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Returning 35 results for 'casting wand retreat'.
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Magic Items
Tyranny of Dragons
action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th level; +5 to hit with ranged spell attack
This wand looks and feels like an icicle. You must be attuned to the wand to use it.
The wand has 7 charges, which are used to fuel the spells within it. With the wand in hand, you can use your
Magic Items
The Book of Many Things
wearing armor.
Ship. You gain proficiency in three skills chosen by the DM.
Staff. A rare or rarer magic rod, staff, or wand appears in your hands. The DM chooses the item.
Stairway. You can choose to
by casting the Resurrection spell on you. Once the entity has answered your call for divine intervention or resurrected you, the entity is no longer bound to aid you.
Tomb. At any time you choose
Monsters
Mordenkainen's Fiendish Folio Volume 1
). It can innately cast the following spells, requiring no material components:At will: expeditious retreat, false life, minor illusion, prestidigitation3/day each: aid, misty step, Tasha's hideous
into earning trust from those it encounters, casting itself as a helpless creature pleading for aid even as it looks for the opportunity to betray and overpower. Or it might seek to dominate the weak
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. With the wand in hand, you can use your action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th
Wand of Winter
Wand of Winter
Wand, rare This wand looks and feels like an icicle. You must be attuned to the wand to use it. The wand has 7 charges, which are used to fuel the spells within it
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. With the wand in hand, you can use your action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th
Wand of Winter
Wand of Winter
Wand, rare This wand looks and feels like an icicle. You must be attuned to the wand to use it. The wand has 7 charges, which are used to fuel the spells within it
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. With the wand in hand, you can use your action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th
Wand of Winter
Wand of Winter
Wand, rare This wand looks and feels like an icicle. You must be attuned to the wand to use it. The wand has 7 charges, which are used to fuel the spells within it
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. With the wand in hand, you can use your action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th
Wand of Winter
Wand of Winter
Wand, rare This wand looks and feels like an icicle. You must be attuned to the wand to use it. The wand has 7 charges, which are used to fuel the spells within it
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th level; +5 to hit with ranged spell attack
Wand of Winter Wand, rare (requires attunement) This wand looks and feels like an icicle. The wand has 7 charges, which are used to fuel the spells within it. With the wand in hand, you can use your
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
action to cast one of the following spells from the wand, even if you are incapable of casting spells: ray of frost (no charges, or 1 charge to cast at 5th level; +5 to hit with ranged spell attack
Wand of Winter Wand, rare (requires attunement) This wand looks and feels like an icicle. The wand has 7 charges, which are used to fuel the spells within it. With the wand in hand, you can use your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Expeditious Retreat 1st-level transmutation Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Expeditious Retreat 1st-level transmutation Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Expeditious Retreat Level 1 Transmutation (Sorcerer, Warlock, Wizard) Casting Time: Bonus Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Expeditious Retreat Level 1 Transmutation (Sorcerer, Warlock, Wizard) Casting Time: Bonus Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Expeditious Retreat Level 1 Transmutation (Sorcerer, Warlock, Wizard) Casting Time: Bonus Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Expeditious Retreat 1st-level transmutation Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Expeditious Retreat 1st-level transmutation Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Expeditious Retreat Level 1 Transmutation (Sorcerer, Warlock, Wizard) Casting Time: Bonus Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Unbreakable arrow Weapon No Veteran’s cane Wondrous item No Walloping ammunition Weapon No Wand of conducting Wand No Wand of pyrotechnics Wand No Wand of scowls Wand No Wand of smiles Wand No ARE MAGIC ITEMS
items can go from nice to necessary in the rare group that has no spellcasters, no monk, and no NPCs capable of casting magic weapon. Having no magic makes it extremely difficult for a party to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to see a warrior with a sword on one hip and a wand on the other. Within the army, such a soldier is referred to as an arcaneer. On the streets, they are called wandslingers. A wandslinger is defined
frost, burning hands, or shield. The critical limitation of the wandslinger is a dependence on an arcane focus. A wandslinger must have an arcane focus—a wand, rod, staff, orb, or crystal—to perform
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Unbreakable arrow Weapon No Veteran’s cane Wondrous item No Walloping ammunition Weapon No Wand of conducting Wand No Wand of pyrotechnics Wand No Wand of scowls Wand No Wand of smiles Wand No ARE MAGIC ITEMS
items can go from nice to necessary in the rare group that has no spellcasters, no monk, and no NPCs capable of casting magic weapon. Having no magic makes it extremely difficult for a party to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to see a warrior with a sword on one hip and a wand on the other. Within the army, such a soldier is referred to as an arcaneer. On the streets, they are called wandslingers. A wandslinger is defined
