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                        Returning 35 results for 'causing working revelation'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragonâs lair.
6
A moonstone dragon, offended by gifts of gold, is causing nightmares among the local nobility.
7
A powerful spellcaster is forcing a captive moonstone dragon to invade
                                                
                                            
                                                
                                                    , conversation.
3
A moonstone dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     a weapon. Response: The nimblewright adds 2 to its AC against that attack, potentially causing it to miss.Watchful sentries that patrol important sites, nimblewright guards serve as loyal soldiers or
                                                
                                            
                                                
                                                    
Seeking a thief that has stolen one of the nimblewrightâs cogs.
4
Working to put out a fire before it spreads.
5
Detaining a prisoner who claims innocence.
6
Hauling mundane goods, but it is lost.
Poison, Psychic
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     of Seclusion
1
You led an ill-fated expedition into the Riverveins. Your friends were swept away by flooding, and youâve never been able to shake the guilt of causing their deaths over
                                                
                                            
                                                
                                                     hermitage gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     died, you had a revelation about your existence.
2
Captured. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke.
3
Sacrifice. 
                                                
                                            
                                                
                                                     never sours my mood.
5
I am dependable.
6
I am always working on some project or other.
7
I become cantankerous and quiet in the rain.
8
When the sea is within my sight, my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     12 Wisdom saving throw. On a successful save, it dies as normal. If it fails, it immediately rises as a zombie obedient to the shipâs captain. The zombie gains a working knowledge of the ship
                                                
                                            
                                                
                                                     days. Taskmasterâs Drums This 4-foot-tall bronze drum comes with a pair of iron mallets. A creature can activate the drums as an action, causing the hammers to float above the drum and strike it to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     occupied by a female genasi, her skin encrusted with patches of faceted crystals. The project sheâs working on is a silver skull with jeweled teeth.
 Not bothering to look at you, the genasi says, âYour
                                                
                                            
                                                
                                                    . Manipulating Time Having a mechanical guide spend 1 charge in this area taps into the ritual magic Seodra is using to craft the demilichâs skull, causing a random character to age by one year. This effect can be reversed by casting a remove curse spell using a 6th-level spell slot.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     ancient dwarves. The place includes a vault in which great stones mysteriously change position. Several generations ago, stonecutters working in the quarries discovered the old tunnels, buried miners
                                                
                                            
                                                
                                                     decisions âfor the good of all.â People causing trouble in Red Larch were driven out of business, intimidated, or even murdered. Several months ago, agents of the Cult of the Black Earth stumbled across
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    â undisturbed. If asked what itâs working on, it shouts, âMagic!â and chuckles. A character who watches the puppet work and succeeds on a DC 10 Intelligence (Arcana) check ascertains that the puppet
                                                
                                            
                                                
                                                     points or if a successful dispel magic spell (DC 15) is cast on it. Hidden inside the puppet is a flask of alchemistâs fire that shatters as the puppet falls to pieces, causing its remnants to catch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     chapter 1. The House Tarkanan Assignments table provides hooks for adventurers who are working with the organization, and the discussion of crime syndicates in chapter 1 includes additional ideas
                                                
                                            
                                                
                                                     Adventure Hook   1 House Tarkanan disturbed the dead during an expedition to Old Sharn, causing undead to terrorize the city above. 2 House Tarkanan declares war on the dragonmarked houses in Sharn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the goblins smashed the well winch before fleeing underground. The Minerâs Exchange, where the goblins stole one of the buildingâs cornerstones, causing the building to tilt. The Shrine of Luck, which
                                                
                                            
                                                
                                                     stationed in an old duergar mining outpost somewhere near here, but underground. Goblin Leader. They are working for a goblin named Ruxithid the Chosen. Ruxithid has a âbig brain,â bestowed upon him by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , the forge echoed with the hammering and songs of a hundred smiths working at once. In time, it might do so again. It was the furnaces of the Great Forge that made this place the apex of the dwarf
                                                
