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Returning 35 results for 'cat reflection game to have reveals'.
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cat reflection game to have reveal
cat reflection game to have revealed
Monsters
Curse of Strahd
Abbot retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
races
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
are of the Humanoid type. A race tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
robes, standing in the doorway. A look back toward the door reveals nothing there, and the reflection can’t be seen again. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is under the wreckage of one of the cribs.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
robes, standing in the doorway. A look back toward the door reveals nothing there, and the reflection can’t be seen again. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is under the wreckage of one of the cribs.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
features, resembling a blank-faced humanoid. A detect magic spell reveals an aura of transmutation magic around the statue, which alters its form to mimic the appearance of any Small or Medium humanoid that
touches it. The statue has no other properties. Trapped Chest The chest has an iron key in its lock, and turning the key unlocks it. A detect magic spell reveals an aura of transmutation magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
features, resembling a blank-faced humanoid. A detect magic spell reveals an aura of transmutation magic around the statue, which alters its form to mimic the appearance of any Small or Medium humanoid that
touches it. The statue has no other properties. Trapped Chest The chest has an iron key in its lock, and turning the key unlocks it. A detect magic spell reveals an aura of transmutation magic
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
becoming members of the Mages of High Sorcery (see chapter 1). “Scales of War” reveals the mysterious draconians. Before starting the adventure in chapter 3, review the encounters here and choose one or
Sorcery “Scales of War” Any character WARRIORS OF KRYNN INTRODUCTION
If you are using the Dragonlance: Warriors of Krynn board game alongside this adventure, consider playing scenario 0 in that game
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
becoming members of the Mages of High Sorcery (see chapter 1). “Scales of War” reveals the mysterious draconians. Before starting the adventure in chapter 3, review the encounters here and choose one or
Sorcery “Scales of War” Any character WARRIORS OF KRYNN INTRODUCTION
If you are using the Dragonlance: Warriors of Krynn board game alongside this adventure, consider playing scenario 0 in that game
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dissatisfied with simpler prey, she draws sapient quarry into a fatal contest. Pitted against other conscripted players in a game of cat and mouse, Chakuna’s prey struggle to survive the deadly Valachan
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with visitors. At their last stop, he reveals his own uniqueness as the Amazing Soul-less Man: he casts no reflection and claims to lack a soul. Alti the Werehare. A quick-tongued rapper and dancer
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with visitors. At their last stop, he reveals his own uniqueness as the Amazing Soul-less Man: he casts no reflection and claims to lack a soul. Alti the Werehare. A quick-tongued rapper and dancer
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dissatisfied with simpler prey, she draws sapient quarry into a fatal contest. Pitted against other conscripted players in a game of cat and mouse, Chakuna’s prey struggle to survive the deadly Valachan
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
addition, twelve uncut rubies (worth 50 gp each) are being used as pieces for the board game. A successful DC 12 Wisdom (Perception) check reveals that the board resembles a partial map of the temple
duty here, sleeping or leisurely playing at a rudimentary board game using dice and small stones as playing pieces. If they have been alerted to trouble by the lizardfolk in areas 4 or 5, they head
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
addition, twelve uncut rubies (worth 50 gp each) are being used as pieces for the board game. A successful DC 12 Wisdom (Perception) check reveals that the board resembles a partial map of the temple
duty here, sleeping or leisurely playing at a rudimentary board game using dice and small stones as playing pieces. If they have been alerted to trouble by the lizardfolk in areas 4 or 5, they head
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Games of Chance The casino has many diversions for its patrons to enjoy, the most popular being games of chance. Three-Dragon Ante Three-dragon ante is a card game. If you own an actual three-dragon
ante deck, you can play the card game for real. Otherwise, adjudicate the outcome of a three-dragon ante game using d12s and the following rules: Step 1. Randomly determine which participant is the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Grimzod Gargenhale The vampirate captain likes to gamble with other crew members in a game called Dead Hand’s Dice. The buy-in is 5 gp per game unless the characters are feeling lucky and want to up
the ante. The rules are as follows: Each player chooses any number of d6s and shakes them in a cup. Everyone rolls and reveals their dice at the same time. The player with the highest total wins, but
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Grimzod Gargenhale The vampirate captain likes to gamble with other crew members in a game called Dead Hand’s Dice. The buy-in is 5 gp per game unless the characters are feeling lucky and want to up
the ante. The rules are as follows: Each player chooses any number of d6s and shakes them in a cup. Everyone rolls and reveals their dice at the same time. The player with the highest total wins, but
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
cat looks on from its perch atop a fencepost. All the animals are healthy, and the grass is green and verdant. The carriageway leads up from the south to the house’s front entrance. A glass
Detect Magic spell reveals that a faint aura of enchantment magic emanates from the seeds. Arthur’s Grave West of the house is a small graveyard with three simple graves. The graves lack headstones or any
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
cat looks on from its perch atop a fencepost. All the animals are healthy, and the grass is green and verdant. The carriageway leads up from the south to the house’s front entrance. A glass
Detect Magic spell reveals that a faint aura of enchantment magic emanates from the seeds. Arthur’s Grave West of the house is a small graveyard with three simple graves. The graves lack headstones or any
