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Returning 26 results for 'cave were received'.
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Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Chapter 3: The Spider’s Web Once the characters have dealt with Iarno “Glasstaff” Albrek, they’ll likely want to find Wave Echo Cave and confront the Spider. So far, the characters haven’t learned
the cave’s location, but they have several leads that point to the wilderness outside Phandalin. The characters may also complete any quests they received from townspeople in Phandalin. The characters
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Chapter 3: The Spider’s Web Once the characters have dealt with Iarno “Glasstaff” Albrek, they’ll likely want to find Wave Echo Cave and confront the Spider. So far, the characters haven’t learned
the cave’s location, but they have several leads that point to the wilderness outside Phandalin. The characters may also complete any quests they received from townspeople in Phandalin. The characters
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
+1 Removed the sword stuck in the clay golem’s chest +1 L3: Guano-Covered Cave Defeated the cloaker +1 Used the tunnel ledge to access the areas to the north +1 L4: Littered Cave Avoided the
: Slimy Cavern Gathered or ate contaminated mushrooms −1 Recovered the elf corpse’s equipment +1 L8: Stinking Cave Defeated the trolls +3 Found the trolls’ loot +1 L9: Bat Corridor Disturbed the bats
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
+1 Removed the sword stuck in the clay golem’s chest +1 L3: Guano-Covered Cave Defeated the cloaker +1 Used the tunnel ledge to access the areas to the north +1 L4: Littered Cave Avoided the
: Slimy Cavern Gathered or ate contaminated mushrooms −1 Recovered the elf corpse’s equipment +1 L8: Stinking Cave Defeated the trolls +3 Found the trolls’ loot +1 L9: Bat Corridor Disturbed the bats
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
. Klarg followed his orders. Gundren was ambushed and taken along with his personal effects, including a map.
The dwarf and his map were delivered to King Grol, as instructed. The dwarf’s human companion is being held in the “eating cave” (area 6).
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Klarg received a messenger goblin from King Grol a few days ago. The messenger told him that someone named “the Spider” was paying the Cragmaws to capture Gundren Rockseeker and send him and anything he
being held in the “eating cave” (area H6). About fifteen goblins currently dwell in this hideout. Strange Goblins. Recently, strange goblins have sometimes joined the Cragmaws in their roadside ambushes
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Klarg received a messenger goblin from King Grol a few days ago. The messenger told him that someone named “the Spider” was paying the Cragmaws to capture Gundren Rockseeker and send him and anything he
being held in the “eating cave” (area H6). About fifteen goblins currently dwell in this hideout. Strange Goblins. Recently, strange goblins have sometimes joined the Cragmaws in their roadside ambushes
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
. Klarg followed his orders. Gundren was ambushed and taken along with his personal effects, including a map.
The dwarf and his map were delivered to King Grol, as instructed. The dwarf’s human companion is being held in the “eating cave” (area 6).
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
6. Goblin Den The Cragmaw raiders stationed in the hideout use this area as a common room and barracks. This large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase
, and one of them is a leader with 12 hit points. The five ordinary goblins tend the cooking fire in the lower (northern) part of the cave near the entrance passage, while the leader rests in the upper
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
6. Goblin Den The Cragmaw raiders stationed in the hideout use this area as a common room and barracks. This large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase
, and one of them is a leader with 12 hit points. The five ordinary goblins tend the cooking fire in the lower (northern) part of the cave near the entrance passage, while the leader rests in the upper
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cragmaw Hideout Locations The following locations are keyed to map 1.2. Mike Schley Map 1.2: Cragmaw Hideout View Player Version H1: Cave Mouth The goblins’ trail ends at a cave in a hillside five
miles from the scene of the ambush. A shallow stream flows from the cave mouth, which is screened by dense briar thickets. A narrow, dry path leads into the cave on the right side of the stream.
The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cragmaw Hideout Locations The following locations are keyed to map 1.2. Mike Schley Map 1.2: Cragmaw Hideout View Player Version H1: Cave Mouth The goblins’ trail ends at a cave in a hillside five
miles from the scene of the ambush. A shallow stream flows from the cave mouth, which is screened by dense briar thickets. A narrow, dry path leads into the cave on the right side of the stream.
The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
whirlwind rages, four flying swords animate from the debris scattered around the cave. The flying swords attack creatures outside the whirlwind. F4. Harpy Nest Characters spot the light in this chamber
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
whirlwind rages, four flying swords animate from the debris scattered around the cave. The flying swords attack creatures outside the whirlwind. F4. Harpy Nest Characters spot the light in this chamber
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the area. Once spotted, the tripwire is easily avoided and disarmed (no ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of
question and receive a telepathic response, as though it had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
Awarding
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the area. Once spotted, the tripwire is easily avoided and disarmed (no ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of
question and receive a telepathic response, as though it had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
Awarding
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of wooden beams and heavy stones. (The area of the collapse is marked on map 3.4
it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of wooden beams and heavy stones. (The area of the collapse is marked on map 3.4
it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
cave nearby where she can hide, and she can survive there indefinitely by eating moss and lizards. Feenia has a trinket hidden in the pocket of her overalls. She gives this trinket to the characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
cave nearby where she can hide, and she can survive there indefinitely by eating moss and lizards. Feenia has a trinket hidden in the pocket of her overalls. She gives this trinket to the characters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
Relic At the back of the cave hangs a relic of giantkind: a crescent-shaped gong in a stone frame. The gong, a circular disk 13 feet in diameter, was once the shield of a frost giant champion, but it
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
Relic At the back of the cave hangs a relic of giantkind: a crescent-shaped gong in a stone frame. The gong, a circular disk 13 feet in diameter, was once the shield of a frost giant champion, but it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ambushed the Mirabar delegation south of Beliard, slaying most of their guards. Earth cultists and their captives were ferried across the Dessarin River by pirates who received the sage’s beloved books as
localized cave-in partially obstructs this disused mine tunnel. A heap of rubble stands six feet high and blocks a ten-foot long section of the passage, but the tunnel definitely continues past the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ambushed the Mirabar delegation south of Beliard, slaying most of their guards. Earth cultists and their captives were ferried across the Dessarin River by pirates who received the sage’s beloved books as
localized cave-in partially obstructs this disused mine tunnel. A heap of rubble stands six feet high and blocks a ten-foot long section of the passage, but the tunnel definitely continues past the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a brass dragon’s hoard. A Brass Dragon’s Lair A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight. Lair Actions On initiative count
are well received by a gold dragon, as long as they aren’t bribes. Reserved Shapeshifters. Gold dragons are respected by the other metallic dragons for their wisdom and fairness, but they are the most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a brass dragon’s hoard. A Brass Dragon’s Lair A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight. Lair Actions On initiative count
are well received by a gold dragon, as long as they aren’t bribes. Reserved Shapeshifters. Gold dragons are respected by the other metallic dragons for their wisdom and fairness, but they are the most