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Returning 35 results for 'castle read guard to have relative'.
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Monsters
Keys from the Golden Vault
. Governing from Castle Cinis, Jhaeros was advised by two councilors, Regine LaVerne and Charmayne Daymore, and a guard captain named Naevys Tharesso. Jhaeros’s rule was compassionate, just, and kind
Monsters
Curse of Strahd
card reading in chapter 1, unless he has been forced into his tomb in the catacombs of Castle Ravenloft.
Strahd's Tactics
Because the entire adventure revolves around Strahd, you must play him
the reach of melee combatants and spellcasters, or he flies away (using summoned wolf;wolves or swarm of bats;swarms of bats or swarm of rats;rats to guard his retreat).
Strahd observes the characters
Classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
power.
5
An ancient Draconic inscription on a standing stone empowered you when you read it aloud.
6
You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was there, watching you.
Classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
power.
5
An ancient Draconic inscription on a standing stone empowered you when you read it aloud.
6
You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was there, watching you.
Backgrounds
Baldur’s Gate: Descent into Avernus
, working for someone who has more than they deserve. But the Guild offered you a way to fix that. You keep doing what you’ve always done — guard work, dock labor, business accounting &mdash
Guild. If either of them ever finds out, your life as you know it will be over.
6
A close friend or relative joined the Guild and vanished mysteriously. You’ve worked your way into the lower
Backgrounds
Guildmasters’ Guide to Ravnica
-Boros Contacts table.
Boros Contacts
d8
Contact
1
A former comrade in arms was promoted into the prestigious Sunhome Guard.
2
One of my parents is a ranking Boros officer
.
5
An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned.
6
I once befriended an Izzet scientist, and we’re still cordial though the
Balhannoth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
well-traveled roads and paths, snatching people who come along. A balhannoth that has been captured and exploited by drow might lair in caves near Underdark passages and guard the ways in and out of a
in the area reshapes to assume the appearance of a location sought by one intelligent creature whose mind the balhannoth has read (see Regional Effects below). The transformation affects nonliving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Caer When the characters first approach the castle, read: A sturdy, stone castle devoid of warmth and ostentation squats atop the cliffs overlooking the town and the frozen harbor
. Warding the castle entrance are thick, battle-hardened wooden doors. Four cylindrical guard towers have wind-worn flags bearing the town’s heraldry fluttering above their tiled, conical roofs. These
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Caer When the characters first approach the castle, read: A sturdy, stone castle devoid of warmth and ostentation squats atop the cliffs overlooking the town and the frozen harbor
. Warding the castle entrance are thick, battle-hardened wooden doors. Four cylindrical guard towers have wind-worn flags bearing the town’s heraldry fluttering above their tiled, conical roofs. These
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Castle Kalaman When the characters and Darrett arrive at Castle Kalaman, read the following: Even if the imposing Castle Kalaman didn’t stand atop hundred-foot cliffs, it would still tower over every
.
The guards at Castle Kalaman ask the characters to state their business. If the characters explain that they’re representatives of Vogler’s people, a guard leads them across a courtyard toward a council chamber where Lord Bakaris is speaking with the city council.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
can’t speak. If the homunculus is forcibly taken from the castle, its relative size reverts to Tiny, and its statistics become those of a normal homunculus. Whenever the creature’s relative size
life trapping, or touring the Abyss, for all anyone knows. The lonely homunculus longs to be reunited with its creator. It also wants to rid Maddgoth’s castle of the faerie dragon that has invaded it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Castle Kalaman When the characters and Darrett arrive at Castle Kalaman, read the following: Even if the imposing Castle Kalaman didn’t stand atop hundred-foot cliffs, it would still tower over every
.
The guards at Castle Kalaman ask the characters to state their business. If the characters explain that they’re representatives of Vogler’s people, a guard leads them across a courtyard toward a council chamber where Lord Bakaris is speaking with the city council.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
city, alerting their allies to the approach of a guard patrol or signaling a prime opportunity for a robbery.
Since kenku can precisely reproduce any sound, the messages they carry rarely suffer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
can’t speak. If the homunculus is forcibly taken from the castle, its relative size reverts to Tiny, and its statistics become those of a normal homunculus. Whenever the creature’s relative size
life trapping, or touring the Abyss, for all anyone knows. The lonely homunculus longs to be reunited with its creator. It also wants to rid Maddgoth’s castle of the faerie dragon that has invaded it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the castle, the faerie dragon is 12 feet long relative to its surroundings, because its size is not altered by the castle’s shrinking magic. It has a challenge rating of 3 (700 XP) and the following
Otto the Faerie Dragon A violet faerie dragon named Otto was drawn here by the magic that Halaster wove into these caves. Upon discovering Maddgoth’s castle, Otto decided to move in. The faerie
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the castle, the faerie dragon is 12 feet long relative to its surroundings, because its size is not altered by the castle’s shrinking magic. It has a challenge rating of 3 (700 XP) and the following
Otto the Faerie Dragon A violet faerie dragon named Otto was drawn here by the magic that Halaster wove into these caves. Upon discovering Maddgoth’s castle, Otto decided to move in. The faerie
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
enter Castle Kalaman’s courtyard, read the following: Castle Kalaman’s courtyard is largely deserted, as most of the city’s defenders remain with the troops west of the city. Near the covered cloisters
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creature that is reduced to one-twelfth its normal size falls from the castle, it will travel over 600 relative feet before hitting the cavern floor due to the reducing effect around the castle, which
final 40 feet before impact. Because the reducing effect creates more relative distance between the creature and the cavern floor, a fall from anywhere on the castle deals 20d6 bludgeoning damage on impact.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
enter Castle Kalaman’s courtyard, read the following: Castle Kalaman’s courtyard is largely deserted, as most of the city’s defenders remain with the troops west of the city. Near the covered cloisters
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
races
Mordenkainen Presents: Monsters of the Multiverse
survive with just their wits in situations that would be deadly for other folk. Because of that fact, many lizardfolk myths state that their people were placed by the gods in the Material Plane to guard
follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creature that is reduced to one-twelfth its normal size falls from the castle, it will travel over 600 relative feet before hitting the cavern floor due to the reducing effect around the castle, which
final 40 feet before impact. Because the reducing effect creates more relative distance between the creature and the cavern floor, a fall from anywhere on the castle deals 20d6 bludgeoning damage on impact.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Approaching Rigus As the characters approach Rigus, read or paraphrase the following description: From a flat, dusty plain rises a seven-tiered hill girded by ring after ring of iron battlements
daunting fortifications. Your mimir chimes as you draw closer, its glowing eyes pulsing in time with a distant drumbeat.