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Games of Chance The casino has many diversions for its patrons to enjoy, the most popular being games of chance. Three-Dragon Ante Three-dragon ante is a card game. If you own an actual three-dragon
ante deck, you can play the card game for real. Otherwise, adjudicate the outcome of a three-dragon ante game using d12s and the following rules: Step 1. Randomly determine which participant is the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Copper rods on the mountaintops of Yon capture lightning and channel it into this device. Game Board An examination of the checkered board reveals that the pieces depict a game in progress. Two sets of
each other’s company while singing, dancing, and playing games. Argantle is playing a chess-like game called Crowns with her cousin, Jagu, when a howling wind warns her of the party’s approach, giving
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of the sun (for the Festival of the Blazing Sun). The stairs climb to the upstairs gallery (area N3i). The portraits depict the baron, his family, and their ancestors. Close inspection reveals that
is in town taking care of his master’s business. Izek’s chest is unlocked and contains a heap of wrinkled clothes, under which is a nonmagical shortsword. A thorough search of the room reveals a few
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of the sun (for the Festival of the Blazing Sun). The stairs climb to the upstairs gallery (area N3i). The portraits depict the baron, his family, and their ancestors. Close inspection reveals that
is in town taking care of his master’s business. Izek’s chest is unlocked and contains a heap of wrinkled clothes, under which is a nonmagical shortsword. A thorough search of the room reveals a few
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Copper rods on the mountaintops of Yon capture lightning and channel it into this device. Game Board An examination of the checkered board reveals that the pieces depict a game in progress. Two sets of
each other’s company while singing, dancing, and playing games. Argantle is playing a chess-like game called Crowns with her cousin, Jagu, when a howling wind warns her of the party’s approach, giving
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Being the Dungeon Master If you want to be the mastermind of the game, consider being the DM. Here’s what DMs do: Run the Adventure. You run the adventures within. Guide the Story. You narrate much
Secrets and reveals are important DM tools. If you read any of the DM-only material and still want to experience the adventure as a player, you can—just don’t let this knowledge influence your character’s actions or behavior. More importantly, don’t spoil any surprises for your fellow players!
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
primordial dominion. These fiends bide their time in an inconceivably long game, sparring with the dragons of Argonnessen as they manipulate events in order to fulfill the words of the Draconic
. Every fiend spawned from Khyber owes fealty to one of these overlords. In many ways the Lords of Dust are a reflection of the Chamber. Each group is trying to steer the fulfillment of the Prophecy to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
primordial dominion. These fiends bide their time in an inconceivably long game, sparring with the dragons of Argonnessen as they manipulate events in order to fulfill the words of the Draconic
. Every fiend spawned from Khyber owes fealty to one of these overlords. In many ways the Lords of Dust are a reflection of the Chamber. Each group is trying to steer the fulfillment of the Prophecy to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in the locker room and attack. The mage hunters entered the locker room unnoticed during the Mage Tower game and have been lying in wait for the characters to return. Professor Sharpbeak is nowhere in
with the mage hunters is over. Examining the Mage Hunters Examining the mage hunters reveals that these are the creatures that have been stalking the characters throughout this academic year. Their
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in the locker room and attack. The mage hunters entered the locker room unnoticed during the Mage Tower game and have been lying in wait for the characters to return. Professor Sharpbeak is nowhere in
with the mage hunters is over. Examining the Mage Hunters Examining the mage hunters reveals that these are the creatures that have been stalking the characters throughout this academic year. Their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
on stealing the rod and using the portal to travel to Pandesmos. If the characters defeat Kas, he reveals the location of Vecna’s ritual: the Cave of Shattered Reflection in Pandesmos on the plane of
Alustriel, Tasha, or Vecna, or anything about recently being in Sigil. By the time the characters return to the sanctum, it’s too late to stop Kas. Proceed to the “Kas Reveals Himself” section. Fighting Kas
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
29. The Tomb of Pelota As you approach a bend in the passage, you see a series of faint line drawings on the walls depicting people playing a game that uses a ball and has goals on either end of the
skeletal remains of the losers of a previous game of pelota in this area. Atop the bones rest several figurines and a plaque, all made of jade, and a glistening black ball 1 foot in diameter. Cursed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
on stealing the rod and using the portal to travel to Pandesmos. If the characters defeat Kas, he reveals the location of Vecna’s ritual: the Cave of Shattered Reflection in Pandesmos on the plane of
Alustriel, Tasha, or Vecna, or anything about recently being in Sigil. By the time the characters return to the sanctum, it’s too late to stop Kas. Proceed to the “Kas Reveals Himself” section. Fighting Kas
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Charisma (Persuasion) check can convince Chin-Hae to mention that the two nobles attacked near his shop were named Nah Dae-Shim and Da Ju-Won and that they often play the game of baduk at the nearby
tea shop. Characters who have proficiency in Performance know baduk is a game of strategy played on a board using black and white pieces. Additionally, baduk halls are popular gathering places
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
29. The Tomb of Pelota As you approach a bend in the passage, you see a series of faint line drawings on the walls depicting people playing a game that uses a ball and has goals on either end of the
skeletal remains of the losers of a previous game of pelota in this area. Atop the bones rest several figurines and a plaque, all made of jade, and a glistening black ball 1 foot in diameter. Cursed