but go get a visual to confirm.” Tarto hands you back the sending stone. “Just in case. Now go stretch them legs.”
The characters need to head down to the Hollow Deck of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interests, or they might already possess it—making them the Darklord’s quarry. In any case, while it’s well known that the pharaoh seeks some lost treasure, he doesn’t advertise that what he seeks is
his own ka, making this revelation part of any successful hunt. Roll or choose an option from the Hunt for the Ka table to determine what form the domain-spanning quest takes. Hunt for the Ka d6
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interests, or they might already possess it—making them the Darklord’s quarry. In any case, while it’s well known that the pharaoh seeks some lost treasure, he doesn’t advertise that what he seeks is
his own ka, making this revelation part of any successful hunt. Roll or choose an option from the Hunt for the Ka table to determine what form the domain-spanning quest takes. Hunt for the Ka d6
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
hall is lined with busts of allies and enemies from the dragon’s past. This area contains the water mirror, a magical glass case filled by seepage from the river above, which the dragon uses to scry
the dragon’s lair value fairness and justice over their personal feelings. Liar’s Revelation. Within 6 miles of the dragon’s lair, any creature attempting to tell a deliberate lie must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
quiet, solitude, and perhaps some of the answers you were looking for. Skill Proficiencies: Medicine, Religion Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A scroll case
gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the powerful
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
hall is lined with busts of allies and enemies from the dragon’s past. This area contains the water mirror, a magical glass case filled by seepage from the river above, which the dragon uses to scry
the dragon’s lair value fairness and justice over their personal feelings. Liar’s Revelation. Within 6 miles of the dragon’s lair, any creature attempting to tell a deliberate lie must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
quiet, solitude, and perhaps some of the answers you were looking for. Skill Proficiencies: Medicine, Religion Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A scroll case
gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the powerful
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules. At your discretion, if the characters help Naxa return to her sister and
players can handle a truly monumental challenge, you can use Miska’s stat block in appendix B rather than the effects listed in the “Miska Intervenes” section. In this case, the portal is wide enough
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules. At your discretion, if the characters help Naxa return to her sister and
players can handle a truly monumental challenge, you can use Miska’s stat block in appendix B rather than the effects listed in the “Miska Intervenes” section. In this case, the portal is wide enough
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charmed or Frightened condition. Level 14: Revelation in Flesh You can unleash the aberrant truth hidden within yourself. As a Bonus Action, you can spend 1 Sorcery Point or more to magically alter
.
57–60 You cast a random spell. If the spell normally requires Concentration, it doesn’t require Concentration in this case; the spell lasts for its full duration. Roll 1d10 to determine the spell
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charmed or Frightened condition. Level 14: Revelation in Flesh You can unleash the aberrant truth hidden within yourself. As a Bonus Action, you can spend 1 Sorcery Point or more to magically alter
.
57–60 You cast a random spell. If the spell normally requires Concentration, it doesn’t require Concentration in this case; the spell lasts for its full duration. Roll 1d10 to determine the spell
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
following aloud: From the north, you hear a faint voice mumbling profane phrases.
The cultists keep the door to the fodder chamber (area W9) closed in case the food intended for Ker-arach in the Sacred
cyclops fears a terrible fate for the miners. Regardless of the characters’ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this book’s introduction. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
following aloud: From the north, you hear a faint voice mumbling profane phrases.
The cultists keep the door to the fodder chamber (area W9) closed in case the food intended for Ker-arach in the Sacred
cyclops fears a terrible fate for the miners. Regardless of the characters’ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this book’s introduction. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fault, and he’s glad that no one else was captured in the assault. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets
group. In this case, the naga permits the characters to take the mirror from the statue. Casivus also imparts two useful points of information: Position of the Moons. To disrupt Teremini’s ritual, the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fault, and he’s glad that no one else was captured in the assault. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets
group. In this case, the naga permits the characters to take the mirror from the statue. Casivus also imparts two useful points of information: Position of the Moons. To disrupt Teremini’s ritual, the