                                            
                                                
                                                     of ruination was enough to destroy Gauntlgrym. In the years following, Maegera groggily awoke from time to time, causing earthquakes throughout the region. Eventually, the primordial was returned to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the powerful
                                                
                                            
                                                
                                                     contemplation, becoming oblivious to my surroundings. 8 I am working on a grand philosophical theory and love sharing my ideas.   d6 Ideal   1 Greater Good. My gifts are meant to be shared with all, not used
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Each grimlock has sprouted a screaming second head, which has no effect on its statistics. Xorn This creature has been working its way through the rock of the Whorlstone Tunnels, consuming vast amounts
                                                
                                            
                                                
                                                     rolling a d4 and consulting the Beneath the Yellow Mold table. Tampering with the mold-encrusted object causing the yellow mold to release its deadly spores. Beneath the Yellow Mold  d4 Encounter   1 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , is causing nightmares among the local nobility. 
   7  A powerful spellcaster is forcing a captive moonstone dragon to invade the dreams of adventurers, sending parties on quests to assist the
                                                
                                            
                                                
                                                     dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing trouble in the name of lifting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2 Captured. You spent
                                                
                                            
                                                
                                                     enjoy being out in nature; poor weather never sours my mood. 5 I am dependable. 6 I am always working on some project or other. 7 I become cantankerous and quiet in the rain. 8 When the sea is within my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     lesser option not working? 
   12  Iâm easily startled, but Iâm not a coward. 
   Horror Character Ideals    d12 Ideal 
     1  Adrenaline. Iâve experienced such strangeness that now I feel alive
                                                
                                            
                                                
                                                    , faith, family, or teacher to continue a vaunted legacy. 
   9  Promise. My life is no longer my own. I must fulfill the dream of someone whoâs gone. 
   10  Revelation. I need to know what lies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     upright, and on it sit Alustriel and Tasha. Both are sipping potions and look dazed.
 Alustriel and Tasha are in a state of shock, both because the Mordenkainen they were working with is actually the
                                                
                                            
                                                
                                                     late. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the rules in the âPower of Secretsâ section in this bookâs introduction.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . Among the displays are several that stand out: A 4-foot-tall working model of a clock tower rings at the top of every hour. It is made of wood, iron, bronze, and glass, with brass bells and delicate
                                                
                                            
                                                
                                                     light of this revelation, Valetta angrily orders acolytes to remove Nimâs tools and unfinished inventions from the attic, while she forces Nim to look on. Nimblewright Detector. Characters who search
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , you might undertake a deep study of conflicts and rival organizations, working carefully to stay three steps ahead of the opposition. In all cases, though, you help advance your franchise by
                                                
                                            
                                                
                                                     choice, it cannot be changed until the next dawn. LOK
 Dwarf Obviator (Cleric)
 Like many Obviators, âLokâ chooses to use a working name rather than her actual name out of an abundance of caution
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     show during which Endelyn revealed a âlikely futureâ in which Skylla is fatally betrayed by the other members of the League of Malevolence. This revelation prompted Skylla to defect from the group
                                                
                                            
                                                
                                                     forget to address her as âCharmay,â and she keeps a close eye on Golmo, locking him in the lantern when heâs not working. If she meets intruders in the workshop, Skylla utters a command word taught to her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , obliterated by the might of the kraken.
 Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    â reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Treasure. A character who searches the area and succeeds on a DC 14
                                                
                                            
                                                
                                                     working Docent to determine the location of the third piece (see the âFinding a Docentâ section later in this chapter). Magic Ring. An iron ring etched with angelic feathers hangs from a silver chain on the wall. This is a Ring of Feather Falling.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     dangersâunknown to the characters, some more sinister force is at work. For every two hours the characters spend working in Kollema Hall, roll on the Kollema Hall Accidents table to determine whether an
                                                
                                            
                                                
