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                        Returning 14 results for 'cast which resents'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orb’s magic but lack sufficient force of personality might find themselves under the orb&rsquo
                                                
                                            
                                                
                                                     charges daily at dawn. If you control the orb, you can cast one of the spells on the following table from it. The table indicates how many charges you must expend to cast the spell.
Spell
Charge
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     its speed or commands its mount to move up to its speed. This movement doesn’t provoke opportunity attack;opportunity attacks.
Cast a Spell (Costs 2 Actions). The champion uses
                                                
                                            
                                                
                                                    , Aleron came to his ally’s aid. A second avatar of death appeared, and Aleron was slain; soon after, his Undead corpse crawled from Withered Vineyard, tainted with plague. Aleron resents his fellow
                                                
                                            
                                        
                                                    Orb of Dragonkind
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     essence of an evil dragon, a presence that resents any attempt to coax magic from it. Those lacking in force of personality might find themselves enslaved to an orb.
An orb is an etched crystal
                                                
                                            
                                                
                                                     property
1 major detrimental property
Spells
The orb has 7 charges and regains 1d4 + 3 expended charges daily at dawn. If you control the orb, you can use an action and expend 1 or more charges to cast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     measure of control over dragons. Each orb contains the essence of an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orb’s magic but lack sufficient force
                                                
                                            
                                                
                                                     1d4 + 3 expended charges daily at dawn. If you control the orb, you can cast one of the spells on the following table from it. The table indicates how many charges you must expend to cast the spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     measure of control over dragons. Each orb contains the essence of an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orb’s magic but lack sufficient force
                                                
                                            
                                                
                                                     orb has 7 charges and regains 1d4 + 3 expended charges daily at dawn. If you control the orb, you can cast one of the spells on the following table from it. The table indicates how many charges you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     of calling dragons still functions, they also allow some measure of control over dragons.  Orb of Dragonkind Each orb contains the essence of an evil dragon, a presence that resents any attempt to
                                                
                                            
                                                
                                                     and regains 1d4 + 3 expended charges daily at dawn. If you control the orb, you can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: cure wounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    . Aleron resents his fellow Undead in the Grim Harrow, considering himself better than all of them and unjustly condemned to the Gardens of Decay for an act of altruism. Though the weakest of the
                                                
                                            
                                                
                                                    . This movement doesn’t provoke opportunity attacks.
 Cast a Spell (Costs 2 Actions). The champion uses Spellcasting.
  Domenico Cava  Aleron  We fought. I survived. I couldn’t speak for days afterward.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     decks from their many dangers—especially from the curse imposed by the Euryale card, which Asteria resents as a defamation of her devoted friend. For this and many other reasons, Asteria tracks down
                                                
                                            
                                                
                                                     creature’s turn. Asteria regains spent legendary actions at the start of her turn.
 Brazen Strike. Asteria makes one Radiant Blade attack.
 Nimble Sprint. Asteria moves up to her speed. This movement doesn’t provoke opportunity attacks.
 Cast a Spell (Costs 2 Actions). Asteria uses Spellcasting.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     especially resents any mortals that dare to remove valuable metal or stone from the earth, and those who shape or build things of stone. He notices each nugget of gold or raw gemstone removed from areas
                                                
                                            
                                                
                                                     weapons.
 Innate Spellcasting. Ogrémoch’s innate spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He can innately cast the following spells, requiring no material
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     fanatical devotion to the teachings of the cult. The wind serves them at a gesture. Howling Hatred priests see themselves as living extensions of Yan-C-Bin, and they help new recruits cast off the shackles of
                                                
                                            
                                                
                                                     Kalinoth arose as the chosen prophet of air, Thurl reluctantly pledged the Feathergale Knights to the cause. He resents Aerisi Kalinoth’s rulership of the cult, but tells himself that he can use her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Izel’s plan to collect offerings and cast them into volcanoes across the region, waking dozens of other tlexolotls. It can also relate any other detail of the Izel’s plot from the adventure’s background
                                                
                                            
                                                
                                                     magmatic pool at the heart of Jademount is the lair of the tlexolotl (detailed at the end of this adventure) named Izel. The tlexolotl resents any interruptions to his plans. The four humans chained to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Hate’s Embrace dwells in this grand hall, placed here by Ozzadraz long ago to guard the githyanki exiles’ most sacred objects. The naga resents and fears Xabazhut and Ozzadraz, but with the dragon in its
                                                
                                            
                                                
                                                     failed save or half as much damage on a successful one. At the same time, an Invisible sensor appears before the statue’s face, showing Xabazhut the room as if he had cast Clairvoyance. The Large statue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     statue of Moradin is made of solid granite except for its eyes and the panels of the lantern, which are fashioned from quartz. A continual flame spell cast within the lantern’s hollow interior
                                                
                                            
                                                
                                                    , carving stone masonry and statuary and flying them through the cavern, reconstructing the city block by block. He resents this duty, but he can’t escape it. If Ahtayir likes the characters or trusts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the golem to defend him. He then retreats to the back of the room to cast spells. Miraj turns invisible and flees if death seems imminent. The worktables and shelves hold common alchemical ingredients
                                                
                                            
                                                
                                                     has been cast on the middle of the bridge. If the characters trigger the alarm, read: When you reach the middle of the bridge, you feel a slight tremor underfoot. Then a loud, low-pitched tone like the
                                                
                                            
                                        






