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Returning 35 results for 'cat revealed game to have reforms'.
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cat revered game to have reforms
cat reveal game to have reforms
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
long ago, the garrison at Redtooth Keep turned away a group of travelers seeking shelter. Before departing, one of the travelers was revealed to be a powerful witch and cursed the elves, declaring that
skills, our beauty, and our history.”
—Yenna, Redtooth regent
Change Shape. The werefox polymorphs into a fox-elf hybrid, into a fox, or back into its elf form. Its game statistics, other
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of Fire, say that Bael revealed the invisibility spell to the world, though some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a human, or some combination of
Monsters
Curse of Strahd
Abbot retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
Backgrounds
Sword Coast Adventurer's Guide
prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does.
The Dungeon Master is free to use your inheritance as a story
ability and increases in potency with the passage of time. Or, the true nature of your inheritance might not be apparent at first and is revealed only when certain conditions are met.
When you begin
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
of their inner nature, something that emerges as the shifter’s personality takes shape. The beast within is a pool of powerful instincts, and its influence is revealed by a shifter’s
names” with strangers. These are usually tied to a physical or personality trait.
Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
monsters
normal if they have been reduced and it regains all lost hit points. It reforms its physical body in a space of its choice within 10 miles of its location. It then loses all recovery points.
If
dedication to following the bizarre rituals revealed to them in their dreams. Fighting the cult is like trying to stomp out a forest fire. You might douse an ember, but for each one you extinguish
monsters
normal if they have been reduced and it regains all lost hit points. It reforms its physical body in a space of its choice within 10 miles of its location. It then loses all recovery points.
If Shub
them in horrid sacrifices. The blood offered by these rituals feeds the land, offering an endless bounty of berries, roots, and game animals that seem eager to offer themselves for the feast. The
races
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
the threat as a “monstrous orb of many eyes” that chased her cat, Fillipa, into the shop. The monster is, in fact, a gazer (see appendix B). If the characters met a gazer in chapter 1, they know what
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
the threat as a “monstrous orb of many eyes” that chased her cat, Fillipa, into the shop. The monster is, in fact, a gazer (see appendix B). If the characters met a gazer in chapter 1, they know what
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
River’s Shelter accidentally revealed a crypt and released mummies that resent being disturbed.
4 The pyramid of a former high priest has vanished. The priests of Neb seek help finding the monument
rescuing travelers missing in the Breath of the Forgotten. The party must endure the gods’ tests to save them from the storm.
8 Nephyr, a cat-headed Child of Ankhtepot, arrives in Muhar. To
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 3: Giant Adventures Diancastra’s divine nature was not revealed to me until our second meeting, when she helped me put an end to a cult dedicated to Elemental Evil and its leader, a truly
other tools you can use to craft an adventure involving giants and their worlds. “Campaigns” helps you establish the role of giants in your game world and place these mighty peoples—past or present—in the forefront of your campaign. Hinchel Or
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 3: Giant Adventures Diancastra’s divine nature was not revealed to me until our second meeting, when she helped me put an end to a cult dedicated to Elemental Evil and its leader, a truly
other tools you can use to craft an adventure involving giants and their worlds. “Campaigns” helps you establish the role of giants in your game world and place these mighty peoples—past or present—in the forefront of your campaign. Hinchel Or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dissatisfied with simpler prey, she draws sapient quarry into a fatal contest. Pitted against other conscripted players in a game of cat and mouse, Chakuna’s prey struggle to survive the deadly Valachan
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
River’s Shelter accidentally revealed a crypt and released mummies that resent being disturbed.
4 The pyramid of a former high priest has vanished. The priests of Neb seek help finding the monument
rescuing travelers missing in the Breath of the Forgotten. The party must endure the gods’ tests to save them from the storm.