                                                    , this magic has somehow activated early, causing a student the characters know to levitate unexpectedly, stranding them 50 feet in the air, out of reach of any solid objects. The student canât move from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    ?â). Kettlesteam is causing trouble in the carnival and refuses to stop until Witch and Light divulge what they know about Zybilna and Prismeer. Due to the terms of her fey pact, Kettlesteam canât enter
                                                
                                            
                                                
                                                     Prismeer. She urges the characters to find out what has happened to Zybilna. If one or more characters are working for Madryck (see the âWarlockâs Questâ adventure hook in the introduction) and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the Brightguard canât. Artavazda offers each character 800 gp for their aid, plus the potential for additional work. If the characters balk at working with the Brightguard, Artavazda doubles his payment
                                                
                                            
                                                
                                                     offer. Should the characters still refuse, the pari understands but requests they visit the Ruz Bazaar to see the pain the Ashen Heirs are causing. Continue with âAfsounâs Arrestâ but then skip the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants.â The adventurers fight their way up the ordning until their final confrontation with the fire giant kingâand the revelation that the giants are merely pawns in the schemes of some sinister drow
                                                
                                            
                                                
                                                     different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see âGods and Religionâ and âOrganizations
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     the characters, as well as all the information in the âLocation Overviewâ section, except for the details about the alkilith. She does not know what is causing Lhammaruntoszâs madness, but she does
                                                
                                            
                                                
                                                     single character 1 hour. Multiple characters working together can reduce the time proportionately. The noise created by smashing down the doors is loud enough to alert all the Scaly Eye members, who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     is claimed and set head-first into the indentation, read: A thunderous trumpeting sound erupts from the mastodonâs trunk, causing a block of stone to seal off the room. The cog under the mastodonâs
                                                
                                            
                                                
                                                    , though it takes a character 30 hours to claim it all. Multiple characters working together can shorten the time proportionately. Fifty gemstones (100 gp each) can also be pried loose from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
                                                
                                            
                                                
                                                     take a Reaction to impose Disadvantage on the attack roll, causing light to flare before it hits or misses. You can use this feature a number of times equal to your Wisdom modifier (minimum of once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     demanding, Bel sighs and snaps his fingers, causing the infernal chains to fall off the fire giants. He promises freedom to any fire giant that kills an intruder, prompting the giants to attack the
                                                
                                            
                                                
                                                     professes loyalty to Bel, Krinjak is secretly a spy for Zariel. After taking the characters as close to the sibriex as the River Styx allows, it flies off to warn Zariel that the characters are working for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     security for lodgers and their possessions than youâd find at an inn. An adventurerâs guild is an excellent source of information. By studying records and working with other guild members, you can
                                                
                                            
                                                
                                                     opportunity to peruse archives and talk with other members. Circle members are often willing to do minor favors for other membersâgathering information, embarrassing a minor noble, causing a distraction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ) radiant damage.
 Overwhelming Revelation (Recharge 5â6). The diviner magically creates a burst of illumination in a 10-foot-radius sphere centered on a point within 120 feet of it. Each creature in that
                                                
                                            
                                                
                                                     illusion that makes the illusionist appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. The effect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    .
 River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.
 Reactions
 Readiness
                                                
                                            
                                                
                                                    , or just her right hand. If the characters are working for the Golden Vault, they know the organization would not approve of this method. The characters receive no reward from the organization if they kill or mutilate Prisoner 13.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     with a torch. Multiple characters working together to remove the ice shorten the time proportionately. Characters who search the temple for secret doors and succeed on a DC 20 Wisdom (Perception
                                                
                                            
                                                
                                                     spells activate, causing four earth elementals to rise up from the floor â one in each quadrant of the room. They attack any other creatures they detect, but canât leave the templeâs confines. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    .
 River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.
 Reactions
 Readiness
                                                
                                            
                                                
                                                    , or just her right hand. If the characters are working for the Golden Vault, they know the organization would not approve of this method. The characters receive no reward from the organization if they kill or mutilate Prisoner 13.
                                                
                                            
                                        