If the characters draw near Rigus in their walking castle, the gate-town’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Approaching Rigus As the characters approach Rigus, read or paraphrase the following description: From a flat, dusty plain rises a seven-tiered hill girded by ring after ring of iron battlements
daunting fortifications. Your mimir chimes as you draw closer, its glowing eyes pulsing in time with a distant drumbeat.
If the characters draw near Rigus in their walking castle, the gate-town’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Approaching the High Hall When the characters approach the High Hall, read the following boxed text to describe the scene: This clifftop castle was once the crowning architectural jewel of Elturel
. Only three of its five watchtowers towers still stand, though they appear abandoned. The wooden gates that once led into the castle grounds have been shattered, leaving a gaping hole in the wall.
The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Approaching the High Hall When the characters approach the High Hall, read the following boxed text to describe the scene: This clifftop castle was once the crowning architectural jewel of Elturel
. Only three of its five watchtowers towers still stand, though they appear abandoned. The wooden gates that once led into the castle grounds have been shattered, leaving a gaping hole in the wall.
The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K7. Entry Read the following text if the characters approach from the courtyard (area K1): The ornate outer doors of the castle hang open, flanked by fluttering torches in iron sconces. Twenty feet
inside the castle is a second set of doors. If one or more characters approach from area K1 and come within 10 feet of the double doors, read: The doors in front of you suddenly swing open, revealing a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K7. Entry Read the following text if the characters approach from the courtyard (area K1): The ornate outer doors of the castle hang open, flanked by fluttering torches in iron sconces. Twenty feet
inside the castle is a second set of doors. If one or more characters approach from area K1 and come within 10 feet of the double doors, read: The doors in front of you suddenly swing open, revealing a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Within the Castle Once the conversation with Marshal Vendri is complete, a guard guides the characters to the fourth floor while sharing details about the castle. Built centuries ago, the castle was
long used by the Knights of Solamnia. Many of its large halls are decorated with images of Solamnic knights and the gods and animals they honored. The guard goes on to describe the castle’s layout as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Within the Castle Once the conversation with Marshal Vendri is complete, a guard guides the characters to the fourth floor while sharing details about the castle. Built centuries ago, the castle was
long used by the Knights of Solamnia. Many of its large halls are decorated with images of Solamnic knights and the gods and animals they honored. The guard goes on to describe the castle’s layout as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
be found, as he has already reported to the castle. When the characters arrive at Castle Kalaman, any guard can direct them to Marshal Vendri’s office on the second floor (see “Within the Castle” for
Reporting for Duty Once the characters are ready to begin work with Kalaman’s military, they can report to Castle Kalaman. If they look for Darrett among the other Vogler survivors, he’s nowhere to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Rezmir Because they are enemies, Rezmir does not warn Talis that attackers might be coming through the portal on her heels, but instead slips off to Skyreach Castle (see chapter 8) with the intent of
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Rezmir Because they are enemies, Rezmir does not warn Talis that attackers might be coming through the portal on her heels, but instead slips off to Skyreach Castle (see chapter 8) with the intent of
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
be found, as he has already reported to the castle. When the characters arrive at Castle Kalaman, any guard can direct them to Marshal Vendri’s office on the second floor (see “Within the Castle” for
Reporting for Duty Once the characters are ready to begin work with Kalaman’s military, they can report to Castle Kalaman. If they look for Darrett among the other Vogler survivors, he’s nowhere to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, called the Lightsea Lancers. They are formal and encourage the characters not to dawdle. As the characters near Castle Djaynai, read or paraphrase the following description: The onyx-colored Castle
Castle Djaynai The next morning, guards wearing long black tunics wait to escort the characters to their meeting at Castle Djaynai. The guards are members of Djaynai’s elite reconnaissance patrol
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the castle, read the following: Aside from a few antechambers, this once-impressive castle has been reduced to scorched rubble. Two hulking, bipedal creatures covered in spikes and smeared with blood stalk the castle’s bailey.
reality of Oerth, where Vecna has captured and imprisoned his archrival, Kas the Betrayer. Read the following to describe the scene: Your feet sink into the mucky basin of a sprawling wasteland. The