frost, burning hands, or shield. The critical limitation of the wandslinger is a dependence on an arcane focus. A wandslinger must have an arcane focus—a wand, rod, staff, orb, or crystal—to perform
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
table. Casting Times Superscript Casting Time A 1 action B 1 bonus action R 1 reaction + Longer than 1 action (see spell description) For example, a spellcaster’s utility spells might appear as follows: 1/day each: expeditious retreat ᴮ, mage armor ᴬ, phantom steed ⁺
Casting Multiple Spells Unlike player characters, if a creature’s stat block allows them to cast a spell as a bonus action, they can still cast another spell of 1st level or higher as an action on
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
table. Casting Times Superscript Casting Time A 1 action B 1 bonus action R 1 reaction + Longer than 1 action (see spell description) For example, a spellcaster’s utility spells might appear as follows: 1/day each: expeditious retreat ᴮ, mage armor ᴬ, phantom steed ⁺
Casting Multiple Spells Unlike player characters, if a creature’s stat block allows them to cast a spell as a bonus action, they can still cast another spell of 1st level or higher as an action on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
their next turns, the archmages retreat into alcoves and become inanimate gray statues (see “Statues” below). Turbulence tells the characters whatever they want to know about Dweomercore, with the
stands atop a stone dais and depicts Halaster Blackcloak in a robe covered with unblinking eyes. He clutches a staff.
West Statue. This statue depicts a long-haired woman armed with a gnarled wand. She
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
their next turns, the archmages retreat into alcoves and become inanimate gray statues (see “Statues” below). Turbulence tells the characters whatever they want to know about Dweomercore, with the
stands atop a stone dais and depicts Halaster Blackcloak in a robe covered with unblinking eyes. He clutches a staff.
West Statue. This statue depicts a long-haired woman armed with a gnarled wand. She
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
under the covers is an illusion. If the covers are pulled back, the snoring stops as it’s revealed that there’s no one in the bed. Casting dispel magic on the bed also ends the illusion. A detect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Spellcasting You've studied the workings of magic and how to cast spells, channeling the magic through objects. To observers, you don't appear to be casting spells in a conventional way; you appear
binds wounds. When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Spellcasting You have studied the workings of magic and how to channel it through objects. As a result, you have gained the ability to cast spells. To observers, you don’t appear to be casting spells
. When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method of spellcasting
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Spellcasting You have studied the workings of magic and how to channel it through objects. As a result, you have gained the ability to cast spells. To observers, you don’t appear to be casting spells
. When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method of spellcasting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Spellcasting You've studied the workings of magic and how to cast spells, channeling the magic through objects. To observers, you don't appear to be casting spells in a conventional way; you appear
binds wounds. When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
under the covers is an illusion. If the covers are pulled back, the snoring stops as it’s revealed that there’s no one in the bed. Casting dispel magic on the bed also ends the illusion. A detect
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Summer Is Coming Slaying Auril or her roc prevents the Frostmaiden from casting her nightly spell, ending her everlasting winter. The characters can also counteract the Frostmaiden’s everlasting
retreat from the world and not allow herself to be imperiled by mortals once more. The characters won’t have to deal with her again in their lifetimes unless they continue meddling in her followers
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Summer Is Coming Slaying Auril or her roc prevents the Frostmaiden from casting her nightly spell, ending her everlasting winter. The characters can also counteract the Frostmaiden’s everlasting
retreat from the world and not allow herself to be imperiled by mortals once more. The characters won’t have to deal with her again in their lifetimes unless they continue meddling in her followers
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
. They are very still, dust-covered, and apparently dead. Their bodies are covered with dry snakeskin. The female wears a silver bracelet and holds what looks to be an ivory wand. The male has an amulet
becomes immune to the poison’s effect for 1 hour. A casting of dispel magic using a spell slot of 7th level or higher can also end the effect. Creatures. The two bodies are martial arts adepts (see
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
. They are very still, dust-covered, and apparently dead. Their bodies are covered with dry snakeskin. The female wears a silver bracelet and holds what looks to be an ivory wand. The male has an amulet
becomes immune to the poison’s effect for 1 hour. A casting of dispel magic using a spell slot of 7th level or higher can also end the effect. Creatures. The two bodies are martial arts adepts (see