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Returning 4 results for 'causes which reopened'.
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cause which reopened
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
magic spell. Touching a sconce with an open flame causes a spectral fire to appear above the sconce. This flame sheds light and heat like a normal torch, and it burns until smothered. If a sconce is
Their Weapons. Five of these statues grasp giant-sized weapons that can be removed. Thrym’s weapon is missing and can be found in area 7. Removing any of these weapons from the dungeon causes it to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causes it to swing open, revealing a 5-foot-diameter vertical shaft that ascends 50 feet to area Y19k. A character can use an action to pull open the hatch by force, doing so with a successful DC 20
its fixture, which causes the crystal to go dark for good, ending the wall of force. Destroying the crystal has the same effect. The crystal is a Tiny, 1-pound object with AC 13, 4 hit points, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
reopened, the previous contents are gone and the cabinet’s shelves are filled with foodstuffs—fresh bread, dried meat, flasks of clear water, fruit, sweet cakes, and more. Once used, this property of the
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
surface of the mirror while speaking the command word, “bandersnatch,” causes the surface to become a swirling vortex of mist. A creature that steps into this vortex is instantly transported to the
, a creature in the Hall of Illusions can pass through it and reappear in front of the mirror or in the nearest unoccupied space. Once the portal closes, it can’t be reopened except by touching the