8 Nephyr, a cat-headed Child of Ankhtepot, arrives in Muhar. To
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dissatisfied with simpler prey, she draws sapient quarry into a fatal contest. Pitted against other conscripted players in a game of cat and mouse, Chakuna’s prey struggle to survive the deadly Valachan
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
important, and what is its full story? You might prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does. The Dungeon
item, or one that begins with a modest ability and increases in potency with the passage of time. Or, the true nature of your inheritance might not be apparent at first and is revealed only when certain
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Introduction The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle
, the Typhoon Palace. Tortles are intelligent, turtle-like humanoids that have a knack for wilderness survival. The race first appeared in early editions of the D&D game, nowhere more prominently than
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogues’ Gallery When a character draws the Rogue card, a new villain’s presence—if not their identity—is revealed to the characters. Who is this villain, and why are they an enemy? Here are a few
arrested suddenly has a cousin seeking revenge, or the spirit of a wicked cultist the character slew returns to torment the character by possessing a dear friend. Domenico Cava Four villains play a game for mysterious stakes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogues’ Gallery When a character draws the Rogue card, a new villain’s presence—if not their identity—is revealed to the characters. Who is this villain, and why are they an enemy? Here are a few
arrested suddenly has a cousin seeking revenge, or the spirit of a wicked cultist the character slew returns to torment the character by possessing a dear friend. Domenico Cava Four villains play a game for mysterious stakes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
important, and what is its full story? You might prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does. The Dungeon
item, or one that begins with a modest ability and increases in potency with the passage of time. Or, the true nature of your inheritance might not be apparent at first and is revealed only when certain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
temperate forests. Carrion crawlers, ettercaps, giant spiders, and owlbears make occasional forays into the woods as well. If your game session needs a jolt, try using one of the following encounters or an
threatened to turn Wyllow against her goblin werebat neighbors until it was revealed that the culprit of all the bloodletting was a single goblin werebat (see appendix A) named Vool. To appease the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
drive Portentia’s single-minded focus for Dran Enterprises, but those have yet to be revealed. (To most people, at least. DMs can check out appendix A for more information.) In the meantime, the
organization focuses on besting Acquisitions Incorporated at its own game while growing ever more powerful — and eventually reaching the point where a corporate takeover of Acq Inc can no longer be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Introduction The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle
, the Typhoon Palace. Tortles are intelligent, turtle-like humanoids that have a knack for wilderness survival. The race first appeared in early editions of the D&D game, nowhere more prominently than
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
temperate forests. Carrion crawlers, ettercaps, giant spiders, and owlbears make occasional forays into the woods as well. If your game session needs a jolt, try using one of the following encounters or an
threatened to turn Wyllow against her goblin werebat neighbors until it was revealed that the culprit of all the bloodletting was a single goblin werebat (see appendix A) named Vool. To appease the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
drive Portentia’s single-minded focus for Dran Enterprises, but those have yet to be revealed. (To most people, at least. DMs can check out appendix A for more information.) In the meantime, the
organization focuses on besting Acquisitions Incorporated at its own game while growing ever more powerful — and eventually reaching the point where a corporate takeover of Acq Inc can no longer be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
an agent of the Six known as the Keymaster. A nightmare version of the Dran & Courtier is revealed, filled with aberrant horrors. Defeating the horrors of this incarnation of the inn returns the
surrender their orrery components — and then releases Onyx, the giant (relative to the characters) inn’s cat, upon them. Successfully fleeing from Onyx transforms the inn once more. In the final stage
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
an agent of the Six known as the Keymaster. A nightmare version of the Dran & Courtier is revealed, filled with aberrant horrors. Defeating the horrors of this incarnation of the inn returns the
surrender their orrery components — and then releases Onyx, the giant (relative to the characters) inn’s cat, upon them. Successfully fleeing from Onyx transforms the inn once more. In the final stage
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, the garrison at Redtooth Keep turned away a group of travelers seeking shelter. Before departing, one of the travelers was revealed to be a powerful witch and cursed the elves, declaring that their
werefox’s next turn.
Bonus Actions
Change Shape. The werefox polymorphs into a fox-elf hybrid, into a fox, or back into its elf form. Its game statistics, other than its speed, are the same in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
under the covers is an illusion. If the covers are pulled back, the snoring stops as it’s revealed that there’s no one in the bed. Casting dispel magic on the bed also ends the illusion. A detect
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, the garrison at Redtooth Keep turned away a group of travelers seeking shelter. Before departing, one of the travelers was revealed to be a powerful witch and cursed the elves, declaring that their
werefox’s next turn.
Bonus Actions
Change Shape. The werefox polymorphs into a fox-elf hybrid, into a fox, or back into its elf form. Its game statistics, other than its speed, are the same in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
Since a treacherous, former servant of mine thought it wise to release my collected
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
Since a treacherous, former servant of mine thought it wise to release my collected
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
occurs. Roll a d20 and consult the Random Events table, or choose a suitable event. For the rules on madness, see chapter 2 of this adventure and chapter 8, “Running the Game,” in the Dungeon Master’s
appendix D) Discipline Problem A discipline problem is revealed among the NPCs. Roll a d6 and consult the Discipline Problems table to determine what transpires. Discipline Problems d6 Problem 1–2 A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
under the covers is an illusion. If the covers are pulled back, the snoring stops as it’s revealed that there’s no one in the bed. Casting dispel magic on the bed also ends the illusion. A detect